| 2012 | ||
|---|---|---|
| j14 | Kate Lund, Mark Lochrie, Paul Coulton: Designing Scalable Location Based Games that Encourage Emergent Behaviour. IJACI 4(4): 1-20 (2012) | |
| j13 | Laura Crane, Phillip Benachour, Paul Coulton: Student Experiences with Mobile Electronic Updates from a Virtual Learning Environment. IJMBL 4(3): 16-33 (2012) | |
| c49 | ||
| c48 | Mark Lochrie, Paul Coulton: Sharing the viewing experience through second screens. EuroITV 2012: 199-202 | |
| c47 | Sebastian Weise, John Hardy, Pragya Agarwal, Paul Coulton, Adrian Friday, Mike Chiasson: Democratizing ubiquitous computing: a right for locality. UbiComp 2012: 521-530 | |
| c46 | Sebastian Weise, John Hardy, Pragya Agarwal, Paul Coulton, Adrian Friday, Mike Chiasson: Fostering off-line interactions through local ubicomp systems: the case of urban development. UbiComp 2012: 804-805 | |
| c45 | Laura Crane, Ayodele Awe, Phillip Benachour, Paul Coulton: Context Aware Electronic Updates for Virtual Learning Environments. ICALT 2012: 173-175 | |
| c44 | Dan Burnett, Paul Coulton, Adam Lewis: Providing both physical and perceived affordances using physical games pieces on touch based tablets. IE 2012: 8 | |
| c43 | Dan Burnett, Mark Lochrie, Paul Coulton: "CheckinDJ" using check-ins to crowdsource music preferences. MindTrek 2012: 51-54 | |
| c42 | Mark Lochrie, Paul Coulton: Creating a playful experience to encourage participation in the meta-narrative of conference discussions. MindTrek 2012: 263-266 | |
| 2011 | ||
| j12 | Paul Coulton, William Bamford: Experimenting Through Mobile 'Apps' and 'App Stores'. IJMHCI 3(4): 55-70 (2011) | |
| c41 | Kate Lund, Paul Coulton, Andrew Wilson: Participation inequality in mobile location games. Advances in Computer Entertainment Technology 2011: 27 | |
| c40 | Mark Lochrie, Paul Coulton: Mobile phones as second screen for TV, enabling inter-audience interaction. Advances in Computer Entertainment Technology 2011: 73 | |
| c39 | Klen Copic Pucihar, Paul Coulton: Estimating scale using depth from focus for mobile augmented reality. EICS 2011: 253-258 | |
| c38 | Klen Copic Pucihar, Paul Coulton, Daniel Hutchinson: Utilizing sensor fusion in markerless mobile augmented reality. Mobile HCI 2011: 663-666 | |
| c37 | Kate Lund, Paul Coulton, Andrew Wilson: Free All Monsters!: a context-aware location based game. Mobile HCI 2011: 675-678 | |
| c36 | Zhang Lei, Paul Coulton: Using deliberate ambiguity of the information economy in the design of a mobile location based games. MindTrek 2011: 33-36 | |
| c35 | Paul Coulton, Carlos Garcia Wylie, William Bamford: Brain interaction for mobile games. MindTrek 2011: 37-44 | |
| c34 | ||
| c33 | Avinash Nandwani, Paul Coulton, Reuben Edwards: Using the physicality of NFC to combat grokking of the check-in mechanic. MindTrek 2011: 287-290 | |
| 2010 | ||
| c32 | Paul Coulton, Kate Lund, Andrew Wilson: Harnessing player creativity to broaden the appeal of location based games. BCS HCI 2010: 143-150 | |
| c31 | Mark Lochrie, Kate Lund, Paul Coulton: Community generated location based gaming. BCS HCI 2010: 474-478 | |
| c30 | Kate Lund, Mark Lochrie, Paul Coulton: Enabling emergent behaviour in location based games. MindTrek 2010: 78-85 | |
| 2009 | ||
| c29 | Zhang Lei, Paul Coulton: A mobile geo-wand enabling gesture based POI search an user generated directional POI photography. Advances in Computer Entertainment Technology 2009: 392-395 | |
| c28 | Monika Büscher, Paul Coulton, Christos Efstratiou, Hans Gellersen, Drew Hemment, Rashid Mehmood, Daniela Sangiorgi: Intelligent Mobility Systems: Some Socio-technical Challenges and Opportunities. EuropeComm 2009: 140-152 | |
| c27 | Kate Lund, Paul Coulton, Reuben Edwards: Ambient conversations using a physical avatar. MindTrek 2009: 11-14 | |
| 2008 | ||
| j11 | Paul Gilbertson, Paul Coulton, Fadi Chehimi, Tamás Vajk: Using “tilt” as an interface to control “no-button” 3-D mobile games. Computers in Entertainment 6(3) (2008) | |
| j10 | Fadi Chehimi, Paul Coulton, Reuben Edwards: Using a Camera Phone as a Mixed-Reality Laser Cannon. Int. J. Computer Games Technology 2008 (2008) | |
| j9 | Paul Coulton, William Bamford, Keith Cheverst, Omer Rashid: 3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games. Int. J. Computer Games Technology 2008 (2008) | |
| j8 | Tamás Vajk, Paul Coulton, William Bamford, Reuben Edwards: Using a Mobile Phone as a "Wii-like" Controller for Playing Games on a Large Public Display. Int. J. Computer Games Technology 2008 (2008) | |
| j7 | Omer Rashid, Paul Coulton, Reuben Edwards: Providing location based information/advertising for existing mobile phone users. Personal and Ubiquitous Computing 12(1): 3-10 (2008) | |
| j6 | Fadi Chehimi, Paul Coulton, Reuben Edwards: Evolution of 3D mobile games development. Personal and Ubiquitous Computing 12(1): 19-25 (2008) | |
| c26 | Fadi Chehimi, Paul Coulton: Motion controlled mobile 3D multiplayer gaming. Advances in Computer Entertainment Technology 2008: 267-270 | |
| c25 | Carlos Garcia Wylie, Paul Coulton: Mobile exergaming. Advances in Computer Entertainment Technology 2008: 338-341 | |
| c24 | ||
| c23 | Keith Cheverst, Paul Coulton, William Bamford, Nick Taylor: Supporting (Mobile) User Experience at a Rural Village "Scarecrow Festival": A Formative Study of a Geolocated Photo Mashup Utilising a Situated Display. MIRW 2008: 27-38 | |
| c22 | William Bamford, Paul Coulton, Marion Walker, Duncan Whyatt, Gemma Davies, Colin Pooley: Using mobile phones to reveal the complexities of the school journey. Mobile HCI 2008: 283-292 | |
| c21 | Jürgen Scheible, Timo Ojala, Paul Coulton: MobiToss: a novel gesture based interface for creating and sharing mobile multimedia art on large public displays. ACM Multimedia 2008: 957-960 | |
| 2007 | ||
| j5 | Paul Coulton, Reuben Edwards, William Bamford, Fadi Chehimi, Paul Gilbertson, Omer Rashid: Mobile Games- Challenges and Opportunities. Advances in Computers 69: 191-242 (2007) | |
| c20 | William Bamford, Paul Coulton, Reuben Edwards: Space-time travel blogging using a mobile phone. Advances in Computer Entertainment Technology 2007: 1-8 | |
| c19 | Fadi Chehimi, Paul Coulton, Reuben Edwards: Augmented Reality 3D Interactive Advertisements on Smartphones. ICMB 2007: 21 | |
| 2006 | ||
| j4 | Omer Rashid, Ian Mullins, Paul Coulton, Reuben Edwards: Extending cyberspace: location based games using cellular phones. Computers in Entertainment 4(1) (2006) | |
| j3 | Omer Rashid, William Bamford, Paul Coulton, Reuben Edwards, Jürgen Scheible: PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones. Computers in Entertainment 4(4) (2006) | |
| c18 | William Bamford, Paul Coulton, Reuben Edwards: A massively multi-authored mobile surrealist book. Advances in Computer Entertainment Technology 2006: 11 | |
| c17 | Philip Garner, Omer Rashid, Paul Coulton, Reuben Edwards: The mobile phone as a digital SprayCan. Advances in Computer Entertainment Technology 2006: 12 | |
| c16 | Omer Rashid, William Bamford, Paul Coulton, Reuben Edwards: PAC-LAN: the human arcade. Advances in Computer Entertainment Technology 2006: 33 | |
| c15 | Jazilah Jamaluddin, Reuben Edwards, Paul Coulton: Selling Mobile Applications: The Difference What People Buy and What People Try. ICE-B 2006: 319-322 | |
| c14 | Philip Garner, Reuben Edwards, Paul Coulton: Card-based Macropayment for Mobile Phones. ICMB 2006: 4 | |
| c13 | Wan Huzaini Wan Hussin, Reuben Edwards, Paul Coulton: E-Pass Using DRM in Symbian v8 OS and TrustZone : Securing Vital Data on Mobile Devices. ICMB 2006: 14 | |
| c12 | Philip Garner, Ian Mullins, Reuben Edwards, Paul Coulton: Mobile Terminated SMS Billing - Exploits and Security Analysis. ITNG 2006: 294-299 | |
| c11 | Paul Gilbertson, Reuben Edwards, Paul Coulton: Reducing Processing Time for Real-Time Mobile Hosted Location Based Services. PIMRC 2006: 1-4 | |
| 2005 | ||
| j2 | Paul Coulton, Omer Rashid, Reuben Edwards, Robert Thompson: Creating entertainment applications for cellular phones. Computers in Entertainment 3(3): 3 (2005) | |
| c10 | Fadi Chehimi, Paul Coulton, Reuben Edwards: Evolution of 3D Games on Mobile Phones. ICMB 2005: 173-179 | |
| c9 | Omer Rashid, Paul Coulton, Reuben Edwards: Implementing Location Based Information/Advertising for Existing Mobile Phone Users in Indoor/Urban Environments. ICMB 2005: 377-383 | |
| c8 | Wan Huzaini Wan Hussin, Paul Coulton, Reuben Edwards: Mobile Ticketing System Employing TrustZone Technology. ICMB 2005: 651-654 | |
| 2004 | ||
| c7 | Chadi Khirallah, Paul Coulton, Syed Mohsin, Nader Zein: High data rate enhancement for beyond 3G services using complete complementary codes. PIMRC 2004: 2246-2250 | |
| c6 | Jazilah Jamaluddin, Matthew Doherty, Reuben Edwards, Paul Coulton: Hotring advertising model for broadband hotspots. WCNC 2004: 2064-2068 | |
| 2003 | ||
| c5 | Dylan Carline, Paul Coulton: A Controlled Data-Path Allocation Model for Dynamic Run-Time Reconfiguration of FPGA Devices. FPL 2003: 1115-1118 | |
| 2002 | ||
| c4 | Dylan Carline, Paul Coulton: A Novel Watermarking Technique for LUT Based FPGA Designs. FPL 2002: 1152-1155 | |
| c3 | Dylan Carline, Paul Coulton: Internet Authentication of LUT-Based FPGA Configuration Files. IPDPS 2002 | |
| 2001 | ||
| j1 | Keith Barratt, Paul Coulton, Bahram Honary: Defining performance limits for turbo-code assisted synchronization in DVB-S systems. TBC 47(4): 348-356 (2001) | |
| c2 | J. T. Paire, Paul Coulton, Patrick G. Farrell: Graph Configurations and Decoding Performance. IMA Int. Conf. 2001: 158-165 | |
| 1997 | ||
| c1 | Bahram Honary, B. Thomas, Paul Coulton, Michael Darnell: Novel Application of Turbo Decoding for Radio Channels. IMA Int. Conf. 1997: 119-130 | |
Colors in the list of coauthors
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