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Eric Enderton
2010 – today
- 2011
[j1]Eric Enderton, Erik Sintorn, Peter Shirley, David P. Luebke: Stochastic Transparency. IEEE Trans. Vis. Comput. Graph. 17(8): 1036-1047 (2011)
[c7]Peter Shirley, Timo Aila, Jonathan D. Cohen, Eric Enderton, Samuli Laine, David P. Luebke, Morgan McGuire: A local image reconstruction algorithm for stochastic rendering. SI3D 2011: 9-14
[c6]- 2010
[c5]Morgan McGuire, Eric Enderton, Peter Shirley, David P. Luebke: Real-time stochastic rasterization on conventional GPU architectures. High Performance Graphics 2010: 173-182
[c4]Eric Enderton, Erik Sintorn, Peter Shirley, David P. Luebke: Stochastic transparency. SI3D 2010: 157-164
2000 – 2009
- 2007
[c3]Eugene d'Eon, David P. Luebke, Eric Enderton: Efficient Rendering of Human Skin. Rendering Techniques 2007: 147-157- 2005
[c2]Daniel Wexler, Larry Gritz, Eric Enderton, Jonathan Rice: GPU-accelerated high-quality hidden surface removal. Graphics Hardware 2005: 7-14
1990 – 1999
- 1994
[c1]
Coauthor Index
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last updated on 2012-12-02 22:13 CET by the dblp team



