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Neil Burch
2010 – today
- 2013
[i3]Neil Burch, Michael Bowling: CFR-D: Solving Imperfect Information Games Using Decomposition. CoRR abs/1303.4441 (2013)- 2012
[c20]Richard G. Gibson, Marc Lanctot, Neil Burch, Duane Szafron, Michael Bowling: Generalized Sampling and Variance in Counterfactual Regret Minimization. AAAI 2012
[c19]Michael Johanson, Nolan Bard, Neil Burch, Michael Bowling: Finding Optimal Abstract Strategies in Extensive-Form Games. AAAI 2012
[c18]Marc Lanctot, Richard G. Gibson, Neil Burch, Michael Bowling: No-Regret Learning in Extensive-Form Games with Imperfect Recall. ICML 2012
[c17]Richard G. Gibson, Neil Burch, Marc Lanctot, Duane Szafron: Efficient Monte Carlo Counterfactual Regret Minimization in Games with Many Player Actions. NIPS 2012: 1889-1897
[c16]
[i2]Marc Lanctot, Richard G. Gibson, Neil Burch, Martin Zinkevich, Michael H. Bowling: No-Regret Learning in Extensive-Form Games with Imperfect Recall. CoRR abs/1205.0622 (2012)
[i1]Finnegan Southey, Michael Bowling, Bryce Larson, Carmelo Piccione, Neil Burch, Darse Billings, D. Chris Rayner: Bayes' Bluff: Opponent Modelling in Poker. CoRR abs/1207.1411 (2012)- 2011
[c15]Peter Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer: Block A*: Database-Driven Search with Applications in Any-Angle Path-Planning. AAAI 2011
[c14]Peter Kai Yue Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer: Any-Angle Path Planning for Computer Games. AIIDE 2011
[c13]
[c12]Peter Kai Yue Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer: Abstract: Block A* and Any-Angle Path-Planning. SOCS 2011- 2010
[j1]Uzi Zahavi, Ariel Felner, Neil Burch, Robert C. Holte: Predicting the Performance of IDA* using Conditional Distributions. J. Artif. Intell. Res. (JAIR) 37: 41-83 (2010)
[c11]Neil Burch, Robert C. Holte, Martin Müller, David O'Connell, Jonathan Schaeffer: Automating Layouts of Sewers in Subdivisions. ECAI 2010: 655-660
2000 – 2009
- 2009
[c10]Michael H. Bowling, Nicholas Abou Risk, Nolan Bard, Darse Billings, Neil Burch, Joshua Davidson, John Alexander Hawkin, Robert Holte, Michael Johanson, Morgan Kan, Bryce Paradis, Jonathan Schaeffer, David Schnizlein, Duane Szafron, Kevin Waugh, Martin Zinkevich: A demonstration of the Polaris poker system. AAMAS (2) 2009: 1391-1392
[c9]Nathan R. Sturtevant, Ariel Felner, Max Barrer, Jonathan Schaeffer, Neil Burch: Memory-Based Heuristics for Explicit State Spaces. IJCAI 2009: 609-614- 2008
[c8]Uzi Zahavi, Ariel Felner, Neil Burch, Robert C. Holte: Predicting the Performance of IDA* with Conditional Distributions. AAAI 2008: 381-386
[c7]Michael H. Bowling, Michael Johanson, Neil Burch, Duane Szafron: Strategy evaluation in extensive games with importance sampling. ICML 2008: 72-79- 2007
[c6]Martin Zinkevich, Michael H. Bowling, Neil Burch: A New Algorithm for Generating Equilibria in Massive Zero-Sum Games. AAAI 2007: 788-794- 2005
[c5]Jonathan Schaeffer, Yngvi Björnsson, Neil Burch, Akihiro Kishimoto, Martin Müller, Robert Lake, Paul Lu, Steve Sutphen: Solving Checkers. IJCAI 2005: 292-297
[c4]Finnegan Southey, Michael H. Bowling, Bryce Larson, Carmelo Piccione, Neil Burch, Darse Billings, D. Chris Rayner: Bayes? Bluff: Opponent Modelling in Poker. UAI 2005: 550-558- 2004
[c3]Darse Billings, Aaron Davidson, Terence Schauenberg, Neil Burch, Michael H. Bowling, Robert C. Holte, Jonathan Schaeffer, Duane Szafron: Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. Computers and Games 2004: 21-34- 2003
[c2]Jonathan Schaeffer, Yngvi Björnsson, Neil Burch, Robert Lake, Paul Lu, Steve Sutphen: Building the Checkers 10-piece Endgame Databases. ACG 2003: 193-210
[c1]Darse Billings, Neil Burch, Aaron Davidson, Robert C. Holte, Jonathan Schaeffer, Terence Schauenberg, Duane Szafron: Approximating Game-Theoretic Optimal Strategies for Full-scale Poker. IJCAI 2003: 661-668
Coauthor Index
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last updated on 2013-04-09 21:29 CEST by the dblp team



