James J. Blascovich
List of publications from the DBLP Bibliography Server - FAQ| 2012 | ||
|---|---|---|
| j10 | ||
| c6 | ||
| 2011 | ||
| j9 | Rosanna E. Guadagno, Kimberly R. Swinth, Jim Blascovich: Social evaluations of embodied agents and avatars. Computers in Human Behavior 27(6): 2380-2385 (2011) | |
| c5 | Peter Khooshabeh, Cade McCall, Sudeep Gandhe, Jonathan Gratch, Jim Blascovich: Does it matter if a computer jokes. CHI Extended Abstracts 2011: 77-86 | |
| c4 | Peter Khooshabeh, Sudeep Gandhe, Cade McCall, Jonathan Gratch, Jim Blascovich, David R. Traum: The Effects of Virtual Agent Humor and Gaze Behavior on Human-Virtual Agent Proxemics. IVA 2011: 458-459 | |
| 2009 | ||
| j8 | Susan Persky, Kimberly A. Kaphingst, Cade McCall, Christina Lachance, Andrew C. Beall, Jim Blascovich: Presence Relates to Distinct Outcomes in Two Virtual Environments Employing Different Learning Modalities. Cyberpsy., Behavior, and Soc. Networking 12(3): 263-268 (2009) | |
| j7 | Cade McCall, Debra P. Bunyan, Jeremy N. Bailenson, Jim Blascovich, Andrew C. Beall: Leveraging Collaborative Virtual Environment Technology for Inter-Population Research on Persuasion in a Classroom Setting. Presence 18(5): 361-369 (2009) | |
| 2008 | ||
| j6 | Susan Persky, Jim Blascovich: Immersive Virtual Video Game Play and Presence: Influences on Aggressive Feelings and Behavior. Presence 17(1): 57-72 (2008) | |
| j5 | Jeremy N. Bailenson, Alexandra Davies, Jim Blascovich, Andrew C. Beall, Cade McCall, Rosanna E. Guadagno: The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Virtual Environments. Presence 17(3): 242-255 (2008) | |
| 2005 | ||
| j4 | Jeremy N. Bailenson, Kimberly R. Swinth, Crystal L. Hoyt, Susan Persky, Alex Dimov, Jim Blascovich: The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments. Presence 14(4): 379-393 (2005) | |
| 2004 | ||
| j3 | Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich, Christopher Rex: Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification? Presence 13(4): 416-427 (2004) | |
| j2 | Jeremy N. Bailenson, Andrew C. Beall, Jack M. Loomis, Jim Blascovich, Matthew Turk: Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments. Presence 13(4): 428-441 (2004) | |
| c3 | Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich, Rosanna E. Guadagno: Multimodal transformed social interaction. ICMI 2004: 46-52 | |
| 2002 | ||
| j1 | Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich: Gaze and task performance in shared virtual environments. Journal of Visualization and Computer Animation 13(5): 313-320 (2002) | |
| c2 | Jim Blascovich: A theoretical model of social influence for increasing the utility of collaborative virtual environments. CVE 2002: 25-30 | |
| 2001 | ||
| c1 | Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich, Mike Raimundo, Max Weisbuch: Intelligent Agents Who Wear Your Face: Users' Reactions to the Virtual Self. IVA 2001: 86-99 | |
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