| 2012 | ||
|---|---|---|
| j1 | Evan Barba, Blair MacIntyre, Elizabeth D. Mynatt: Here We Are! Where Are We? Locating Mixed Reality in The Age of the Smartphone. Proceedings of the IEEE 100(4): 929-936 (2012) | |
| c9 | Evan Barba, Jay D. Bolter, Maria Engberg, Isaac Kulka, Rebecca Rouse: Tutorial 2: Integrating and using panoramas and photographic images in AR experiences. ISMAR 2012 | |
| 2011 | ||
| c8 | ||
| c7 | Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Richard Shemaka, Brian Schrank, Blair MacIntyre, Tony Tseng: Pre-patterns for designing embodied interactions in handheld augmented reality games. ISMAR-AMH 2011: 19-28 | |
| c6 | Alex Hill, Evan Barba, Blair MacIntyre, Maribeth Gandy, Brian Davidson: Mirror Worlds: Experimenting with Heterogeneous AR. ISUVR 2011: 9-12 | |
| 2009 | ||
| c5 | Evan Barba, Blair MacIntyre, Rebecca Rouse, Jay David Bolter: (in)box with Malcom. Creativity & Cognition 2009: 455-456 | |
| c4 | Evan Barba, Yan Xu, Blair MacIntyre, Tony Tseng: Lessons from a class on handheld augmented reality game design. FDG 2009: 2-9 | |
| c3 | Melody Moore Jackson, Rudolph L. Mappus IV, Evan Barba, Sadir Hussein, Girish R. Venkatesh, Chetna Shastry, Amichai Israeli: Continuous Control Paradigms for Direct Brain Interfaces. HCI (2) 2009: 588-595 | |
| 2008 | ||
| c2 | Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, Kim Spreen, Michael Gorbsky, Timothy White, Evan Barba, Iulian Radu, Jay David Bolter, Blair MacIntyre: BragFish: exploring physical and social interaction in co-located handheld augmented reality games. Advances in Computer Entertainment Technology 2008: 276-283 | |
| c1 | ||
Colors in the list of coauthors
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