| 2012 | ||
|---|---|---|
| j23 | Dongwoon Lee, Michael Glueck, Azam Khan, Eugene Fiume, Ken Jackson: Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey. Foundations and Trends in Computer Graphics and Vision 7(4): 229-276 (2012) | |
| j22 | Christian Lessig, Tyler de Witt, Eugene Fiume: Efficient and accurate rotation of finite spherical harmonics expansions. J. Comput. Physics 231(2): 243-250 (2012) | |
| j21 | Tyler de Witt, Christian Lessig, Eugene Fiume: Fluid simulation using Laplacian eigenfunctions. ACM Trans. Graph. 31(1): 10 (2012) | |
| j20 | Derek Nowrouzezahrai, Patricio D. Simari, Eugene Fiume: Sparse zonal harmonic factorization for efficient SH rotation. ACM Trans. Graph. 31(3): 23 (2012) | |
| 2010 | ||
| j19 | Christian Lessig, Eugene Fiume: On the Effective Dimension of Light Transport. Comput. Graph. Forum 29(4): 1399-1403 (2010) | |
| 2009 | ||
| j18 | Derek Nowrouzezahrai, Evangelos Kalogerakis, Eugene Fiume: Shadowing Dynamic Scenes with Arbitrary BRDFs. Comput. Graph. Forum 28(2): 249-258 (2009) | |
| 2008 | ||
| j17 | Christian Lessig, Eugene Fiume: SOHO: Orthogonal and symmetric Haar wavelets on the sphere. ACM Trans. Graph. 27(1) (2008) | |
| 2007 | ||
| c29 | Derek Nowrouzezahrai, Patricio D. Simari, Evangelos Kalogerakis, Karan Singh, Eugene Fiume: Compact and efficient generation of radiance transfer for dynamically articulated characters. GRAPHITE 2007: 147-154 | |
| c28 | Derek Nowrouzezahrai, Patricio D. Simari, Evangelos Kalogerakis, Eugene Fiume: Eigentransport for efficient and accurate all-frequency relighting. GRAPHITE 2007: 163-169 | |
| 2006 | ||
| j16 | Michael Neff, Eugene Fiume: Methods for exploring expressive stance. Graphical Models 68(2): 133-157 (2006) | |
| c27 | Julien Diener, Lionel Revéret, Eugene Fiume: Hierarchical retargetting of 2D motion fields to the animation of 3D plant models. Symposium on Computer Animation 2006: 187-195 | |
| 2005 | ||
| c26 | K. Forbes, Eugene Fiume: An efficient search algorithm for motion data using weighted PCA. Symposium on Computer Animation 2005: 67-76 | |
| c25 | Michael Neff, Eugene Fiume: AER: aesthetic exploration and refinement for expressive character animation. Symposium on Computer Animation 2005: 161-170 | |
| c24 | Winnie Tsang, Karan Singh, Eugene Fiume: Helping hand: an anatomically accurate inverse dynamics solution for unconstrained hand motion. Symposium on Computer Animation 2005: 319-328 | |
| 2004 | ||
| c23 | ||
| 2003 | ||
| c22 | ||
| c21 | Hao Zhang, Eugene Fiume: Butterworth Filtering and Implicit Fairing of Irregular Meshes. Pacific Conference on Computer Graphics and Applications 2003: 502-506 | |
| 2002 | ||
| c20 | Ken Xu, James Stewart, Eugene Fiume: Constraint-Based Automatic Placement for Scene Composition. Graphics Interface 2002: 25-34 | |
| c19 | Victor Ng-Thow-Hing, Eugene Fiume: Application-Specific Muscle Representations. Graphics Interface 2002: 107-116 | |
| c18 | Hao Zhang, Eugene Fiume: Shape Matching of 3-D Contours Using Normalized Fourier Descriptors. Shape Modeling International 2002: 261-270 | |
| 2001 | ||
| j15 | ||
| j14 | Marc J. Ouellette, Eugene Fiume: On numerical solutions to one-dimensional integration problems with applications to linear light sources. ACM Trans. Graph. 20(4): 232-279 (2001) | |
| 2000 | ||
| j13 | ||
| c17 | Xiaohuan Corina Wang, Jérôme Maillot, Eugene Fiume, Victor Ng-Thow-Hing, Andrew Woo, Sanjay Bakshi: Feature-based Displacement Mapping. Rendering Techniques 2000: 257-268 | |
| c16 | Joseph Laszlo, Michiel van de Panne, Eugene Fiume: Interactive control for physically-based animation. SIGGRAPH 2000: 201-208 | |
| c15 | Sherif Ghali, Eugene Fiume, Hans-Peter Seidel: Object-Space Connectivity-Preserving Shadow Computation. VMV 2000: 281-290 | |
| 1999 | ||
| c14 | Marc J. Ouellette, Eugene Fiume: Approximating the Location of Integrand Discontinuities for Penumbral Illumination With Linear Light Sources. Graphics Interface 1999: 66-75 | |
| c13 | Michael Neff, Eugene Fiume: A Visual Model For Blast Waves and Francture. Graphics Interface 1999: 193-202 | |
| c12 | Marc J. Ouellette, Eugene Fiume: Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Area Light Sources. Rendering Techniques 1999: 213-224 | |
| 1998 | ||
| c11 | ||
| 1996 | ||
| b2 | Eugene Fiume: Scientific computing - eine Einführung in numerische, grafische und symbolische Methoden mit Beispielen in Maple und C. dpunkt 1996, isbn 978-3-920993-22-5, pp. I-XVI, 1-364 | |
| j12 | George Drettakis, Eugene Fiume: Structured Penumbral Irradiance Computation. IEEE Trans. Vis. Comput. Graph. 2(4): 299-312 (1996) | |
| c10 | Meng Sun, Eugene Fiume: A Technique for Constructing Developable Surfaces. Graphics Interface 1996: 176-185 | |
| c9 | ||
| c8 | Joseph Laszlo, Michiel van de Panne, Eugene Fiume: Limit Cycle Control and Its Application to the Animation of Balancing and Walking. SIGGRAPH 1996: 155-162 | |
| 1995 | ||
| b1 | Eugene Fiume: Introduction to scientific, symbolic and graphical computation. A K Peters 1995, isbn 978-1-56881-051-5, pp. I-XV, 1-306 | |
| j11 | ||
| c7 | Jos Stam, Eugene Fiume: Depicting fire and other gaseous phenomena using diffusion processes. SIGGRAPH 1995: 129-136 | |
| 1994 | ||
| c6 | George Drettakis, Eugene Fiume: A fast shadow algorithm for area light sources using backprojection. SIGGRAPH 1994: 223-230 | |
| 1993 | ||
| j10 | George Drettakis, Eugene Fiume: Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling. Comput. Graph. Forum 12(3): 273-284 (1993) | |
| j9 | Caroline Houle, Eugene Fiume: Light-Source Modeling Using Pyramidal Light Maps. CVGIP: Graphical Model and Image Processing 55(5): 346-358 (1993) | |
| j8 | Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic: Physically Based Modeling and Control of Turning. CVGIP: Graphical Model and Image Processing 55(6): 507-521 (1993) | |
| c5 | ||
| 1991 | ||
| j7 | Eugene Fiume: A mathematical semantics of rendering : II. Approximation. CVGIP: Graphical Model and Image Processing 53(1): 19-24 (1991) | |
| j6 | Eugene Fiume: Coverage masks and convolution tables for fast area sampling. CVGIP: Graphical Model and Image Processing 53(1): 25-30 (1991) | |
| c4 | Ronald Baecker, Marilyn M. Mantei, William Buxton, Eugene Fiume: The University of Toronto dynamic graphics project. CHI 1991: 467-468 | |
| 1990 | ||
| c3 | Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic: Reusable motion synthesis using state-space controllers. SIGGRAPH 1990: 225-234 | |
| 1989 | ||
| j5 | Xavier Pintado, Eugene Fiume: Grafields: Field-directed dynamic splines for interactive motion control. Computers & Graphics 13(1): 77-82 (1989) | |
| j4 | Eugene Fiume: Active objects in the construction of graphical user interfaces. Computers & Graphics 13(3): 321-327 (1989) | |
| j3 | Eugene Fiume: A mathematical semantics of rendering I: ideal rendering. Computer Vision, Graphics, and Image Processing 48(3): 281-303 (1989) | |
| 1988 | ||
| c2 | ||
| c1 | Alain Fournier, Eugene Fiume: Constant-time filtering with space-variant kernels. SIGGRAPH 1988: 229-238 | |
| 1987 | ||
| j2 | Eugene Fiume: Bit-mapped graphics: A semantics and theory. Computers & Graphics 11(2): 121-140 (1987) | |
| j1 | Dennis Tsichritzis, Eugene Fiume, Simon J. Gibbs, Oscar Nierstrasz: KNOs: KNowledge Acquisition, Dissemination, and Manipulation Objects. ACM Trans. Inf. Syst. 5(1): 96-112 (1987) | |
Colors in the list of coauthors
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