Ulf Assarsson Coauthor index pubzone.org

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DBLP keys2013
j12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Evan Shellshear, Fadi Bitar, Ulf Assarsson: PDQ: Parallel Distance Queries for deformable meshes. Graphical Models 75(2): 69-78 (2013)
2012
c12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ola Olsson, Markus Billeter, Ulf Assarsson: Clustered Deferred and Forward Shading. High Performance Graphics 2012: 87-96
c11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Markus Billeter, Erik Sintorn, Ulf Assarsson: Real-time multiple scattering using light propagation volumes. I3D 2012: 119-126
c10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ola Olsson, Markus Billeter, Ulf Assarsson: Tiled and clustered forward shading: supporting transparency and MSAA. SIGGRAPH Talks 2012: 37
2011
j11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ola Olsson, Ulf Assarsson: Tiled Shading. J. Graphics, GPU, & Game Tools 15(4): 235-251 (2011)
j10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Erik Sintorn, Ola Olsson, Ulf Assarsson: An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes. ACM Trans. Graph. 30(6): 153 (2011)
2010
c9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Markus Billeter, Erik Sintorn, Ulf Assarsson: Real time volumetric shadows using polygonal light volumes. High Performance Graphics 2010: 39-45
2009
c8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Markus Billeter, Ola Olsson, Ulf Assarsson: Efficient stream compaction on wide SIMD many-core architectures. High Performance Graphics 2009: 159-166
c7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Erik Sintorn, Ulf Assarsson: Hair self shadowing and transparency depth ordering using occupancy maps. SI3D 2009: 67-74
2008
j9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Erik Sintorn, Elmar Eisemann, Ulf Assarsson: Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps. Comput. Graph. Forum 27(4): 1285-1292 (2008)
j8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Erik Sintorn, Ulf Assarsson: Fast parallel GPU-sorting using a hybrid algorithm. J. Parallel Distrib. Comput. 68(10): 1381-1388 (2008)
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Erik Sintorn, Ulf Assarsson: Real-time approximate sorting for self shadowing and transparency in hair rendering. SI3D 2008: 157-162
2007
j7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mattias Malmer, Fredrik Malmer, Ulf Assarsson, Nicolas Holzschuch: Fast Precomputed Ambient Occlusion for Proximity Shadows. J. Graphics Tools 12(2): 59-71 (2007)
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Niklas Elmqvist, Ulf Assarsson, Philippas Tsigas: Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation. INTERACT (1) 2007: 532-545
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
David Roger, Ulf Assarsson, Nicolas Holzschuch: Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPU. Rendering Techniques 2007: 99-110
2005
j6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller: Soft shadow volumes for ray tracing. ACM Trans. Graph. 24(3): 1156-1165 (2005)
2004
j5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ulf Assarsson, Tomas Akenine-Möller: Occlusion culling and z-fail for soft shadow volume algorithms. The Visual Computer 20(8-9): 601-612 (2004)
2003
j4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tomas Akenine-Möller, Ulf Assarsson: On the Degree of Vertices in a Shadow Volume Silhouette. J. Graphics, GPU, & Game Tools 8(4): 21-24 (2003)
j3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ulf Assarsson, Tomas Akenine-Möller: A geometry-based soft shadow volume algorithm using graphics hardware. ACM Trans. Graph. 22(3): 511-520 (2003)
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ulf Assarsson, Michael Dougherty, Michael Mounier, Tomas Akenine-Möller: An optimized soft shadow volume algorithm with real-time performance. Graphics Hardware 2003: 33-40
2002
c2no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tomas Akenine-Möller, Ulf Assarsson: Approximate Soft Shadows on Arbitrary Surfaces using Penumbra Wedges. Rendering Techniques 2002: 297-305
2001
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jonas Lext, Ulf Assarsson, Tomas Möller: A Benchmark for Animated Ray Tracing. IEEE Computer Graphics and Applications 21(2): 22-31 (2001)
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ulf Assarsson, Per Stenström: A Case Study of Load Distribution in Parallel View Frustum Culling and Collision Detection. Euro-Par 2001: 663-673
2000
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ulf Assarsson, Tomas Möller: Optimized View Frustum Culling Algorithms for Bounding Boxes. J. Graphics, GPU, & Game Tools 5(1): 9-22 (2000)

Coauthor Index

1Timo Aila
[j6]
2Tomas Akenine-Möller (Tomas Möller)
[j6] [j5] [j4] [j3] [c3] [c2] [j2] [j1]
3Markus Billeter
[c12] [c11] [c10] [c9] [c8]
4Fadi Bitar
[j12]
5Michael Dougherty
[c3]
6Elmar Eisemann
[j9]
7Niklas Elmqvist
[c5]
8Nicolas Holzschuch
[j7] [c4]
9Samuli Laine
[j6]
10Jaakko Lehtinen
[j6]
11Jonas Lext
[j2]
12Fredrik Malmer
[j7]
13Mattias Malmer
[j7]
14Michael Mounier
[c3]
15Ola Olsson
[c12] [c10] [j11] [j10] [c8]
16David Roger
[c4]
17Evan Shellshear
[j12]
18Erik Sintorn
[c11] [j10] [c9] [c7] [j9] [j8] [c6]
19Per Stenström
[c1]
20Philippas Tsigas
[c5]

Colors in the list of coauthors

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