Volume 12, Number 1, February 2001
- Nadia Magnenat-Thalmann, Bernd Eberhardt:
Editorial.
i

- Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr:
Interactive animation of cloth-like objects in virtual reality.
1-12

- Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum:
Realistic and efficient rendering of free-form knitwear.
13-22

- Jun'ichi Hoshino, Masanobu Yamamoto, Hirofumi Saito:
A match moving technique for merging CG cloth and human movie sequences.
23-29

- Christos Anagnostopoulos, Dimitrios D. Vergados, Eleftherios Kayafas, Vassilis Loumos, George I. Stassinopoulos:
A computer vision approach for textile quality control.
31-44

- Frederic Cordier, Pascal Volino, Nadia Magnenat-Thalmann:
Integrating deformations between bodies and clothes.
45-53

Volume 12, Number 2, May 2001
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial.
i

- Soo-Mi Choi, Myoung-Hee Kim:
Motion visualization of human left ventricle with a time-varying deformable model for cardiac diagnosis.
55-66

- Byoungwon Choe, Hanook Lee, Hyeong-Seok Ko:
Performance-driven muscle-based facial animation.
67-79

- Dongkyoo Lee, Hee-Jung Bae, Chang Tae Kim, Dong-Chun Lee, Dae-Hyun Jung, Nam-Kyung Lee, Kyoo-Ho Lee, Nakhoon Baek, Jong Won Lee, Kwan Woo Ryu, James K. Hahn:
Reproducing works of Calder.
81-91

- Gonzalo Besuievsky, Xavier Pueyo:
Animating radiosity environments through the Multi-Frame Lighting Method.
93-106

Volume 12, Number 3, July 2001
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial.
i

- Scott A. King, Richard E. Parent:
A 3D parametric tongue model for animated speech.
107-115

- Maciej Kalisiak, Michiel van de Panne:
A grasp-based motion planning algorithm for character animation.
117-129

- Xavier Skapin, Pascal Lienhardt:
Using Cartesian product for animation.
131-144

- Stephen A. Ehmann, Arthur D. Gregory, Ming C. Lin:
A touch-enabled system for multi-resolution modeling and 3D painting.
145-157

- Kyoung-Su Oh, Byeong-Seok Shin, Yeong-Gil Shin:
Mobility culling: an efficient rendering algorithm using temporal coherence.
159-166

- Susumu Handa, Hiroshi Kashiwagi, Toshikazu Takada:
Visualization techniques for 3D vector fields: an application to electrostatic fields of molecules.
167-180

Volume 12, Number 4, September 2001
- Isaac Rudomín:
Editorial.
i

- Ergun Akleman, Zeki Melek, Jeff S. Haberl:
Function-based flow modeling and animation.
181-189

- Bedrich Benes, Enrique David Espinosa:
Using particles for 3D texture sculpting.
191-201

- Charles E. Hughes, J. Michael Moshell, Dean Reed, Diane Z. Chase, Arlen Chase:
The Caracol Time Travel Project.
203-214

- Isaac Rudomín, Roberto E. Pérez-Urbiola, Maria Elena Melón, José Luis Castillo:
Multilayer garments using isosurfaces and physics.
215-226

- Zicheng Liu, Zhengyou Zhang, Chuck Jacobs, Michael F. Cohen:
Rapid modeling of animated faces from video.
227-240

Volume 12, Number 5, December 2001
- Roman Durikovic, Andrej Ferko:
Editorial.
iii-iv

- Markus Grabner:
Advanced techniques for interactive visualization of multi-resolution meshes.
241-252

- Anna Vilanova Bartrolí, Rainer Wegenkittl, Eduard Gröller:
Projected slabs: approximation of perspective projection and error analysis.
253-262

- Alexander Bornik, Konrad F. Karner, Joachim Bauer, Franz Leberl, Heinz Mayer:
High-quality texture reconstruction from multiple views.
263-276

- Jirí Bittner, Vlastimil Havran:
Exploiting coherence in hierarchical visibility algorithms.
277-286

- Roman Durikovic, Silvester Czanner, Hirofumi Inoue:
Growth animation of human organs.
287-295

- Benjamin Schmitt, Alexander A. Pasko, Valery Adzhiev, Christophe Schlick:
Constructive texturing based on hypervolume modeling.
297-310

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