The State Key Laboratory of CAD and CG, Zhejiang University, Hangzhou
List of publications from the DBLP Bibliography Server - FAQother persons with the same name:
| 2012 | ||
|---|---|---|
| j34 | Philip Livengood, Ross Maciejewski, Wei Chen, David S. Ebert: OmicsVis: an interactive tool for visually analyzing metabolomics data. BMC Bioinformatics 13(S-8): S6 (2012) | |
| j33 | Xin Zhang, Zi'ang Ding, Chuan Zhu, Wei Chen, Qunsheng Peng: View-Dependent Line Drawings for 3D Scenes. T. Edutainment 7: 151-160 (2012) | |
| j32 | Conglei Shi, Weiwei Cui, Shixia Liu, Panpan Xu, Wei Chen, Huamin Qu: RankExplorer: Visualization of Ranking Changes in Large Time Series Data. IEEE Trans. Vis. Comput. Graph. 18(12): 2669-2678 (2012) | |
| e1 | Huamin Qu, Wei Chen, Philip T. Cox, Shixia Liu (Eds.): The International Symposium on Visual Information Communication and Interaction, VINCI '12, Hangzhou, China - September 27 - 28, 2012. ACM 2012, isbn 978-1-4503-1782-5 | |
| 2011 | ||
| j31 | Bin Pan, Fan Zhong, Shuai Wang, Wei Chen, Qunsheng Peng: Salient structural elements based texture synthesis. SCIENCE CHINA Information Sciences 54(6): 1199-1206 (2011) | |
| j30 | Xiao-hong Mao, Jinghua Fu, Wei Chen, Qian You, Shiaofen Fang, Qunsheng Peng: Structural visualization of sequential DNA data. Journal of Zhejiang University - Science C 12(4): 263-272 (2011) | |
| j29 | Long Zhang, Ying He, Jiazhi Xia, Xuexiang Xie, Wei Chen: Real-Time Shape Illustration Using Laplacian Lines. IEEE Trans. Vis. Comput. Graph. 17(7): 993-1006 (2011) | |
| j28 | Yunhai Wang, Wei Chen, Jian Zhang, Tingxin Dong, Guihua Shan, Xuebin Chi: Efficient Volume Exploration Using the Gaussian Mixture Model. IEEE Trans. Vis. Comput. Graph. 17(11): 1560-1573 (2011) | |
| c21 | Philip Livengood, Ross Maciejewski, Wei Chen, David S. Ebert: A visual analysis system for metabolomics data. BioVis 2011: 71-78 | |
| c20 | Xin Zhang, Wei Chen, Zhonglei Yang, Chuan Zhu, Qunsheng Peng: A New Foveation Ray Casting Approach for Real-Time Rendering of 3D Scenes. CAD/Graphics 2011: 99-102 | |
| 2010 | ||
| j27 | Li Yu, Aidong Lu, William Ribarsky, Wei Chen: Automatic Animation for Time-Varying Data Visualization. Comput. Graph. Forum 29(7): 2271-2280 (2010) | |
| j26 | Guang-hua Tan, Wei Chen, Li-gang Liu: Image driven shape deformation using styles. Journal of Zhejiang University - Science C 11(1): 27-35 (2010) | |
| j25 | Xin Zhang, Zhangye Wang, Ran Wang, Zhonglei Yang, Wei Chen, Qunsheng Peng: Real-time foveation filtering using nonlinear Mipmap interpolation. The Visual Computer 26(6-8): 923-932 (2010) | |
| j24 | Xin Zhang, Wei Chen, Jing Fang, Rui Wang, Qunsheng Peng: Perceptually-motivated shape exaggeration. The Visual Computer 26(6-8): 985-995 (2010) | |
| c19 | Yunhai Wang, Wei Chen, Guihua Shan, Tingxin Dong, Xuebin Chi: Volume exploration using ellipsoidal Gaussian transfer functions. PacificVis 2010: 25-32 | |
| c18 | Yueqi Hu, Shuangyuan Wu, Shihong Xia, Jinghua Fu, Wei Chen: Motion track: Visualizing variations of human motion data. PacificVis 2010: 153-160 | |
| 2009 | ||
| j23 | Wei Chen, Xiao Liang, Ross Maciejewski, David S. Ebert: Shape Context Preserving Deformation of 2D Anatomical Illustrations. Comput. Graph. Forum 28(1): 114-126 (2009) | |
| j22 | Yuyan Song, Wei Chen, Ross Maciejewski, Kelly P. Gaither, David S. Ebert: Bivariate Transfer Functions on Unstructured Grids. Comput. Graph. Forum 28(3): 783-790 (2009) | |
| j21 | Zhicheng Yan, Wei Chen, Aidong Lu, David S. Ebert: Context-aware Volume Modeling of Skeletal Muscles. Comput. Graph. Forum 28(3): 887-894 (2009) | |
| j20 | Ming-Yuen Chan, Yingcai Wu, Wai-Ho Mak, Wei Chen, Huamin Qu: Perception-Based Transparency Optimization for Direct Volume Rendering. IEEE Trans. Vis. Comput. Graph. 15(6): 1283-1290 (2009) | |
| j19 | Wei Chen, Zhicheng Yan, Song Zhang, John Allen Crow, David S. Ebert, Ronald M. McLaughlin, Katie B. Mullins, Robert Cooper, Zi'ang Ding, Jun Liao: Volume Illustration of Muscle from Diffusion Tensor Images. IEEE Trans. Vis. Comput. Graph. 15(6): 1425-1432 (2009) | |
| j18 | Wei Chen, Zi'ang Ding, Song Zhang, Anna MacKay-Brandt, Stephen Correia, Huamin Qu, John Allen Crow, David F. Tate, Zhicheng Yan, Qunsheng Peng: A Novel Interface for Interactive Exploration of DTI Fibers. IEEE Trans. Vis. Comput. Graph. 15(6): 1433-1440 (2009) | |
| j17 | Ross Maciejewski, Insoo Woo, Wei Chen, David S. Ebert: Structuring Feature Space: A Non-Parametric Method for Volumetric Transfer Function Generation. IEEE Trans. Vis. Comput. Graph. 15(6): 1473-1480 (2009) | |
| c17 | Wei Chen, Song Zhang, Stephen Correia, David F. Tate: Visualizing diffusion tensor imaging data with merging ellipsoids. PacificVis 2009: 145-151 | |
| c16 | Tao Zhang, Qunsheng Peng, Wei Chen, Tao Wu, Xin Chen: A Graph-Based Approach for Protein-Protein Docking. BMEI 2009: 1-8 | |
| c15 | SungYe Kim, Ross Maciejewski, Tobias Isenberg, William M. Andrews, Wei Chen, Mario Costa Sousa, David S. Ebert: Stippling by example. NPAR 2009: 41-50 | |
| c14 | Long Zhang, Ying He, Xuexiang Xie, Wei Chen: Laplacian lines for real-time shape illustration. SI3D 2009: 129-136 | |
| p1 | Aidong Lu, Wei Chen, William Ribarsky, David S. Ebert: Year-Long Time-Varying 3D Air Quality Data Visualization. Advances in Information and Intelligent Systems 2009: 289-306 | |
| 2008 | ||
| j16 | Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa, Wei Chen: Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images. IEEE Computer Graphics and Applications 28(2): 62-74 (2008) | |
| j15 | Wei Chen, Song Zhang, Stephen Correia, David S. Ebert: Abstractive Representation and Exploration of Hierarchically Clustered Diffusion Tensor Fiber Tracts. Comput. Graph. Forum 27(3): 1071-1078 (2008) | |
| j14 | Chunxiao Liu, Yingzhen Yang, Qunsheng Peng, Jin Wang, Wei Chen: Distortion Optimization based Image Completion from a Large Displacement View. Comput. Graph. Forum 27(7): 1755-1764 (2008) | |
| j13 | Yun Zeng, Dimitris Samaras, Wei Chen, Qunsheng Peng: Topology cuts: A novel min-cut/max-flow algorithm for topology preserving segmentation in N-D images. Computer Vision and Image Understanding 112(1): 81-90 (2008) | |
| j12 | Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng: GPU-based rendering for deformable translucent objects. The Visual Computer 24(2): 95-103 (2008) | |
| 2007 | ||
| j11 | Hongwei Lin, Wei Chen, Hujun Bao: Adaptive patch-based mesh fitting for reverse engineering. Computer-Aided Design 39(12): 1134-1142 (2007) | |
| j10 | Wei Chen, Aidong Lu, David S. Ebert: Shape-aware Volume Illustration. Comput. Graph. Forum 26(3): 705-714 (2007) | |
| j9 | Long Zhang, Yubo Zhang, Zhongding Jiang, Luying Li, Wei Chen, Qunsheng Peng: Precomputing data-driven tree animation. Journal of Visualization and Computer Animation 18(4-5): 371-382 (2007) | |
| j8 | Long Zhang, Wei Chen, David S. Ebert, Qunsheng Peng: Conservative voxelization. The Visual Computer 23(9-11): 783-792 (2007) | |
| c13 | Chengfang Song, Qunsheng Peng, Zi'ang Ding, Xiaolan Tu, Yubo Zhang, Wei Chen, Chunxia Xiao: Sketch-based Modeling and Animation of Floral Blossom. CAD/Graphics 2007: 37 | |
| 2006 | ||
| j7 | Yu Guan, Wei Chen, Xiao Liang, Zi'ang Ding, Qunsheng Peng: . Comput. Graph. Forum 25(3): 567-576 (2006) | |
| j6 | Yun Zeng, Wei Chen, Qunsheng Peng: A Novel Variational Image Model: Towards a Unified Approach to Image Editing. J. Comput. Sci. Technol. 21(2): 224-231 (2006) | |
| j5 | Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, Hujun Bao: As-consistent-As-possible compositing of virtual objects and video sequences. Journal of Visualization and Computer Animation 17(3-4): 305-314 (2006) | |
| j4 | Yu Guan, Wei Chen, Lincan Zou, Long Zhang, Qunsheng Peng: Modeling and rendering of realistic waterfall scenes with dynamic texture sprites. Journal of Visualization and Computer Animation 17(5): 573-583 (2006) | |
| j3 | Dong Xu, Wei Chen, Hongxin Zhang, Hujun Bao: Multi-level differential surface representation based on local transformations. The Visual Computer 22(7): 493-505 (2006) | |
| c12 | Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng: An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. Computer Graphics International 2006: 124-135 | |
| c11 | Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng: Direct Volume Rendering of Volumetric Protein Data. Computer Graphics International 2006: 397-403 | |
| c10 | Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, Qunsheng Peng: Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes. Computer Graphics International 2006: 735-742 | |
| c9 | Chengfang Song, Qifeng Tan, Long Zhang, Wei Chen, Yi Gong, Yu Guan, Qunsheng Peng: Interactive Simulation of Large-Scale Forests in Virtual Reality Applications. Edutainment 2006: 1066-1069 | |
| c8 | Yu Guan, Xiao Liang, Zi'ang Ding, Yinan Fan, Wei Chen, Qunsheng Peng: Energy Matting. Edutainment 2006: 1098-1102 | |
| 2005 | ||
| j2 | Hongwei Lin, Wei Chen, Guojin Wang: Curve reconstruction based on an interval B-spline curve. The Visual Computer 21(6): 418-427 (2005) | |
| c7 | Tao Zhang, Wei Chen, Min Hu, Qunsheng Peng: A similarity computing algorithm for proteins. CAD/Graphics 2005: 5 | |
| c6 | Ling Zhuang, Huafeng Liu, Wei Chen, Hujun Bao, Pengcheng Shi: Simultaneous Segmentation and Motion Recovery in 3D Cardiac Image Analysis. CVBIA 2005: 499-507 | |
| c5 | Tao Zhang, Wei Chen, Min Hu, Qunsheng Peng: A Similarity Computing Algorithm for Volumetric Data Sets. FSKD (2) 2005: 742-751 | |
| 2004 | ||
| c4 | Zhao Dong, Wei Chen, Long Zhang, Qunsheng Peng: Balancing CPU and GPU: Real-Time Visualization of Large Scale 3D Scanning Models. GCC Workshops 2004: 712-719 | |
| c3 | Zhao Dong, Wei Chen, Hujun Bao, Hongxin Zhang, Qunsheng Peng: Real-time Voxelization for Complex Polygonal Models. Pacific Conference on Computer Graphics and Applications 2004: 43-50 | |
| c2 | Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfister: Hardware-Accelerated Adaptive EWA Volume Splatting. IEEE Visualization 2004: 67-74 | |
| c1 | Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qunsheng Peng: Interactive collision detection for complex and deformable models using programmable graphics hardware. VRST 2004: 10-15 | |
| 2003 | ||
| j1 | Wei Chen, Wei Hua, Hujun Bao, Qunsheng Peng: Real-Time Ray Casting Rendering of Volume Clipping in Medical Visualization. J. Comput. Sci. Technol. 18(6): 804-814 (2003) | |
Colors in the list of coauthors
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