| 2013 | ||
|---|---|---|
| j15 | Mark O. Riedl, Vadim Bulitko: Interactive Narrative: An Intelligent Systems Approach. AI Magazine 34(1): 67-77 (2013) | |
| 2012 | ||
| j14 | Vadim Bulitko, Mark Riedl, Arnav Jhala, Michael Buro, Nathan R. Sturtevant: Recap of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE). AI Magazine 33(1) (2012) | |
| c43 | Mark Riedl, Vadim Bulitko: Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games. AAAI 2012 | |
| c42 | Vadim Bulitko, D. Chris Rayner, Ramon Lawrence: On Case Base Formation in Real-Time Heuristic Search. AIIDE 2012 | |
| c41 | Greg Lee, Vadim Bulitko, Elliot Ludvig: Sports Commentary Recommendation System (SCoReS): Machine Learning for Automated Narrative. AIIDE 2012 | |
| c40 | Alejandro Jose Ramirez, Vadim Bulitko: Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST. AIIDE 2012 | |
| i4 | Alejandro Isaza, Csaba Szepesvári, Vadim Bulitko, Russell Greiner: Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstractions. CoRR abs/1206.3233 (2012) | |
| 2011 | ||
| j13 | G. Michael Youngblood, Vadim Bulitko, Ben Weber: Recap of the 2010 AI and Interactive Digital Entertainment Conference. AI Magazine 32(2): 131-132 (2011) | |
| c39 | Daniel Andrew Huntley, Vadim Bulitko: Extending the Applications of Recent Real-Time Heuristic Search. AAAI 2011 | |
| c38 | Andrew Cenkner, Vadim Bulitko, Marcia Spetch: A Generative Computational Model for Human Hide and Seek Behavior. AIIDE 2011 | |
| c37 | David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik: A Computational Model of Perceived Agency in Video Games. AIIDE 2011 | |
| c36 | Nathan R. Sturtevant, Vadim Bulitko: Learning Where You Are Going and from Whence You Came: h- and g-Cost Learning in Real-Time Heuristic Search. IJCAI 2011: 365-370 | |
| e3 | Vadim Bulitko, Mark O. Riedl (Eds.): Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA. The AAAI Press 2011 | |
| 2010 | ||
| j12 | Vadim Bulitko, J. Christopher Beck: SARA 2009: The Eighth Symposium on Abstraction, Reformulation and Approximation. AI Magazine 31(2): 95-96 (2010) | |
| j11 | David W. Aha, Mark S. Boddy, Vadim Bulitko, Artur S. d'Avila Garcez, Prashant Doshi, Stefan Edelkamp, Christopher W. Geib, Piotr J. Gmytrasiewicz, Robert P. Goldman, Pascal Hitzler, Charles L. Isbell, Darsana P. Josyula, Leslie Pack Kaelbling, Kristian Kersting, Maithilee Kunda, Luís C. Lamb, Bhaskara Marthi, Keith McGreggor, Vivi Nastase, Gregory Provan, Anita Raja, Ashwin Ram, Mark O. Riedl, Stuart J. Russell, Ashish Sabharwal, Jan-Georg Smaus, Gita Sukthankar, Karl Tuyls, Ron van der Meyden, Alon Y. Halevy, Lilyana Mihalkova, Sriraam Natarajan: Reports of the AAAI 2010 Conference Workshops. AI Magazine 31(4): 95-108 (2010) | |
| j10 | Vadim Bulitko, Yngvi Björnsson, Ramon Lawrence: Case-Based Subgoaling in Real-Time Heuristic Search for Video Game Pathfinding. J. Artif. Intell. Res. (JAIR) 39: 269-300 (2010) | |
| c35 | David Thue, Vadim Bulitko, Marcia Spetch, Michael Webb: Socially Consistent Characters in Player-Specific Stories. AIIDE 2010 | |
| c34 | Nathan R. Sturtevant, Vadim Bulitko, Yngvi Björnsson: On learning in agent-centered search. AAMAS 2010: 333-340 | |
| c33 | Ramon Lawrence, Vadim Bulitko: Taking Learning Out of Real-Time Heuristic Search for Video-Game Pathfinding. Australasian Conference on Artificial Intelligence 2010: 405-414 | |
| c32 | David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik: Player Agency and the Relevance of Decisions. ICIDS 2010: 210-215 | |
| c31 | Greg Lee, Vadim Bulitko: Automated Storytelling in Sports: A Rich Domain to Be Explored. ICIDS 2010: 252-255 | |
| e2 | G. Michael Youngblood, Vadim Bulitko (Eds.): Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010, October 11-13, 2010, Stanford, California, USA. The AAAI Press 2010 | |
| 2009 | ||
| c30 | ||
| c29 | David Thue, Vadim Bulitko, Marcia Spetch, Michael Webb: Exaggerated Claims for Interactive Stories. ICIDS 2009: 179-184 | |
| c28 | ||
| e1 | Vadim Bulitko, J. Christopher Beck (Eds.): Eighth Symposium on Abstraction, Reformulation, and Approximation, SARA 2009, Lake Arrowhead, California, USA, 8-10 August 2009. AAAI 2009 | |
| i3 | Valeriy K. Bulitko, Vadim Bulitko: On Backtracking in Real-time Heuristic Search. CoRR abs/0912.3228 (2009) | |
| 2008 | ||
| j9 | Vadim Bulitko, Mitja Lustrek, Jonathan Schaeffer, Yngvi Björnsson, Sverrir Sigmundarson: Dynamic Control in Real-Time Heuristic Search. J. Artif. Intell. Res. (JAIR) 32: 419-452 (2008) | |
| j8 | Greg Lee, Vadim Bulitko, Ilya Levner: HSMM: Heuristic Search with Meta-Models for Image Interpretation. Multiple-Valued Logic and Soft Computing 14(1-2): 129-144 (2008) | |
| c27 | Vadim Bulitko, Steve Solomon, Jonathan Gratch, Michael van Lent: Modeling Culturally and Emotionally Affected Behavior. AIIDE 2008 | |
| c26 | Alejandro Isaza, Jieshan Lu, Vadim Bulitko, Russell Greiner: A Cover-Based Approach to Multi-Agent Moving Target Pursuit. AIIDE 2008 | |
| c25 | David Thue, Vadim Bulitko, Marcia Spetch: PaSSAGE: A Demonstration of Player Modeling in Interactive Storytelling. AIIDE 2008 | |
| c24 | Stephen Hladky, Vadim Bulitko: An evaluation of models for predicting opponent positions in first-person shooter video games. CIG 2008: 39-46 | |
| c23 | ||
| c22 | David Thue, Vadim Bulitko, Marcia Spetch: Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling. ICIDS 2008: 230-241 | |
| c21 | Alejandro Isaza, Csaba Szepesvári, Vadim Bulitko, Russell Greiner: Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstraction. UAI 2008: 306-314 | |
| 2007 | ||
| j7 | Vadim Bulitko, Nathan R. Sturtevant, Jieshan Lu, Timothy Yau: Graph Abstraction in Real-time Heuristic Search. J. Artif. Intell. Res. (JAIR) 30: 51-100 (2007) | |
| j6 | Lihong Li, Vadim Bulitko, Russell Greiner: Focus of Attention in Reinforcement Learning. J. UCS 13(9): 1246-1269 (2007) | |
| c20 | David Thue, Vadim Bulitko, Marcia Spetch, Eric Wasylishen: Interactive Storytelling: A Player Modelling Approach. AIIDE 2007: 43-48 | |
| c19 | Vadim Bulitko, Yngvi Björnsson, Mitja Lustrek, Jonathan Schaeffer, Sverrir Sigmundarson: Dynamic Control in Path-Planning with Real-Time Heuristic Search. ICAPS 2007: 49-56 | |
| c18 | Brian Tanner, Vadim Bulitko, Anna Koop, Cosmin Paduraru: Grounding Abstractions in Predictive State Representations. IJCAI 2007: 1077-1082 | |
| c17 | D. Chris Rayner, Katherine Davison, Vadim Bulitko, Kenneth Anderson, Jieshan Lu: Real-Time Heuristic Search with a Priority Queue. IJCAI 2007: 2372-2377 | |
| c16 | ||
| 2006 | ||
| j5 | Vadim Bulitko, Greg Lee: Learning in Real-Time Search: A Unifying Framework. J. Artif. Intell. Res. (JAIR) 25: 119-157 (2006) | |
| j4 | Valeriy K. Bulitko, Burton Voorhees, Vadim Bulitko: Discrete Baker Transformations for Linear Cellular Automata Analysis. J. Cellular Automata 1(1): 41-70 (2006) | |
| c15 | ||
| c14 | ||
| c13 | ||
| c12 | Greg Lee, Vadim Bulitko: Genetic algorithms for action set selection across domains: a demonstration. GECCO 2006: 1697-1704 | |
| 2005 | ||
| c11 | Vadim Bulitko, Nathan R. Sturtevant, Maryia Kazakevich: Speeding Up Learning in Real-time Search via Automatic State Abstraction. AAAI 2005: 1349-1354 | |
| c10 | Vadim Bulitko, David C. Wilkins: Machine Learning for Time Interval Petri Nets. Australian Conference on Artificial Intelligence 2005: 959-965 | |
| c9 | Greg Lee, Vadim Bulitko: GAMM: genetic algorithms with meta-models for vision. GECCO 2005: 2029-2036 | |
| c8 | Nathan R. Sturtevant, Vadim Bulitko, Michael Buro: Automatic State Abstraction for Pathfinding in Real-Time Video Games. SARA 2005: 362-364 | |
| c7 | Ilya Levner, Vadim Bulitko: Comparison of Machine Learned Image Interpretation Systems in the Domain of Forestry. WACV/MOTION 2005: 421-426 | |
| 2004 | ||
| c6 | ||
| c5 | Lihong Li, Vadim Bulitko, Russell Greiner: Batch Reinforcement Learning with State Importance. ECML 2004: 566-568 | |
| i2 | ||
| 2003 | ||
| j3 | Vadim Bulitko, David C. Wilkins: Qualitative simulation of temporal concurrent processes using Time Interval Petri Nets. Artif. Intell. 144(1-2): 95-124 (2003) | |
| j2 | Valeriy K. Bulitko, Vadim Bulitko: On existence of complete sets for bounded reducibilities. Math. Log. Q. 49(6): 567-575 (2003) | |
| c4 | Ilya Levner, Vadim Bulitko, Lihong Li, Greg Lee, Russell Greiner: Towards Automated Creation of Image Interpretation Systems. Australian Conference on Artificial Intelligence 2003: 653-665 | |
| c3 | Vadim Bulitko, Lihong Li, Russell Greiner, Ilya Levner: Lookahead Pathologies for Single Agent Search. IJCAI 2003: 1531-1533 | |
| 2002 | ||
| c2 | Ilya Levner, Vadim Bulitko, Omid Madani, Russell Greiner: Performance of Lookahead Control Policies in the Face of Abstractions and Approximations. SARA 2002: 299-307 | |
| 2000 | ||
| i1 | Vadim Bulitko: Oracle Complexity and Nontransitivity in Pattern Recognition. CoRR cs.CC/0010023 (2000) | |
| 1999 | ||
| c1 | Vadim Bulitko, David C. Wilkins: Automated Instructor Assistant for Ship Damage Control. AAAI/IAAI 1999: 778-785 | |
| 1995 | ||
| j1 | ||
Colors in the list of coauthors
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