| 2013 | ||
|---|---|---|
| j9 | Evan A. Suma, David M. Krum, Belinda Lange, Sebastian Koenig, Albert A. Rizzo, Mark T. Bolas: Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit. Computers & Graphics 37(3): 193-201 (2013) | |
| j8 | J. Adam Jones, J. Edward Swan II, Mark T. Bolas: Peripheral Stimulation and its Effect on Perceived Spatial Scale in Virtual Environments. IEEE Trans. Vis. Comput. Graph. 19(4): 701-710 (2013) | |
| 2012 | ||
| j7 | David M. Krum, Evan A. Suma, Mark T. Bolas: Augmented reality using personal projection and retroreflection. Personal and Ubiquitous Computing 16(1): 17-26 (2012) | |
| j6 | Evan A. Suma, Zachary Lipps, Samantha L. Finkelstein, David M. Krum, Mark T. Bolas: Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture. IEEE Trans. Vis. Comput. Graph. 18(4): 555-564 (2012) | |
| c24 | David M. Krum, Evan A. Suma, Mark T. Bolas: Poster: Spatial misregistration of virtual human audio: Implications of the precedence effect. 3DUI 2012: 147-148 | |
| c23 | Perry Hoberman, Marientina Gotsis, Andrew Sacher, Mark T. Bolas, David Turpin, Rohit Varma: Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game. C5 2012: 23-28 | |
| c22 | David M. Krum, Evan A. Suma, Mark T. Bolas: Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect. IVA 2012: 139-145 | |
| c21 | Paul E. Debevec, Paul Graham, Jay Busch, Mark T. Bolas: A single-shot light probe. SIGGRAPH Talks 2012: 10 | |
| c20 | Nathan Burba, Mark T. Bolas, David M. Krum, Evan A. Suma: Unobtrusive measurement of subtle nonverbal behaviors with the Microsoft Kinect. VR 2012: 1-4 | |
| c19 | Evan A. Suma, Gerd Bruder, Frank Steinicke, David M. Krum, Mark T. Bolas: A taxonomy for deploying redirection techniques in immersive virtual environments. VR 2012: 43-46 | |
| c18 | Perry Hoberman, David M. Krum, Evan A. Suma, Mark T. Bolas: Immersive training games for smartphone-based head mounted displays. VR 2012: 151-152 | |
| c17 | Belinda Lange, Sebastian Koenig, Eric McConnell, Chien-Yen Chang, Rick Juang, Evan A. Suma, Mark T. Bolas, Albert A. Rizzo: Interactive game-based rehabilitation using the Microsoft Kinect. VR 2012: 171-172 | |
| c16 | David M. Krum, Evan A. Suma, Mark T. Bolas: Virtual reality to go: A USC ICT Mixed Reality Lab demonstration. VR 2012: 179-180 | |
| 2011 | ||
| c15 | Evan A. Suma, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas: Effects of redirection on spatial orientation in real and virtual environments. 3DUI 2011: 35-38 | |
| c14 | Belinda Lange, Evan A. Suma, Brad Newman, Thai Phan, Chien-Yen Chang, Albert A. Rizzo, Mark T. Bolas: Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation. HCI (14) 2011: 243-252 | |
| c13 | ||
| c12 | Evan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell: Leveraging change blindness for redirection in virtual environments. VR 2011: 159-166 | |
| c11 | J. Logan Olson, David M. Krum, Evan A. Suma, Mark T. Bolas: A design for a smartphone-based head mounted display. VR 2011: 233-234 | |
| c10 | Evan A. Suma, Belinda Lange, Albert A. Rizzo, David M. Krum, Mark T. Bolas: FAAST: The Flexible Action and Articulated Skeleton Toolkit. VR 2011: 247-248 | |
| p1 | David M. Krum, Evan A. Suma, Mark T. Bolas: Sharing and Stretching Space with Full Body Tracking. Whole Body Interaction 2011: 51-62 | |
| 2010 | ||
| c9 | Jo Ann Lane, Barry W. Boehm, Mark T. Bolas, Azad M. Madni, Richard Turner: Critical Success Factors for Rapid, Innovative Solutions. ICSP 2010: 52-61 | |
| c8 | Andrew Jones, Graham Fyffe, Xueming Yu, Alex Ma, Jay Busch, Mark T. Bolas, Paul E. Debevec: Head-mounted photometric stereo for performance capture. SIGGRAPH Talks 2010 | |
| c7 | Andrew Jones, Graham Fyffe, Xueming Yu, Alex Ma, Jay Busch, Mark T. Bolas, Paul E. Debevec: Head-mounted photometric stereo for performance capture. SIGGRAPH Emerging Technologies 2010 | |
| c6 | Amy Sadek, David M. Krum, Mark T. Bolas: Simulating hearing loss in virtual training. VR 2010: 299-300 | |
| 2009 | ||
| j5 | Andrew Jones, Magnus Lang, Graham Fyffe, Xueming Yu, Jay Busch, Ian McDowall, Mark T. Bolas, Paul E. Debevec: Achieving eye contact in a one-to-many 3D video teleconferencing system. ACM Trans. Graph. 28(3) (2009) | |
| 2007 | ||
| j4 | Andrew Jones, Ian McDowall, Hideshi Yamada, Mark T. Bolas, Paul E. Debevec: Rendering for an interactive 360degree light field display. ACM Trans. Graph. 26(3): 40 (2007) | |
| c5 | Julian Bleecker, Mark T. Bolas, Will Carter, Perry Hoberman, Aaron Meyers: MobZombies: A Wearable Sensor For A Playground Style Electronic Game. ISWC 2007: 51-54 | |
| 2006 | ||
| c4 | Per Einarsson, Charles-Felix Chabert, Andrew Jones, Wan-Chun Ma, Bruce Lamond, Tim Hawkins, Mark T. Bolas, Sebastian Sylwan, Paul E. Debevec: Relighting Human Locomotion with Flowed Reflectance Fields. Rendering Techniques 2006: 183-194 | |
| 2005 | ||
| c3 | Glenda Revelle, Oren Zuckerman, Allison Druin, Mark T. Bolas: Tangible user interfaces for children. CHI Extended Abstracts 2005: 2051-2052 | |
| 2004 | ||
| j3 | Mark T. Bolas, Ian McDowall, Dan Corr: New Research and Explorations into Multiuser Immersive Display Systems. IEEE Computer Graphics and Applications 24(1): 18-21 (2004) | |
| j2 | Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark T. Bolas: Synthetic aperture confocal imaging. ACM Trans. Graph. 23(3): 825-834 (2004) | |
| 1999 | ||
| c2 | Lawrence J. Rosenblum, Mark T. Bolas, Scott Foster, Douglas Stoll, Susumu Tachi, James N. Templeman: The Next Generation: Novel Techniques for Display and Interaction (Panel). VR 1999: 150- | |
| 1997 | ||
| c1 | Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan: The two-user Responsive Workbench: support for collaboration through individual views of a shared space. SIGGRAPH 1997: 327-332 | |
| 1995 | ||
| j1 | Mark T. Bolas, Ian McDowall, Russell Mead: Applications Drive VR Interface Selection. IEEE Computer 28(7): 72-75 (1995) | |
Colors in the list of coauthors
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