| 2012 | ||
|---|---|---|
| c6 | Jiawen Chen, Shahram Izadi, Andrew W. Fitzgibbon: KinÊtre: animating the world with the human body. SIGGRAPH Talks 2012: 39 | |
| c5 | David Kim, Otmar Hilliges, Shahram Izadi, Alex Butler, Jiawen Chen, Iason Oikonomidis, Patrick Olivier: Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor. UIST 2012: 167-176 | |
| c4 | Jiawen Chen, Shahram Izadi, Andrew W. Fitzgibbon: KinÊtre: animating the world with the human body. UIST 2012: 435-444 | |
| 2011 | ||
| j6 | Jonathan Ragan-Kelley, Jaakko Lehtinen, Jiawen Chen, Michael C. Doggett, Frédo Durand: Decoupled sampling for graphics pipelines. ACM Trans. Graph. 30(3): 17 (2011) | |
| j5 | Jaakko Lehtinen, Timo Aila, Jiawen Chen, Samuli Laine, Frédo Durand: Temporal light field reconstruction for rendering distribution effects. ACM Trans. Graph. 30(4): 55 (2011) | |
| c3 | Jiawen Chen, Ilya Baran, Frédo Durand, Wojciech Jarosz: Real-time volumetric shadows using 1D min-max mipmaps. SI3D 2011: 39-46 | |
| 2010 | ||
| j4 | Ilya Baran, Jiawen Chen, Jonathan Ragan-Kelley, Frédo Durand, Jaakko Lehtinen: A hierarchical volumetric shadow algorithm for single scattering. ACM Trans. Graph. 29(6): 178 (2010) | |
| 2007 | ||
| j3 | Jiawen Chen, Sylvain Paris, Frédo Durand: Real-time edge-aware image processing with the bilateral grid. ACM Trans. Graph. 26(3): 103 (2007) | |
| 2006 | ||
| c2 | Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert, Frédo Durand: Texture Transfer Using Geometry Correlation. Rendering Techniques 2006: 273-284 | |
| 2005 | ||
| c1 | Jiawen Chen, Michael I. Gordon, William Thies, Matthias Zwicker, Kari Pulli, Frédo Durand: A reconfigurable architecture for load-balanced rendering. Graphics Hardware 2005: 71-80 | |
| 2003 | ||
| j2 | Seth J. Teller, Jiawen Chen, Hari Balakrishnan: Pervasive Pose-Aware Applications and Infrastructure. IEEE Computer Graphics and Applications 23(4): 14-18 (2003) | |
| j1 | Seth J. Teller, Jiawen Chen, Hari Balakrishnan: IEEE Computer Graphics & Applications: Projects In VR Pervasive Pose-Aware Applications and Infrastructure. IEEE Distributed Systems Online 4(8) (2003) | |
Colors in the list of coauthors
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