| 2013 | ||
|---|---|---|
| c11 | Marilena Maule, João Comba, Rafael P. Torchelsen, Rui Bastos: Hybrid transparency. I3D 2013: 103-118 | |
| 2012 | ||
| c10 | Marilena Maule, João Luiz Dihl Comba, Rafael P. Torchelsen, Rui Bastos: Transparency and Anti-Aliasing Techniques for Real-Time Rendering. SIBGRAPI Tutorials 2012: 50-59 | |
| c9 | Marilena Maule, João Luiz Dihl Comba, Rafael P. Torchelsen, Rui Bastos: Memory-Efficient Order-Independent Transparency with Dynamic Fragment Buffer. SIBGRAPI 2012: 134-141 | |
| 2011 | ||
| j5 | Marilena Maule, João Luiz Dihl Comba, Rafael P. Torchelsen, Rui Bastos: A survey of raster-based transparency techniques. Computers & Graphics 35(6): 1023-1034 (2011) | |
| j4 | Guilherme N. Oliveira, Rafael P. Torchelsen, João Luiz Dihl Comba, Marcelo Walter, Rui Bastos: Geodesic-driven visual effects over complex surfaces. The Visual Computer 27(10): 917-928 (2011) | |
| 2010 | ||
| c8 | Rafael P. Torchelsen, Luiz F. Scheidegger, Guilherme N. Oliveira, Rui Bastos, João Luiz Dihl Comba: Real-time multi-agent path planning on arbitrary surfaces. SI3D 2010: 47-54 | |
| c7 | Guilherme N. Oliveira, Rafael P. Torchelsen, João Luiz Dihl Comba, Marcelo Walter, Rui Bastos: Geotextures: A Multi-source Geodesic Distance Field Approach for Procedural Texturing of Complex Meshes. SIBGRAPI 2010: 126-133 | |
| 2009 | ||
| j3 | Rafael P. Torchelsen, Francisco Pinto, Rui Bastos, João Luiz Dihl Comba: Approximate on-Surface Distance Computation using Quasi-Developable Charts. Comput. Graph. Forum 28(7): 1781-1789 (2009) | |
| 2003 | ||
| j2 | Gladimir V. G. Baranoski, Jon G. Rokne, Peter Shirley, Trond Trondsen, Rui Bastos: Simulating the aurora. Journal of Visualization and Computer Animation 14(1): 43-59 (2003) | |
| 2001 | ||
| j1 | ||
| 2000 | ||
| c6 | Gladimir V. G. Baranoski, Peter Shirley, Jon G. Rokne, Trond Trondsen, Rui Bastos: Simulating the Aurora Borealis. Pacific Conference on Computer Graphics and Applications 2000: 2-14 | |
| 1999 | ||
| c5 | Rui Bastos, Kenneth E. Hoff III, William C. Wynn, Anselmo Lastra: Increased photorealism for interactive architectural walkthroughs. SI3D 1999: 183-190 | |
| c4 | Daniel G. Aliaga, Jonathan D. Cohen, Andrew T. Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha: MMR: an interactive massive model rendering system using geometric and image-based acceleration. SI3D 1999: 199-206 | |
| c3 | Martin Usoh, Kevin Arthur, Mary C. Whitton, Rui Bastos, Anthony Steed, Mel Slater, Frederick P. Brooks Jr.: Walking > Walking-in-Place > Flying, in Virtual Environments. SIGGRAPH 1999: 359-364 | |
| 1997 | ||
| c2 | Wolfgang Stürzlinger, Rui Bastos: Interactive Rendering of Globally Illuminated Glossy Scenes. Rendering Techniques 1997: 93-102 | |
| c1 | Rui Bastos, Michael Goslin, Hansong Zhang: Efficient Radiosity Rendering Using Textures and Bicubic Reconstruction. SI3D 1997: 71-74, 184 | |
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