| 2012 | ||
|---|---|---|
| c4 | Carlos Alberto B. C. W. Madsen, Giancarlo Lucca, Guilherme B. Daniel, Diana F. Adamatti: FURG Smart Games: A Proposal for an Environment to Game Development with Software Reuse and Artificial Intelligence. NDT (1) 2012: 369-381 | |
| 2010 | ||
| c3 | ||
| 2009 | ||
| j1 | Diana F. Adamatti, Jaime Simão Sichman, Helder Coelho: An Analysis of the Insertion of Virtual Players in GMABS Methodology Using the Vip-JogoMan Prototype. J. Artificial Societies and Social Simulation 12(3) (2009) | |
| 2005 | ||
| c2 | Irene Karaguilla Ficheman, Andréia R. Pereira, Diana F. Adamatti, Ivan C. A. de Oliveira, Roseli de Deus Lopes, Jaime Simão Sichman, José R. de Almeida Amazonas, Lucia Vilela Leite Filgueiras: An Interface Usability Test for the Editor Musical. ICEIS 2005: 122-127 | |
| 2002 | ||
| c1 | Ana L. C. Bazzan, Diana F. Adamatti, Rafael H. Bordini: Extending the Computational Study of Social Norms with a Systematic Model of Emotions. SBIA 2002: 108-117 | |
Colors in the list of coauthors
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