| 2011 | ||
|---|---|---|
| j1 | Jérôme Dupire, J. Labat, Stéphane Natkin: INTRODUCTION. Du jeu sérieux au jeu utile. Revue d'Intelligence Artificielle 25(2): 143-146 (2011) | |
| 2009 | ||
| c6 | Stéphan Froment, Mélanie Ginibre, Stéphanie Mader, Antoine Sarafian, Aymeric Schwartz, Delphine Soriano, Alexandre Topol, Jérôme Dupire: AZ66: How Can We Play with Emotions?. ICEC 2009: 327-328 | |
| c5 | Stephane Gros, Jérôme Dupire, Stéphane Natkin: Affective Interaction: Challenges at the Ubiquitous Computing Times. ICEC 2009: 331-332 | |
| e1 | Stéphane Natkin, Jérôme Dupire (Eds.): Entertainment Computing - ICEC 2009, 8th International Conference, Paris, France, September 3-5, 2009. Proceedings. Lecture Notes in Computer Science 5709, Springer 2009, isbn 978-3-642-04051-1 | |
| 2008 | ||
| c4 | Jérôme Dupire, Viviane Gal, Alexandre Topol: Physiological Player Sensing: New Interaction Devices for Video Games. ICEC 2008: 203-208 | |
| 2007 | ||
| c3 | Pierre Cubaud, Jérôme Dupire, Alexandre Topol: Fluid interaction for the document in context. JCDL 2007: 504 | |
| 2006 | ||
| c2 | Rodrigo Almeida, Pierre Cubaud, Jérôme Dupire, Stéphane Natkin, Alexandre Topol: Experiments Towards 3D Immersive Interaction for Digital Libraries. Edutainment 2006: 1348-1357 | |
| 2005 | ||
| c1 | Pierre Cubaud, Jérôme Dupire, Alexandre Topol: Digitization and 3D modeling of movable books. JCDL 2005: 244-245 | |
Data released under the ODC-BY 1.0 license — See also our legal information page