Papers from Edutainment 2008
: A Reusable Eduventure Game Framework.
: 'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents.
: From Pencil to Magic Wand: Tangibles as Gateways to Virtual Stories.
, Stis Wu
, Jia-Sheng Heh
: Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment.