| 2012 | ||
|---|---|---|
| j16 | Tom Kühnert, Guido Brunnett: Fur Shading and Modification based on Cone Step Mapping. Comput. Graph. Forum 31(7-1): 2011-2018 (2012) | |
| c21 | Christian Rau, Guido Brunnett: Anatomically Correct Adaption of Kinematic Skeletons to Virtual Humans. GRAPP/IVAPP 2012: 341-346 | |
| c20 | Vincent Küszter, Stephan Rusdorf, Guido Brunnett: Verbesserung des Kollisionsverhaltens des Position-Based-Dynamics-Verfahrens bei Kleidungssimulation über Animationsconstraints. VR/AR 2012: 167-174 | |
| 2011 | ||
| j15 | Tom Kühnert, Stephan Rusdorf, Guido Brunnett: Virtual Prototyping of Shoes. IEEE Computer Graphics and Applications 31(5): 30-42 (2011) | |
| j14 | Liang Zhang, Guido Brunnett, Stephan Rusdorf: Real-time Human Motion Capture with Simple Marker Sets and Monocular Video. JVRB 8 (2011) | |
| e4 | Sabine Coquillart, Guido Brunnett, Greg Welch (Eds.): Virtual Realities - Dagstuhl Seminar 2008. Springer 2011, isbn 978-3-211-99177-0 | |
| 2010 | ||
| j13 | David Brunner, Guido Brunnett: Divergence Analysis of Discrete 2-d Shapes. Journal of WSCG 18(1-3): 57-63 (2010) | |
| c19 | Liang Zhang, Stephan Rusdorf, Guido Brunnett: Data-Driven On-Line Generation of Interactive Gait Motion. AMDO 2010: 250-259 | |
| c18 | Christian Hörr, Guido Brunnett, Christian Vix: Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts. Computational Aesthetics 2010: 41-49 | |
| 2009 | ||
| c17 | Michael Adam, Christoph Jung, Stefan Roth, Guido Brunnett: Real-time Stereo-Image Stitching using GPU-based Belief Propagation. VMV 2009: 215-224 | |
| 2008 | ||
| j12 | David Brunner, Guido Brunnett: Fast Force Field Approximation and its Application to Skeletonization of Discrete 3D Objects. Comput. Graph. Forum 27(2): 261-270 (2008) | |
| j11 | Marek Vanco, Bernd Hamann, Guido Brunnett: Surface Reconstruction from Unorganized Point Data with Quadrics. Comput. Graph. Forum 27(6): 1593-1606 (2008) | |
| c16 | H. Maharavo Randrianarivony, Guido Brunnett: Molecular Surface Decomposition Using Graphical Modeling. Bildverarbeitung für die Medizin 2008: 197-201 | |
| 2007 | ||
| j10 | Stefanie Hahmann, Guido Brunnett, Gerald E. Farin, Ron Goldman: Editorial: Special issue on Geometric Modeling (Dagstuhl 2005). Computing 79(2-4): 99 (2007) | |
| j9 | Marek Vanco, Guido Brunnett: Geometric preprocessing of noisy point sets: an experimental study. Computing 79(2-4): 365-380 (2007) | |
| j8 | Mario Lorenz, Guido Brunnett, Marcel Heinz: Driving tiled displays with an extended chromium system based on stream cached multicast communication. Parallel Computing 33(6): 438-466 (2007) | |
| j7 | Stephan Rusdorf, Guido Brunnett, Mario Lorenz, Tobias Winkler: Real-Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation. IEEE Trans. Vis. Comput. Graph. 13(1): 15-25 (2007) | |
| 2006 | ||
| j6 | Guido Brunnett, Stephan Rusdorf, Mario Lorenz: V-Pong: An Immersive Table Tennis Simulation. IEEE Computer Graphics and Applications 26(4): 10-13 (2006) | |
| c15 | ||
| c14 | ||
| 2005 | ||
| c13 | David Brunner, Guido Brunnett: An extended concept of voxel neighborhoods for correct thinning in mesh segmentation. SCCG 2005: 119-125 | |
| c12 | Stephan Rusdorf, Guido Brunnett: Real time tracking of high speed movements in the context of a table tennis application. VRST 2005: 192-200 | |
| 2004 | ||
| j5 | Marek Vanco, Guido Brunnett: Direct Segmentation of Algebraic Models for Reverse Engineering. Computing 72(1-2): 207-220 (2004) | |
| c11 | Karsten Hilbert, Guido Brunnett: A Hybrid LOD Based Rendering Approach for Dynamic Scenes. Computer Graphics International 2004: 274-277 | |
| 2003 | ||
| c10 | Guido Brunnett, Marek Vanco, Christine Haller, S. Washausen, H.-J. Kuhn, W. Knabe: Visualization of cross sectional data for morphogenetic studies. GI Jahrestagung (1) 2003: 354-359 | |
| c9 | H. Maharavo Randrianarivony, Guido Brunnett: Generating Well Behaved Meshes for Parameterized Surfaces. GMAG 2003: 56-61 | |
| 2002 | ||
| c8 | ||
| 2001 | ||
| c7 | Marek Vanco, Guido Brunnett: Consistent Orientation of Segmented Models Recovered from Digitized Data. WSCG 2001: 93-102 | |
| e3 | Gerald E. Farin, Hanspeter Bieri, Guido Brunnett (Eds.): Geometric Modelling, Dagstuhl, Germany, May 1999. Computing Supplement 14, Springer 2001, isbn 3-211-83603-9 | |
| 2000 | ||
| c6 | Guido Brunnett, Frank Isselhard, Thomas Schreiber: Towards Automatic Segmentation in Reverse Engineering. CAD 2000: 339-358 | |
| 1999 | ||
| c5 | Marek Vanco, Guido Brunnett, Thomas Schreiber: A Hashing Strategy for Efficient k-Nearest Neighbors Computation. Computer Graphics International 1999: 120- | |
| c4 | ||
| e2 | Hans Hagen, Guido Brunnett, Heinrich Müller, Dieter Roller (Eds.): Effiziente Methoden der geometrischen Modellierung und der wissenschaftlichen Visualisierung, Dagstuhl Seminar 1997. Teubner 1999, isbn 3-519-02746-1 | |
| 1998 | ||
| c3 | Frank Isselhard, Guido Brunnett, Thomas Schreiber: Polyhedral approximation and First Order Segmentation of Unstructured Point Sets. Computer Graphics International 1998: 433- | |
| e1 | Gerald E. Farin, Hanspeter Bieri, Guido Brunnett, Tony DeRose (Eds.): Geometric Modelling, Dagstuhl, Germany, 1996. Computing Supplement 13, Springer 1998, isbn 3-211-83207-6 | |
| 1997 | ||
| j4 | Guido Brunnett, Jörg Wendt: A univariate method for plane elastic curves. Computer Aided Geometric Design 14(3): 273-292 (1997) | |
| 1996 | ||
| j3 | Guido Brunnett, Thomas Schreiber, Jörg Braun: The geometry of optimal degree reduction of Bézier curves. Computer Aided Geometric Design 13(8): 773-788 (1996) | |
| c2 | Guido Brunnett, Thomas Schreiber: Optimal Degree Reduction of Free Form Curves . Geometric Modelling 1996: 67-75 | |
| 1994 | ||
| j2 | Guido Brunnett, Peter E. Crouch: Elastic curves on the sphere. Adv. Comput. Math. 2(1): 23-40 (1994) | |
| j1 | Guido Brunnett, Johannes Kiefer: Interpolation with minimal-energy splines. Computer-Aided Design 26(2): 137-144 (1994) | |
| 1993 | ||
| c1 | ||
Colors in the list of coauthors
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