Volume 3,
Number 1,
May 2003
- Jason Rutter, Joanne Bryce:
Guest Editors Introduction. Papers from the Conference "Playing with the Future: Development and Directions in Computer Gaming", Manchester, April 2002.
- Diane Carr:
Play Dead - Genre and Affect in Silent Hill and Planescape Torment.
- Johannes Fromme:
Computer Games as a Part of Children's Culture.
- Julian Kücklich:
Perspectives of Computer Game Philology.
- Tony Manninen:
Interaction Forms and Communicative Actions in Multiplayer Games.
- Bo Kampmann Walther:
Playing and Gaming - Reflections and Classifications.
Interview
Volume 3,
Number 2,
December 2003
- Edward Castronova:
On Virtual Economies.
- Gonzalo Frasca:
Sim Sin City: some thoughts about Grand Theft Auto 3.
- Shuen-shing Lee:
"I Lose, Therefore I Think" - A Search for Contemplation amid Wars of Push-Button Glare.
- Laurie Taylor:
When Seams Fall Apart - Video Game Space and the Player.
- Jan Van Looy:
Uneasy lies the head that wears a crown - Interactivity and signification in Head Over Heels.
Copyright © Tue Dec 15 20:26:55 2009
by Michael Ley (ley@uni-trier.de)