| 2012 | ||
|---|---|---|
| e2 | Masanori Sugimoto, Vincent Aleven, Yam San Chee, Baltasar Fernández-Manjón (Eds.): 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012. IEEE 2012, isbn 978-1-4673-0885-4 | |
| 2011 | ||
| j9 | Yam San Chee, Susan Gwee, Ek Ming Tan: Learning to Become Citizens by Enacting Governorship in the Statecraft Curriculum: An Evaluation of Learning Outcomes. IJGCMS 3(2): 1-27 (2011) | |
| j8 | Azilawati Jamaludin, Yam San Chee: Investigating Youth's Life Online Phenomena: Subverting Dichotomies through Negotiation of Offline and Online Identities. IJGCMS 3(4): 1-18 (2011) | |
| j7 | Susan Gwee, Yam San Chee, Ek Ming Tan: The Role of Gender in Mobile Game-Based Learning. IJMBL 3(4): 19-37 (2011) | |
| 2010 | ||
| c21 | Susan Gwee, Yam San Chee, Ek Ming Tan: Spatializing Social Practices in Mobile Game-Based Learning. ICALT 2010: 555-557 | |
| c20 | Ming-Fong Jan, Yam San Chee, Ek Ming Tan: Unpacking the design process in design-based research. ICLS 2010: 470-471 | |
| c19 | Yam San Chee, Ek Ming Tan, Qiang Liu: Statecraft X: Enacting Citizenship Education Using a Mobile Learning Game Played on Apple iPhones. WMUTE 2010: 222-224 | |
| e1 | Gautam Biswas, Diane Carr, Yam San Chee, Wu-Yuin Hwang (Eds.): 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010. IEEE 2010, isbn 978-1-4244-6433-3 | |
| 2009 | ||
| j6 | Azilawati Jamaludin, Yam San Chee, Caroline Mei Lin Ho: Fostering argumentative knowledge construction through enactive role play in Second Life. Computers & Education 53(2): 317-329 (2009) | |
| j5 | Yam San Chee, Swee Kin Loke, Ek Ming Tan: Becoming Citizens Through Game-Based Learning: A Values-Driven, Process Approach to Citizenship Education. IJGCMS 1(2): 32-51 (2009) | |
| c18 | Lai Har Judy Lee, Yam San Chee: Generative conversations in game-based learning. CSCL (1) 2009: 419-428 | |
| 2008 | ||
| c17 | Steven J. Zuiker, Kate T. Anderson, Lai Har Judy Lee, Yam San Chee: Designing for the epistemological entailments of physics through game-centered dialogical activity cycles. ICLS (2) 2008: 516-523 | |
| 2007 | ||
| j4 | Yam San Chee: Embodiment, Embeddedness, and Experience: Game-Based Learning and the Construction of Identity. Research and Practice in Technology Enhanced Learning 2(1): 3-30 (2007) | |
| c16 | Kenneth Y. T. Lim, Yam San Chee: In Stable Orbit: An Initial Assessment of Dispositional Changes Arising from Learning Using the Citizenship Education Videogame Space Station Leonis. ICCE 2007: 245-252 | |
| c15 | Azilawati Jamaludin, Caroline Mei Lin Ho, Yam San Chee: Argument-Based Negotiation and Conflict Resolution through Enactive Role Play in Second Life. ICCE 2007: 561-568 | |
| 2006 | ||
| c14 | Khai Seng Hong, Ole C. Brudvik, Yam San Chee: The Impact of Structured Discussion on Students' Attitudes and Dispositions toward Argumentation. ICCE 2006: 133-140 | |
| c13 | Ole C. Brudvik, Khai Seng Hong, Yam San Chee, Libo Guo: Assessing the Impact of A Structured Argumentation Board on the Quality of Students' Argumentative Writing Skills. ICCE 2006: 141-148 | |
| c12 | Yam San Chee, Yi Liu, Khai Seng Hong: Weaving Pedagogy into Gaming: Learning Design Principles for Developers. ICCE 2006: 495-498 | |
| c11 | Yam San Chee: Embodiment, Embeddedness, and Experience: Foundations of Game Play for Identity Construction. Intelligent Tutoring Systems 2006: 814-814 | |
| 2005 | ||
| j3 | Xiang Yuan, Yam San Chee: Design and evaluation of Elva: an embodied tour guide in an interactive virtual art gallery. Journal of Visualization and Computer Animation 16(2): 109-119 (2005) | |
| c10 | ||
| c9 | Jun Zheng, Xiang Yuan, Yam San Chee: Designing multiparty interaction support in Elva, an embodied tour guide. AAMAS 2005: 929-936 | |
| 2004 | ||
| c8 | ||
| c7 | Yam San Chee, Yi Liu: Grounding Concept in Percept: Learning Physics Experientially in Multi-User Virtual Worlds. ICALT 2004: 0- | |
| 2003 | ||
| j2 | Songwen Xu, Yam San Chee: Transformation-Based Diagnosis of Student Programs for Programming Tutoring Systems. IEEE Trans. Software Eng. 29(4): 360-384 (2003) | |
| c6 | Xiang Yuan, Yam San Chee: Embodied Tour Guide in an Interactive Virtual Art Gallery. CW 2003: 432-439 | |
| c5 | Wong Lai Kuan, Yam San Chee: Constructivist physics learning in an immersive, multi-user hot air balloon simulation program (iHABS). SIGGRAPH Educators Program 2003 | |
| 2002 | ||
| c4 | Yam San Chee, Chit Meng Hooi: C-VISions: socialized learning through collaborative, virtual, interactive simulations. CSCL 2002: 687-696 | |
| c3 | Meng Hong Tay, Chit Meng Hooi, Yam San Chee: Discourse-based Learning Using a Multimedia Discussion Forum. ICCE 2002: 293-294 | |
| 1999 | ||
| c2 | Songwen Xu, Yam San Chee: Automatic Diagnosis of Student Programs in Programming Learning Environments. IJCAI 1999: 1102-1107 | |
| 1993 | ||
| j1 | Yam San Chee: Applying Gentner's Theory of Analogy to the Teaching of Computer Programming. International Journal of Man-Machine Studies 38(3): 347-368 (1993) | |
| 1992 | ||
| c1 | Taizan Chan, Yam San Chee, Eng Lian Lim: COGNITO: An Extended Computational Theory of Cognition. Intelligent Tutoring Systems 1992: 244-251 | |
Colors in the list of coauthors
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