ACM Transactions on Graphics (TOG), Volume 24
Volume 24, Number 1, January 2005
Eugene Zhang, Konstantin Mischaikow, Greg Turk: Feature-based surface parameterization and texture mapping. 1-27
Gladimir V. G. Baranoski, Justin W. L. Wan, Jon G. Rokne, Ian Bell: Simulating the dynamics of auroral phenomena. 37-59


Aditi Majumder, Rick Stevens: Perceptual photometric seamlessness in projection-based tiled displays. 118-139

Volume 24, Number 2, April 2005
John C. Hart: Editorial. 181
Ghassan Al-Regib, Yucel Altunbasak, Jarek Rossignac: Error-resilient transmission of 3D models. 182-208
Sundar Vedula, Simon Baker, Takeo Kanade: Image-based spatio-temporal modeling and view interpolation of dynamic events. 240-261
Jonathan Dinerstein, Parris K. Egbert: Fast multi-level adaptation for interactive autonomous characters. 262-288
Huong Quynh Dinh, Anthony J. Yezzi, Greg Turk: Texture transfer during shape transformation. 289-310
Alla Sheffer, Bruno Lévy, Maxim Mogilnitsky, Alexander Bogomyakov: ABF++: fast and robust angle based flattening. 311-330
Aravind Kalaiah, Amitabh Varshney: Statistical geometry representation for efficient transmission and rendering. 348-373
Volume 24, Number 3, July 2005 - Proceedings of ACM SIGGRAPH

Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, James Davis: SCAPE: shape completion and animation of people. 408-416
Eftychios Sifakis, Igor Neverov, Ronald Fedkiw: Automatic determination of facial muscle activations from sparse motion capture marker data. 417-425
Daniel Vlasic, Matthew Brand, Hanspeter Pfister, Jovan Popovic: Face transfer with multilinear models. 426-433
Sven Woop, Jörg Schmittler, Philipp Slusallek: RPU: a programmable ray processing unit for realtime ray tracing. 434-444
Fabio Pellacini: User-configurable automatic shader simplification. 445-452
Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan D. Cohen: A relational debugging engine for the graphics pipeline. 453-463
Fabio Pellacini, Kiril Vidimce, Aaron E. Lefohn, Alex Mohr, Mark Leone, John Warren: Lpics: a hybrid hardware-accelerated relighting engine for computer cinematography. 464-470
Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross: Meshless deformations based on shape matching. 471-478
Yaron Lipman, Olga Sorkine, David Levin, Daniel Cohen-Or: Linear rotation-invariant coordinates for meshes. 479-487
Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic: Mesh-based inverse kinematics. 488-495
Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: Large mesh deformation using the volumetric graph Laplacian. 496-503

Michael Burns, Janek Klawe, Szymon Rusinkiewicz, Adam Finkelstein, Douglas DeCarlo: Line drawings from volume data. 512-518
Ce Liu, Antonio Torralba, William T. Freeman, Frédo Durand, Edward H. Adelson: Motion magnification. 519-526
Hongcheng Wang, Qing Wu, Lin Shi, Yizhou Yu, Narendra Ahuja: Out-of-core tensor approximation of multi-dimensional matrices of visual data. 527-535
Diego Nehab, Szymon Rusinkiewicz, James Davis, Ravi Ramamoorthi: Efficiently combining positions and normals for precise 3D geometry. 536-543
Shachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva: Robust moving least-squares fitting with sharp features. 544-552
Vitaly Surazhsky, Tatiana Surazhsky, Danil Kirsanov, Steven J. Gortler, Hugues Hoppe: Fast exact and approximate geodesics on meshes. 553-560
Morgan McGuire, Wojciech Matusik, Hanspeter Pfister, John F. Hughes, Frédo Durand: Defocus video matting. 567-576
Jue Wang, Pravin Bhat, Alex Colburn, Maneesh Agrawala, Michael F. Cohen: Interactive video cutout. 585-594

Jingliang Peng, C. C. Jay Kuo: Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition. 609-616
Pierre Alliez, David Cohen-Steiner, Mariette Yvinec, Mathieu Desbrun: Variational tetrahedral meshing. 617-625
Amy Ashurst Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch: Color2Gray: salience-preserving color removal. 634-639
Patrick Ledda, Alan Chalmers, Tom Troscianko, Helge Seetzen: Evaluation of tone mapping operators using a High Dynamic Range display. 640-648
Michael F. Deering: A photon accurate model of the human eye. 649-658
Jackie Assa, Yaron Caspi, Daniel Cohen-Or: Action synopsis: pose selection and illustration. 667-676
Meinard Müller, Tido Röder, Michael Clausen: Efficient content-based retrieval of motion capture data. 677-685
Jinxiang Chai, Jessica K. Hodgins: Performance animation from low-dimensional control signals. 686-696
Victor B. Zordan, Anna Majkowska, Bill Yuan-chi Chiu, Matthew Fast: Dynamic response for motion capture animation. 697-701
Adam Runions, Martin Fuhrer, Brendan Lane, Pavol Federl, Anne-Gaëlle Rolland-Lagan, Przemyslaw Prusinkiewicz: Modeling and visualization of leaf venation patterns. 702-711
Lifeng Wang, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum: Real-time rendering of plant leaves. 712-719
Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi: Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. 720-726
Stephen R. Marschner, Stephen H. Westin, Adam Arbree, Jonathan T. Moon: Measuring and modeling the appearance of finished wood. 727-734
Ren Ng: Fourier slice photography. 735-744
Pradeep Sen, Billy Chen, Gaurav Garg, Stephen R. Marschner, Mark Horowitz, Marc Levoy, Hendrik P. A. Lensch: Dual photography. 745-755
Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, Paul E. Debevec: Performance relighting and reflectance transformation with time-multiplexed illumination. 756-764
Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio R. Antúnez, Adam Barth, Andrew Adams, Mark Horowitz, Marc Levoy: High performance imaging using large camera arrays. 765-776

Wojciech Matusik, Matthias Zwicker, Frédo Durand: Texture design using a simplicial complex of morphable textures. 787-794
Vivek Kwatra, Irfan A. Essa, Aaron F. Bobick, Nipun Kwatra: Texture optimization for example-based synthesis. 795-802
Tim Hawkins, Per Einarsson, Paul E. Debevec: Acquisition of time-varying participating media. 812-815
Aseem Agarwala, Ke Colin Zheng, Chris Pal, Maneesh Agrawala, Michael F. Cohen, Brian Curless, David Salesin, Richard Szeliski: Panoramic video textures. 821-827
Amit K. Agrawal, Ramesh Raskar, Shree K. Nayar, Yuanzhen Li: Removing photography artifacts using gradient projection and flash-exposure sampling. 828-835
Yuanzhen Li, Lavanya Sharan, Edward H. Adelson: Compressing and companding high dynamic range images with subband architectures. 836-844
Yung-Yu Chuang, Dan B. Goldman, Ke Colin Zheng, Brian Curless, David Salesin, Richard Szeliski: Animating pictures with stochastic motion textures. 853-860
Jian Sun, Lu Yuan, Jiaya Jia, Heung-Yeung Shum: Image completion with structure propagation. 861-868
Louis Borgeat, Guy Godin, François Blais, Philippe Massicotte, Christian Lahanier: GoLD: interactive display of huge colored and textured models. 869-877
Enrico Gobbetti, Fabio Marton: Far voxels: a multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms. 878-885
Sung-Eui Yoon, Peter Lindstrom, Valerio Pascucci, Dinesh Manocha: Cache-oblivious mesh layouts. 886-893
Daniel J. Sandin, Todd Margolis, Jinghua Ge, Javier Girado, Tom Peterka, Thomas A. DeFanti: The VarrierTM autostereoscopic virtual reality display. 894-903
Bryan E. Feldman, James F. O'Brien, Bryan Matthew Klingner: Animating gases with hybrid meshes. 904-909
Andrew Selle, Nick Rasmussen, Ronald Fedkiw: A vortex particle method for smoke, water and explosions. 910-914


Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan: Multi-finger gestural interaction with 3D volumetric displays. 931
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter: DART: a toolkit for rapid design exploration of augmented reality experiences. 932
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan: Geopostors: a real-time geometry/impostor crowd rendering system. 933
Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. 935

Danny M. Kaufman, Timothy Edmunds, Dinesh K. Pai: Fast frictional dynamics for rigid bodies. 946-956
Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas: Meshless animation of fracturing solids. 957-964

Eran Guendelman, Andrew Selle, Frank Losasso, Ronald Fedkiw: Coupling water and smoke to thin deformable and rigid shells. 973-981
Jernej Barbic, Doug L. James: Real-Time subspace integration for St. Venant-Kirchhoff deformable models. 982-990
Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha: Interactive collision detection between deformable models using chromatic decomposition. 991-999
Charles T. Loop, James F. Blinn: Resolution independent curve rendering using programmable graphics hardware. 1000-1009
Michael Guthe, Ákos Balázs, Reinhard Klein: GPU-based trimming and tessellation of NURBS and T-Spline surfaces. 1016-1023
John Hable, Jarek Rossignac: Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes. 1024-1031

Bo Sun, Ravi Ramamoorthi, Srinivasa G. Narasimhan, Shree K. Nayar: A practical analytic single scattering model for real time rendering. 1040-1049
Chris Wyman: An approximate image-space approach for interactive refraction. 1050-1053
Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum: Modeling and rendering of quasi-homogeneous materials. 1054-1061

Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or: A sketch-based interface for detail-preserving mesh editing. 1142-1147
Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum: TextureMontage. 1148-1155

C. Karen Liu, Aaron Hertzmann, Zoran Popovic: Learning physics-based motion style with nonlinear inverse optimization. 1071-1081
Liu Ren, Alton Patrick, Alexei A. Efros, Jessica K. Hodgins, James M. Rehg: A data-driven approach to quantifying natural human motion. 1090-1097
Bruce Walter, Sebastian Fernandez, Adam Arbree, Kavita Bala, Michael Donikian, Donald P. Greenberg: Lightcuts: a scalable approach to illumination. 1098-1107
Okan Arikan, David A. Forsyth, James F. O'Brien: Fast and detailed approximate global illumination by irradiance decomposition. 1108-1114
Frédo Durand, Nicolas Holzschuch, Cyril Soler, Eric Chan, François X. Sillion: A frequency analysis of light transport. 1115-1126
Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum: Visual simulation of weathering by gamma-ton tracing. 1127-1133
Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller: Soft shadow volumes for ray tracing. 1156-1165
Petrik Clarberg, Wojciech Jarosz, Tomas Akenine-Möller, Henrik Wann Jensen: Wavelet importance sampling: efficiently evaluating products of complex functions. 1166-1175

Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum: Precomputed shadow fields for dynamic scenes. 1196-1201
Rui Wang, John Tran, David P. Luebke: All-frequency interactive relighting of translucent objects with single and multiple scattering. 1202-1207
Anders Wang Kristensen, Tomas Akenine-Möller, Henrik Wann Jensen: Precomputed local radiance transfer for real-time lighting design. 1208-1215
Peter-Pike J. Sloan, Ben Luna, John Snyder: Local, deformable precomputed radiance transfer. 1216-1224
Volume 24, Number 4, October 2005
Luis Gustavo Nonato, Alex Jesus Cuadros-Vargas, Rosane Minghim, Maria Cristina Ferreira de Oliveira: Beta-connection: Generating a family of models from planar cross sections. 1239-1258
Doron Chen, Daniel Cohen-Or, Olga Sorkine, Sivan Toledo: Algebraic analysis of high-pass quantization. 1259-1282
Yong Cao, Wen C. Tien, Petros Faloutsos, Frederic H. Pighin: Expressive speech-driven facial animation. 1283-1302
Liu Ren, Gregory Shakhnarovich, Jessica K. Hodgins, Hanspeter Pfister, Paul A. Viola: Learning silhouette features for control of human motion. 1303-1331
Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel: Physically-based simulation of twilight phenomena. 1353-1373

Sang Hun Lee: Feature-based multiresolution modeling of solids. 1417-1441
Gregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. Mark: The irregular Z-buffer: Hardware acceleration for irregular data structures. 1462-1482



