| 2011 | ||
|---|---|---|
| c9 | Phil Westner, Matthias Bues: Short Paper: Acquisition and Management of Building Materials for VR Applications. EGVE/EuroVR 2011: 83-86 | |
| c8 | Oliver Stefani, Milind Mahale, Achim Pross, Matthias Bues: SmartHeliosity: Emotional Ergonomics through Coloured Light. HCI (19) 2011: 226-235 | |
| c7 | Marco Winzker, Andrea Schwandt, André Hinkenjann, Jens Maiero, Matthias Bues: FPGA-based image combiner for parallel rendering. ICSIPA 2011: 427-432 | |
| 2009 | ||
| b1 | Matthias Bues: Ein System zum visuell hochwertigen Echtzeitrendering für Virtuelle Umgebungen. University of Stuttgart 2009, isbn 978-3-939890-49-2, pp. 1-146 | |
| c6 | Martin Braun, Oliver Stefani, Achim Pross, Matthias Bues, Dieter Spath: Human Factors in Lighting. HCI (15) 2009: 223-230 | |
| 2007 | ||
| c5 | Matthias Bues, Günter Wenzel, Manfred Dangelmaier, Roland Blach: VRfx - A User Friendly Tool for the Creation of Photorealistic Virtual Environments. HCI (6) 2007: 624-632 | |
| 2006 | ||
| c4 | Hans Peter Wyss, Roland Blach, Matthias Bues: iSith - Intersection-based Spatial Interaction for Two Hands. 3DUI 2006: 59-61 | |
| 2005 | ||
| c3 | Bernd Fröhlich, Roland Blach, Oliver Stefani, Jan Hochstrate, Jörg Hoffmann, Karsten Klüger, Matthias Bues: Implementing Multi-Viewer Stereo Displays. WSCG (Full Papers) 2005: 139-146 | |
| 2004 | ||
| c2 | ||
| 1997 | ||
| c1 | Jürgen Landauer, Roland Blach, Matthias Bues, Angela Rösch, Andreas Simon: Toward Next Generation Virtual Reality Systems. ICMCS 1997: 581-588 | |
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