Virtual Reality, Volume 13
Volume 13, Number 1, March 2009
Robert J. Stone: Serious games: virtual reality's second coming? 1-2
Robert J. Stone, Antoinette Caird-Daley, Kevin Bessell: SubSafe : a games-based training system for submarine safety and spatial awareness (Part 1). 3-12
Robert J. Stone, David White, Robert Guest, Benjamin T. Francis: The Virtual Scylla: an exploration of "serious games", artificial life and simulation complexity. 13-25
Zhiqiang Luo, Henry Been-Lirn Duh: Effects of perspective elevation and environmental geometry on representation of a virtual room space. 27-35
Woodrow Barfield: On money, taxes, and property in virtual reality. 37-39
Dong Hyun Jeong, Chang Geun Song, Remco Chang, Larry F. Hodges: User experimentation: an evaluation of velocity control techniques in immersive virtual environments. 41-50
Santiago Martín, Javier Suárez, R. Orea, Ramón Rubio, Ramón Gallego: GLSV: Graphics library stereo vision for OpenGL. 51-57
Louise Moody, Alan Waterworth, John G. Arthur, Avril D. McCarthy III, Peter J. Harley, Rod H. Smallwood: Beyond the visuals: tactile augmentation and sensory enhancement in an arthroscopy simulator. 59-68
Volume 13, Number 2, June 2009
Cristian Luciano, Pat P. Banerjee, Thomas A. DeFanti: Haptics-based virtual reality periodontal training simulator. 69-85
Shana Smith, Emily Ericson: Using immersive game-based virtual reality to teach fire-safety skills to children. 87-99
Xiaolong Zhang: Multiscale traveling: crossing the boundary between space and scale. 101-115
Charbel Fares, Yskandar Hamam: Optimisation-based proximity queries and penetration depth computation. 131-136
Volume 13, Number 3, September 2009
Anna Spagnolli, Matthew Lombard, Luciano Gamberini: Mediated presence: virtual reality, mixed environments and social networks. 137-139
Jean-Claude Lepecq, Lionel Bringoux, Jean-Marie Pergandi, Thelma Coyle, Daniel Mestre: Afforded actions as a behavioral assessment of physical presence in virtual environments. 141-151
Martin Inderbitzin, Sytse Wierenga, Aleksander Väljamäe, Ulysses Bernardet, Paul F. M. J. Verschure: Social cooperation and competition in the mixed reality space eXperience Induction Machine XIM. 153-158
Giuseppe Riva: Is presence a technology issue? Some insights from cognitive sciences. 159-169
Francesco Martino, Roberto Baù, Anna Spagnolli, Luciano Gamberini: Presence in the age of social networks: augmenting mediated environments with feedback on group activity. 183-194
Songpol Attasiriluk, Arturo Nakasone, Wisut Hantanong, Rui Prada, Pizzanu Kanongchaiyos, Helmut Prendinger: Co-presence, collaboration, and control in environmental studies. 195-204
Helene S. Wallach, Marilyn P. Safir, Idan Almog: Attachment and sense of presence in a virtual environment. 205-217
Volume 13, Number 4, December 2009
Osvaldo Gervasi, Roberto Ranon: Guest editors' foreword to the special issue on Virtual Reality in Scientific Application. 219-220
Krzysztof Jakub Kruszynski, Robert van Liere: Tangible props for scientific visualization: concept, requirements, application. 235-244
Jochen Heyd, Stefan Birmanns: Immersive structural biology: a new approach to hybrid modeling of macromolecular assemblies. 245-255
Jean-Marc Vézien, Bob Ménélas, Julien Nelson, Lorenzo Picinali, Patrick Bourdot, Mehdi Ammi, Brian F. G. Katz, Jean-Marie Burkhardt, Luc Pastur, F. Lusseyran: Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project. 257-271
Nicolas Férey, Julien Nelson, Christine Martin, Lorenzo Picinali, Guillaume Bouyer, A. Tek, Patrick Bourdot, Jean-Marie Burkhardt, Brian F. G. Katz, Mehdi Ammi, Catherine Etchebest, Ludovic Autin: Multisensory VR interaction for protein-docking in the CoRSAIRe project. 273-293



