Ralf Doerner
List of publications from the DBLP Bibliography Server - FAQ| 2012 | ||
|---|---|---|
| c38 | Sebastian Schmitt, Johannes Luderschmidt, Nadia Haubner, Simon Lehmann, Ralf Dörner, Ulrich Schwanecke: Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces. ARCS Workshops 2012: 87-98 | |
| c37 | Simon Lehmann, Jan Schäfer, Ralf Dörner, Ulrich Schwanecke: Towards Integration of User Interaction and Context Event Processing in Intelligent Living Environments. ARCS Workshops 2012: 111-122 | |
| c36 | Nadia Haubner, Ulrich Schwanecke, Ralf Dörner, Simon Lehmann, Johannes Luderschmidt: Towards a Top-View Detection of Body Parts in an Interactive Tabletop Environment. ARCS Workshops 2012: 135-146 | |
| c35 | Markus Ott, Johannes Luderschmidt, Ralf Dörner, HyungSeok Kim, Jee-In Kim: Enhancing Interactive Tabletop Workspaces with Tangible Contexts. Mensch & Computer 2012: 53-62 | |
| c34 | Johannes Luderschmidt, Ralf Dörner, Melanie Seyer, Frederic Frieß, Rudi Heimann: Vispol: An Interactive Tabletop Graph Visualization for the Police. Mensch & Computer 2012: 63-72 | |
| c33 | Jooyoung Lee, Ralf Dörner, Johannes Luderschmidt, HyungSeok Kim, Jee-In Kim: Replicating Interactive Surfaces Using Distortion Techniques. Mensch & Computer 2012: 353-356 | |
| c32 | Tim Hofmann, Johannes Luderschmidt, Ralf Dörner: Kollaborative Gesten für Tabletop-User-Interfaces. Mensch & Computer Workshopband 2012: 455-460 | |
| c31 | Dominik Huppmann, Johannes Luderschmidt, Nadia Haubner, Simon Lehmann, Ralf Dörner, Ulrich Schwanecke: Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space. VR/AR 2012: 37-48 | |
| c30 | Ralf Dörner, Jonas Etzold, Paul Grimm, Jörg Schweitzer: kARbon: eine Web-basierte AR-Anwendung für die Kommunikationsunterstützung in der Bauindustrie. VR/AR 2012: 71-83 | |
| 2011 | ||
| j6 | Swen Walkowski, Ralf Dörner, Mirja Lievonen, Duska Rosenberg: Using a game controller for relaying deictic gestures in computer-mediated communication. Int. J. Hum.-Comput. Stud. 69(6): 362-374 (2011) | |
| c29 | Jooyoung Lee, Ralf Doerner, Johannes Luderschmidt, HyungSeok Kim, Jee-In Kim: Collaboration between Tabletop and Mobile Device. ISUVR 2011: 29-32 | |
| 2010 | ||
| j5 | Simon Lehmann, Ulrich Schwanecke, Ralf Dörner: Interactive visualization for opportunistic exploration of large document collections. Inf. Syst. 35(2): 260-269 (2010) | |
| 2009 | ||
| c28 | Mirja Lievonen, Duska Rosenberg, Ralf Dörner, Guido Kühn, Swen Walkowski: Augmented reality as means for creating shared understanding. ECCE 2009: 17 | |
| c27 | Mathias Moehring, Antje Gloystein, Ralf Doerner: Issues with Virtual Space Perception within Reaching Distance: Mitigating Adverse Effects on Applications Using HMDs in the Automotive Industry. VR 2009: 223-226 | |
| 2008 | ||
| c26 | Katharina Greiner, Jan Egger, Stefan Großkopf, Jens N. Kaftan, Ralf Dörner, Bernd Freisleben: Segmentierung von Aortenaneurysmen in CTA-Bildern mit dem statistischen Verfahren der Active Appearance Models. Bildverarbeitung für die Medizin 2008: 51-55 | |
| c25 | Ralf Dörner, Benjamin Lok, Wolfgang Broll: Social Gaming and Learning Applications: A Driving Force for the Future of Virtual and Augmented Reality? Virtual Realities 2008: 51-76 | |
| 2007 | ||
| c24 | Ralf Dörner, Christian Geiger, Anke Lehmann, Leif Oppermann: Mixed Reality Techniques for Visualizations in a 3D Information Space. SimVis 2007: 259-270 | |
| 2004 | ||
| j4 | Ralf Dörner, Colin Ware: Visual interactive stimuli techniques: interactive tools for exploring data using behavioral animation. J. Vis. Lang. Comput. 15(2): 161-181 (2004) | |
| c23 | Daniel F. Abawi, Ralf Dörner: Creating Mixed Reality Content: Problems, Concepts and Solutions. Computer Graphics International 2004: 444-451 | |
| c22 | Daniel F. Abawi, Joachim Bienwald, Ralf Dörner: Accuracy in Optical Tracking with Fiducial Markers: An Accuracy Function for ARToolKit. ISMAR 2004: 260-261 | |
| c21 | Ralf Dörner, Leif Oppermann, Christian Geiger: Implementing MR-based Interaction Techniques for Manipulating 2D Visualizations in 3D Information Space. ISMAR 2004: 268-269 | |
| c20 | Daniel F. Abawi, Silvan Reinhold, Ralf Dörner: A Toolkit for Authoring Non-linear Storytelling Environments Using Mixed Reality. TIDSE 2004: 113-118 | |
| c19 | T. Breiner, Ralf Dörner, Christian Seiler, M. Gudo: Visualizing Organisms with Hydraulic Body Parts: A Case Study in Integrating Simulation and Visualization Models. VisSym 2004: 97-102, 344 | |
| 2003 | ||
| c18 | ||
| c17 | S. Hartmann, Christian Seiler, Ralf Dörner, Paul Grimm: Case Study: Visualization of Mechanical Properties and Deformations of Living Cells. GI Jahrestagung (1) 2003: 366-371 | |
| c16 | Ralf Dörner, Christian Seiler, Jens Barthelmes, Detlef Krömker: Visualisierung als Gegenstand der Ausbildung von Bioinformatikern. GI Jahrestagung (1) 2003: 381-383 | |
| c15 | Raimund Dachselt, Ralf Dörner, Paul Grimm: Adopting and augmenting X3D for efficient 3D content production: concepts and tools. Web3D 2003: 184-185 | |
| 2002 | ||
| j3 | Ralf Dörner, Paul Grimm, Daniel F. Abawi: Synergies between interactive training simulations and digital storytelling: a component-based framework. Computers & Graphics 26(1): 45-55 (2002) | |
| c14 | Ralf Dörner, Christian Geiger, Michael Haller, Volker Paelke: Authoring mixed reality - a component and framework-based approach. IWEC 2002: 405-413 | |
| 2001 | ||
| c13 | Ralf Dörner, Paul Grimm, Christian Seiler: Spezifikation von Verhalten in VR und Computerspielen. GI Jahrestagung (2) 2001: 1231-1238 | |
| c12 | Christian Seiler, Ralf Dörner: A Virtual Glovebox for the Digital Enterprise. PROLAMAT 2001: 274-283 | |
| c11 | Ralf Dörner, Paul Grimm: Customizable interactions in 3D Web applications with meta beans. Web3D 2001: 127-134 | |
| 2000 | ||
| j2 | Volker Luckas, Ralf Dörner: Experience form the future - using object-orientation concepts for 3D visualization and validation of industrial scenarios. ACM Comput. Surv. 32(1es): 38 (2000) | |
| c10 | Ralf Dörner, Paul Grimm, Christian Seiler: Agents and virtual environments for communication and decision training for emergencies. Agents 2000: 50-51 | |
| c9 | Ralf Dörner, Paul Grimm, Christian Seiler: Agentenbasierte Simulation menschlichen Verhaltens in Notfallsituationen für Trainingszwecke. SimVis 2000: 211-224 | |
| c8 | Ralf Dörner, Paul Grimm: Three-dimensional Beans - creating Web content using 3D components in a 3D authoring environment. Web3D 2000: 69-74 | |
| c7 | Ralf Dörner, Paul Grimm: ETOILE - An Environment for Team, Organizational and Individual Learning in Emergencies. WETICE 2000: 27-34 | |
| 1999 | ||
| j1 | Ingo Soetebier, Ralf Dörner, Norbert Braun: Seamless Integration of Databases in VR for Constructing Virtual Environments. Comput. Graph. Forum 18(3): 331-338 (1999) | |
| c6 | Ingo Soetebier, Ralf Dörner, Norbert Braun: A VRML and Java-Based Interface for Retrieving VRML Content in Object-Oriented Databases. WebNet 1999: 987-992 | |
| 1998 | ||
| c5 | Colette Elcacho, Arno Schäfer, Ralf Dörner, Volker Luckas: Performing 3D Scene and Animation Authoring Tasks Efficiently: An Innovative Approach. Computer Graphics International 1998: 242-244 | |
| c4 | Ralf Dörner, Volker Luckas, Arno Schäfer, Frank Seibert, Heike Ziegler: Scaling VR in VRML: Integrating Different VR Methodologies in a VRML Browsing System. Computer Graphics International 1998: 564-567 | |
| c3 | Volker Luckas, Ralf Dörner: Using Object-Oriented Concepts for 3D Visualization and Validation of Industrial Scenarios. ESM 1998: 87-91 | |
| c2 | Colette Elcacho, Ralf Dörner, Volker Luckas, Arno Schäfer: VRML Authoring in the context of Industrial Applications. PROLAMAT 1998: 523-540 | |
| c1 | Norbert Braun, Ralf Dörner: Sonic Hyperlinks: Hypermedia Methodologies Applied To Audio For WWW-Based Teaching Applications. WebNet 1998 | |
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