Volume 25, Number 1, January 2006
- David Edwards, Solomon Boulos, Jared M. Johnson, Peter Shirley, Michael Ashikhmin, Michael M. Stark, Chris Wyman:
The halfway vector disk for BRDF modeling.
1-18

- Adam W. Bargteil, Tolga Goktekin, James F. O'Brien, John A. Strain:
A semi-Lagrangian contouring method for fluid simulation.
19-38

- James Diebel, Sebastian Thrun, Michael Brünig:
A Bayesian method for probable surface reconstruction and decimation.
39-59

- Aaron E. Lefohn, Shubhabrata Sengupta, Joe Kniss, Robert Strzodka, John D. Owens:
Glift: Generic, efficient, random-access GPU data structures.
60-99

- Yinlong Sun:
Rendering biological iridescences with RGB-based renderers.
100-129

- Ran Gal, Daniel Cohen-Or:
Salient geometric features for partial shape matching and similarity.
130-150

- Ben Houston, Michael Bang Nielsen, Christopher Batty, Ola Nilsson, Ken Museth:
Hierarchical RLE level set: A compact and versatile deformable surface representation.
151-175

Volume 25, Number 2, April 2006
- Mark Pauly, Leif Kobbelt, Markus H. Gross:
Point-based multiscale surface representation.
177-193

- Meera Sitharam, Adam Arbree, Yong Zhou, Naganandhini Kohareswaran:
Solution space navigation for geometric constraint systems.
194-213

- Wenping Wang, Helmut Pottmann, Yang Liu:
Fitting B-spline curves to point clouds by curvature-based squared distance minimization.
214-238

- Songhua Xu, Yingqing Xu, Sing Bing Kang, David Salesin, Yunhe Pan, Heung-Yeung Shum:
Animating Chinese paintings through stroke-based decomposition.
239-267

- Kerstin Müller, Lars Reusche, Dieter W. Fellner:
Extended subdivision surfaces: Building a bridge between NURBS and Catmull-Clark surfaces.
268-292

- Rui Wang, John Tran, David P. Luebke:
All-frequency relighting of glossy objects.
293-318

- Claudia Esteves, Gustavo Arechavaleta, Julien Pettré, Jean-Paul Laumond:
Animation planning for virtual characters cooperation.
319-339

- Evelyne Vanraes, Adhemar Bultheel:
A tangent subdivision scheme.
340-355

- Johannes Wallner, Helmut Pottmann:
Intrinsic subdivision with smooth limits for graphics and animation.
356-374

- Voicu Popescu, Paul Rosen:
Forward rasterization.
375-411

- Liliya Kharevych, Boris Springborn, Peter Schröder:
Discrete conformal mappings via circle patterns.
412-438

- Aurélien Martinet, Cyril Soler, Nicolas Holzschuch, François X. Sillion:
Accurate detection of symmetries in 3D shapes.
439-464

Volume 25, Number 3, July 2006 - Proceedings of ACM SIGGRAPH
Sampling and ray tracing
- Ingo Wald, Thiago Ize, Andrew E. Kensler, Aaron Knoll, Steven G. Parker:
Ray tracing animated scenes using coherent grid traversal.
485-493

- Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov:
Guided visibility sampling.
494-502

- Daniel Dunbar, Greg Humphreys:
A spatial data structure for fast Poisson-disk sample generation.
503-508

- Johannes Kopf, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski:
Recursive Wang tiles for real-time blue noise.
509-518

Image processing
Shape matching and symmetry
- Joshua Podolak, Philip Shilane, Aleksey Golovinskiy, Szymon Rusinkiewicz, Thomas A. Funkhouser:
A planar-reflective symmetry transform for 3D shapes.
549-559

- Niloy J. Mitra, Leonidas J. Guibas, Mark Pauly:
Partial and approximate symmetry detection for 3D geometry.
560-568

- Qi-Xing Huang, Simon Flöry, Natasha Gelfand, Michael Hofer, Helmut Pottmann:
Reassembling fractured objects by geometric matching.
569-578

- Sylvain Lefebvre, Hugues Hoppe:
Perfect spatial hashing.
579-588

Shape modeling and textures
- Olga A. Karpenko, John F. Hughes:
SmoothSketch: 3D free-form shapes from complex sketches.
589-598

- Long Quan, Ping Tan, Gang Zeng, Lu Yuan, Jingdong Wang, Sing Bing Kang:
Image-based plant modeling.
599-604

- Ryan Schmidt, Cindy Grimm, Brian Wyvill:
Interactive decal compositing with discrete exponential maps.
605-613

- Pascal Müller, Peter Wonka, Simon Haegler, Andreas Ulmer, Luc J. Van Gool:
Procedural modeling of buildings.
614-623

Image manipulation
- Daniel Cohen-Or, Olga Sorkine, Ran Gal, Tommer Leyvand, Ying-Qing Xu:
Color harmonization.
624-630

- Jiaya Jia, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum:
Drag-and-drop pasting.
631-637

- Soonmin Bae, Sylvain Paris, Frédo Durand:
Two-scale tone management for photographic look.
637-645

- Dani Lischinski, Zeev Farbman, Matthew Uyttendaele, Richard Szeliski:
Interactive local adjustment of tonal values.
646-653

- Erum Arif Khan, Erik Reinhard, Roland W. Fleming, Heinrich H. Bülthoff:
Image-based material editing.
654-663

Surfaces
- Charles T. Loop, Jim Blinn:
Real-time GPU rendering of piecewise algebraic surfaces.
664-670

- Anders Adamson, Marc Alexa:
Point-sampled cell complexes.
671-680

- Yang Liu, Helmut Pottmann, Johannes Wallner, Yong-Liang Yang, Wenping Wang:
Geometric modeling with conical meshes and developable surfaces.
681-689

- Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum:
Mesh quilting for geometric texture synthesis.
690-697

HDR and systems
Appearance representation
- Jason Lawrence, Aner Ben-Artzi, Christopher DeCoro, Wojciech Matusik, Hanspeter Pfister, Ravi Ramamoorthi, Szymon Rusinkiewicz:
Inverse shade trees for non-parametric material representation and editing.
735-745

- Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz, Philip Dutré:
A compact factored representation of heterogeneous subsurface scattering.
746-753

- Jiaping Wang, Xin Tong, Stephen Lin, Minghao Pan, Chao Wang, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Appearance manifolds for modeling time-variant appearance of materials.
754-761

- Jinwei Gu, Chien-I Tu, Ravi Ramamoorthi, Peter N. Belhumeur, Wojciech Matusik, Shree K. Nayar:
Time-varying surface appearance: acquisition, modeling and rendering.
762-771

Matting & deblurring
- Jian Sun, Yin Li, Sing Bing Kang, Heung-Yeung Shum:
Flash matting.
772-778

- Neel Joshi, Wojciech Matusik, Shai Avidan:
Natural video matting using camera arrays.
779-786

- Robert Fergus, Barun Singh, Aaron Hertzmann, Sam T. Roweis, William T. Freeman:
Removing camera shake from a single photograph.
787-794

- Ramesh Raskar, Amit K. Agrawal, Jack Tumblin:
Coded exposure photography: motion deblurring using fluttered shutter.
795-804

Fluids
- Geoffrey Irving, Eran Guendelman, Frank Losasso, Ronald Fedkiw:
Efficient simulation of large bodies of water by coupling two and three dimensional techniques.
805-811

- Frank Losasso, Tamar Shinar, Andrew Selle, Ronald Fedkiw:
Multiple interacting liquids.
812-819

- Bryan Matthew Klingner, Bryan E. Feldman, Nuttapong Chentanez, James F. O'Brien:
Fluid animation with dynamic meshes.
820-825

- Adrien Treuille, Andrew Lewis, Zoran Popovic:
Model reduction for real-time fluids.
826-834

Image collections
- Noah Snavely, Steven M. Seitz, Richard Szeliski:
Photo tourism: exploring photo collections in 3D.
835-846

- Carsten Rother, Lucas Bordeaux, Youssef Hamadi, Andrew Blake:
AutoCollage.
847-852

- Aseem Agarwala, Maneesh Agrawala, Michael F. Cohen, David Salesin, Richard Szeliski:
Photographing long scenes with multi-viewpoint panoramas.
853-861

- Dan B. Goldman, Brian Curless, David Salesin, Steven M. Seitz:
Schematic storyboarding for video visualization and editing.
862-871

Motion capture
Image capture
Precomputed transfer
- Aner Ben-Artzi, Ryan S. Overbeck, Ravi Ramamoorthi:
Real-time BRDF editing in complex lighting.
945-954

- Weifeng Sun, Amar Mukherjee:
Generalized wavelet product integral for rendering dynamic glossy objects.
955-966

- Yu-Ting Tsai, Zen-Chung Shih:
All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximation.
967-976

- Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo:
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation.
977-986

- Doug L. James, Jernej Barbic, Dinesh K. Pai:
Precomputed acoustic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sources.
987-995

Appearance modeling
- Kshitiz Garg, Shree K. Nayar:
Photorealistic rendering of rain streaks.
996-1002

- Srinivasa G. Narasimhan, Mohit Gupta, Craig Donner, Ravi Ramamoorthi, Shree K. Nayar, Henrik Wann Jensen:
Acquiring scattering properties of participating media by dilution.
1003-1012

- Tim Weyrich, Wojciech Matusik, Hanspeter Pfister, Bernd Bickel, Craig Donner, Chien Tu, Janet McAndless, Jinho Lee, Addy Ngan, Henrik Wann Jensen, Markus H. Gross:
Analysis of human faces using a measurement-based skin reflectance model.
1013-1024

- Aleksey Golovinskiy, Wojciech Matusik, Hanspeter Pfister, Szymon Rusinkiewicz, Thomas A. Funkhouser:
A statistical model for synthesis of detailed facial geometry.
1025-1034

Meshes
- Adi Levin:
Modified subdivision surfaces with continuous curvature.
1035-1040

- Ke Wang, Weiwei Yang, Yiying Tong, Mathieu Desbrun, Peter Schröder:
Edge subdivision schemes and the construction of smooth vector fields.
1041-1048

- Martin Isenburg, Yuanxin Liu, Jonathan Richard Shewchuk, Jack Snoeyink:
Streaming computation of Delaunay triangulations.
1049-1056

- Shen Dong, Peer-Timo Bremer, Michael Garland, Valerio Pascucci, John C. Hart:
Spectral surface quadrangulation.
1057-1066

Light transport
Shape deformation
- Scott Kircher, Michael Garland:
Editing arbitrarily deforming surface animations.
1098-1107

- Lin Shi, Yizhou Yu, Nathan Bell, Wei-Wen Feng:
A fast multigrid algorithm for mesh deformation.
1108-1117

- Wolfram von Funck, Holger Theisel, Hans-Peter Seidel:
Vector field based shape deformations.
1118-1125

- Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Subspace gradient domain mesh deformation.
1126-1134

Numerical and geometric algorithms and crowds
Animation
- Jue Wang, Steven M. Drucker, Maneesh Agrawala, Michael F. Cohen:
The cartoon animation filter.
1169-1173

- Kevin G. Der, Robert W. Sumner, Jovan Popovic:
Inverse kinematics for reduced deformable models.
1174-1179

- Florence Bertails, Basile Audoly, Marie-Paule Cani, Bernard Querleux, Frédéric Leroy, Jean Luc Lévêque:
Super-helices for predicting the dynamics of natural hair.
1180-1187

- Sung-Hee Lee, Demetri Terzopoulos:
Heads up!: biomechanical modeling and neuromuscular control of the neck.
1188-1198

Non-photorealistic rendering
Volume 25, Number 4, October 2006
- Simon Plantinga, Gert Vegter:
Computing contour generators of evolving implicit surfaces.
1243-1280

- Hartmut Prautzsch, Georg Umlauf:
Parametrizations for triangular Gk spline surfaces of low degree.
1281-1293

- Eugene Zhang, Konstantin Mischaikow, Greg Turk:
Vector field design on surfaces.
1294-1326

- Min Je Park, Min Gyu Choi, Yoshihisa Shinagawa, Sung Yong Shin:
Video-guided motion synthesis using example motions.
1327-1359

- Guangyu Wang, Tien-Tsin Wong, Pheng-Ann Heng:
Deringing cartoons by image analogies.
1360-1379

- J. H. Van Hateren:
Encoding of high dynamic range video with a model of human cones.
1380-1399

- Bruce Merry, Patrick Marais, James E. Gain:
Animation space: A truly linear framework for character animation.
1400-1423

- Kai Hormann, Michael S. Floater:
Mean value coordinates for arbitrary planar polygons.
1424-1441

- Ares Lagae, Philip Dutré:
An alternative for Wang tiles: colored edges versus colored corners.
1442-1459

- Nicolas Ray, Wan-Chiu Li, Bruno Lévy, Alla Sheffer, Pierre Alliez:
Periodic global parameterization.
1460-1485

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