Volume 12,
Number 1,
1996
Volume 12,
Number 2,
1996
Volume 12,
Number 3,
1996
Volume 12,
Number 4,
1996
Volume 12,
Number 5,
1996
Volume 12,
Number 6,
1996
Volume 12,
Number 7,
1996
Volume 12,
Number 8,
1996
Volume 12,
Number 9,
1996
Volume 12,
Number 10,
1996
- Chiew-Lan Tai, Kia-Fock Loe:
Surface design via deformation of periodically swept surfaces.
475-483
- Adam Kapralski:
Fast massively parallel algorithms for shortest path within planar figures.
484-502
- Marc Soucy, Guy Godin, Marc Rioux:
A texture-mapping approach for the compression of colored 3D triangulations.
503-514
- Chyi-Cheng Lin, Yu-Tai Ching:
An efficient volume- rendering algorithm with an analytic approach.
515-526
- John C. Hart:
Sphere tracing: a geometric method for the antialiased ray tracing of implicit surfaces.
527-545
Copyright © Sat Nov 28 22:35:46 2009
by Michael Ley (ley@uni-trier.de)