| 2012 | ||
|---|---|---|
| j25 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Annamaria D'ursi, Valentina Fiore: A serious game model for cultural heritage. JOCCH 5(4): 17 (2012) | |
| j24 | Alessandro De Gloria, Francesco Bellotti, Riccardo Berta: Building a Comprehensive R&D Community on Serious Games. Procedia CS 15: 1-3 (2012) | |
| j23 | Gonçalo Pereira, António Brisson, Rui Prada, Ana Paiva, Francesco Bellotti, Milos Kravcik, Ralf Klamma: Serious Games for Personal and Social Learning & Ethics: Status and Trends. Procedia CS 15: 53-65 (2012) | |
| j22 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, F. Dagnino, M. Ott, Margarida Romero, Mireia Usart, I. S. Mayer: Designing a Course for Stimulating Entrepreneurship in Higher Education through Serious Games. Procedia CS 15: 174-186 (2012) | |
| c17 | Danu Pranantha, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Puzzle-it: An HTML5 Serious Games Platform for Education - Puzzle Based Serious Games for Education. Edutainment 2012: 134-143 | |
| c16 | Danu Pranantha, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: A Format of Serious Games for Higher Technology Education Topics: A Case Study in a Digital Electronic System Course. ICALT 2012: 13-17 | |
| c15 | Y. Ling, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Embodied Conversational Human-Machine Interface with Wearable Body Sensors for Improving Geography Teaching. ICALT 2012: 686-687 | |
| c14 | A. Plotnikov, N. Stakheika, Alessandro De Gloria, C. Schatten, Francesco Bellotti, Riccardo Berta, C. Fiorini, F. Ansovini: Exploiting Real-Time EEG Analysis for Assessing Flow in Games. ICALT 2012: 688-689 | |
| c13 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Games and Learning Alliance (GaLA) Supporting Education and Training through Hi-Tech Gaming. ICALT 2012: 740-741 | |
| 2011 | ||
| j21 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, A. Ozolina: Investigating the added value of interactivity and serious gaming for educational TV. Computers & Education 57(1): 1137-1148 (2011) | |
| j20 | Francesco Bellotti, Riccardo Berta, Rosario Cardona, Alessandro De Gloria: An architectural approach to efficient 3D urban modeling. Computers & Graphics 35(5): 1001-1012 (2011) | |
| j19 | Audrius Jurgelionis, Henk Herman Nap, Brian J. Gajadhar, Francesco Bellotti, A. I. Wang, Riccardo Berta: Player experience and technical performance prospects for distributed 3D gaming in private and public settings. Computers in Entertainment 9(3): 16 (2011) | |
| c12 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino: Towards a conversational agent architecture to favor knowledge discovery in serious games. Advances in Computer Entertainment Technology 2011: 17 | |
| 2010 | ||
| j18 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Designing Effective Serious Games: Opportunities and Challenges for Research. iJET 5(SI3): 22-35 (2010) | |
| j17 | Angelos Amditis, Luisa Andreone, Katia Pagle, Gustav Markkula, Enrica Deregibus, Maria Romera Rué, Francesco Bellotti, Andreas Engelsberg, Rino Brouwer, Björn Peters, Alessandro De Gloria: Towards the Automotive HMI of the Future: Overview of the AIDE-Integrated Project Results. IEEE Transactions on Intelligent Transportation Systems 11(3): 567-578 (2010) | |
| c11 | Audrius Jurgelionis, Francesco Bellotti, Alessandro De Gloria, Jukka-Pekka Laulajainen, Philipp Fechteler, Peter Eisert, Haggai David: Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs. AINA Workshops 2010: 1053-1058 | |
| 2009 | ||
| j16 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Enhancing the educational value of video games. Computers in Entertainment 7(2) (2009) | |
| j15 | Audrius Jurgelionis, Philipp Fechteler, Peter Eisert, Francesco Bellotti, Haggai David, Jukka-Pekka Laulajainen, Richard Carmichael, Vassilis Poulopoulos, Arto Laikari, Pekka H. J. Perälä, Alessandro De Gloria, Christos Bouras: Platform for Distributed 3D Gaming. Int. J. Computer Games Technology 2009 (2009) | |
| j14 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Adaptive Experience Engine for Serious Games. IEEE Trans. Comput. Intellig. and AI in Games 1(4): 264-280 (2009) | |
| c10 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: A task annotation model for Sandbox Serious Games. CIG 2009: 233-240 | |
| c9 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Designing Online Virtual Worlds for Cultural Heritage. ENTER 2009: 199-209 | |
| c8 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Player Experience Evaluation: An Approach Based on the Personal Construct Theory. ICEC 2009: 120-131 | |
| c7 | Arto Laikari, Jukka-Pekka Laulajainen, Audrius Jurgelionis, Philipp Fechteler, Francesco Bellotti: Gaming Platform for Running Games on Low-End Devices. UCMedia 2009: 259-262 | |
| 2008 | ||
| j13 | Francesco Bellotti, Stefanos Vrochidis, Sophie Ramel, Ioannis Tsampoulatidis, Pascal Lhoas, Matteo Pellegrino, Giancarlo Bo, Ioannis Kompatsiaris: A Technological Framework for the Authoring and Presentation of T-learning Courses. iJET 3(4): 10-19 (2008) | |
| j12 | Francesco Bellotti, Riccardo Berta, Massimiliano Margarone, Alessandro De Gloria: oDect: an RFID-based object detection API to support applications development on mobile devices. Softw., Pract. Exper. 38(12): 1241-1259 (2008) | |
| c6 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Victor Zappi: Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds. DIMEA 2008: 77-84 | |
| 2006 | ||
| c5 | Francesco Bellotti, Jaroslava Mikulecká, Linda Napoletano, Hana Rohrova: Designing a Constructionistic Framework for T-Learning. EC-TEL 2006: 549-554 | |
| 2005 | ||
| j11 | Francesco Bellotti, Alessandro De Gloria, R. Montanari, N. Dosio, D. Morreale: COMUNICAR: designing a multimedia, context-aware human-machine interface for cars. Cognition, Technology & Work 7(1): 36-45 (2005) | |
| c4 | Francesco Bellotti, Edmondo Ferretti, Alessandro De Gloria: Discovering the European Heritage Through the ChiKho Educational Web Game. INTETAIN 2005: 13-22 | |
| 2004 | ||
| j10 | Francesco Bellotti, Alessandro De Gloria, Andrea Poggi, Luisa Andreone, S. Damiani, P. Knoll: Designing configurable automotive dashboards on liquid crystal displays. Cognition, Technology & Work 6(4): 247-265 (2004) | |
| j9 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Evaluation and optimization of method calls in Java. Softw., Pract. Exper. 34(4): 395-431 (2004) | |
| 2003 | ||
| j8 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: MADE: developing edutainment applications on mobile computers. Computers & Graphics 27(4): 617-634 (2003) | |
| j7 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone: VeGame: Exploring Art and History in Venice. IEEE Computer 36(9): 48-55 (2003) | |
| c3 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone: Designing Mobile Games for a Challenging Experience of the Urban Heritage. Euro-Par 2003: 1129-1136 | |
| c2 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: Supporting Efficient Design of Mobile HCI. Mobile HCI 2003: 241-255 | |
| 2002 | ||
| j6 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: IEEE Pervasive Computing: Integrated Environments - User Testing a Hypermedia Tour Guide. IEEE Distributed Systems Online 3(6) (2002) | |
| j5 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems. Personal and Ubiquitous Computing 6(3): 155-163 (2002) | |
| 2001 | ||
| j4 | Francesco Bellotti, Alessandro De Gloria, Marco Risso, Alessandro Villamaina: AutoGraL: a Java 2D graphics library for configurable automotive dashboards. Computers & Graphics 25(2): 259-268 (2001) | |
| j3 | Francesco Bellotti, Alessandro De Gloria, Daniele Grosso, Luca Noli: WLESS-frame: a simulation-based development environment for 802.11 stations. Computer Networks 36(5/6): 625-641 (2001) | |
| j2 | Andrea Barisone, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: JSBricks: a suite of microbenchmarks for the evaluation of Java as a scientific execution environment. Future Generation Comp. Syst. 18(2): 293-306 (2001) | |
| j1 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Andrea Poggi: DirectJ: Java APIs for optimized 2D graphics. Softw., Pract. Exper. 31(3): 259-275 (2001) | |
| 2000 | ||
| c1 | Andrea Barisone, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Invocation profile characterization of Java applications. ISPASS 2000: 116-122 | |
Colors in the list of coauthors
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