: Values of Upper Secondary Learners and Role of Mathematics in their Development.
: New Media and Open and Distance Learning: New challenges for Education in a Knowledge Society.
: Creating and Visualizing Test Data from Programming Exercises.
: Dynamic Programming Strategies on the Decision Tree Hidden behind the Optimizing Problems.
: Novices' Progress in Introductory Programming Courses.
Justus J. Randolph
: What's the Difference, Still? A Follow up Methodological Review of the Distance Education Research.
: Student Defensiveness as a Threshold to Reflective Learning in Software Design.
: Investigation of Q-Learning in the Context of a Virtual Learning Environment.
: Design and Implementation of a Logo-based Computer Graphics Course.
: Should LOGO Keep Going FORWARD 1?
: Half-Baked Logo Microworlds as Boundary Objects in Integrated Design.
, Maria Latsi
: Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space.
: Student-Centered Support Systems to Sustain Logo-Like Learning.
Gary S. Stager
: Towards the Construction of a Language for Describing the Learning Potential of Computing Activities.