ACM Transactions on Graphics (TOG), Volume 21

Volume 21, Number 1, January 2002

Volume 21, Number 2, April 2002

Volume 21, Number 3, July 2002

Images and video Modeling and simulation Geometry Parameterization and meshes Character animation 3D acquisition and image based rendering Animation from motion capture Lighting and appearance Shadows, translucency, and visibility Soft things Humans and animals Texture synthesis Graphics hardware Fluids and fire Painting and non-photorealistic graphics

Volume 21, Number 4, October 2002