Rémi Cozot Coauthor index pubzone.org

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j3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, Rémi Cozot, Jérôme Royan, Gaspard Breton: Design and Application of Real-Time Visual Attention Model for the Exploration of 3D Virtual Environments. IEEE Trans. Vis. Comput. Graph. 18(3): 356-368 (2012)
c7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adrien Gruson, Ajit Hakke Patil, Rémi Cozot, Kadi Bouatouch, Sumanta N. Pattanaik: Light Propagation Maps on Parallel Graphics Architectures. EGPGV 2012: 81-88
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Charly Collin, Mickaël Ribardière, Rémi Cozot, Kadi Bouatouch: Progressive volume photon tracing. SIGGRAPH Talks 2012: 30
2010
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Gaspard Breton, N. Ouarti, Rémi Cozot, Anatole Lécuyer: Using a Visual Attention Model to Improve Gaze Tracking Systems in Interactive 3D Applications. Comput. Graph. Forum 29(6): 1830-1841 (2010)
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Noémie Esnault, Jérôme Royan, Rémi Cozot, Christian Bouville: A flexible framework to personalize 3D web users experience. Web3D 2010: 35-44
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, Rémi Cozot, Jérôme Royan, Gaspard Breton: A real-time visual attention model for predicting gaze point during first-person exploration of virtual environments. VRST 2010: 191-198
2008
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. IEEE Computer Graphics and Applications 28(6): 47-55 (2008)
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. VR 2008: 47-50
2007
c2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-field blur effects for first-person navigation in virtual environments. VRST 2007: 203-206
1996
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Rémi Cozot: From Multibody Systems Modeling to Distributed Real-Time Simulation. Annual Simulation Symposium 1996: 234-241

Coauthor Index

1Kadi Bouatouch
[c7] [c6]
2Christian Bouville
[c5]
3Gaspard Breton
[j3] [j2] [c4]
4Géry Casiez
[j1] [c3] [c2]
5Charly Collin
[c6]
6Noémie Esnault
[c5]
7Adrien Gruson
[c7]
8Sébastien Hillaire
[j3] [j2] [c4] [j1] [c3] [c2]
9Anatole Lécuyer
[j3] [j2] [c4] [j1] [c3] [c2]
10N. Ouarti
[j2]
11Ajit Hakke Patil
[c7]
12Sumanta N. Pattanaik
[c7]
13Tony Regia-Corte
[j3] [c4]
14Mickaël Ribardière
[c6]
15Jérôme Royan
[j3] [c5] [c4]
Last update Wed May 22 12:52:22 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page