Tobias Fritsch Coauthor index pubzone.org

List of publications from the DBLP Bibliography Server - FAQ
Other views: by type - by year (modern) - classic-C
Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo
DBLP keys2012
c11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Frederick Steinke, Daniel Brem: Analysis of Elderly Persons' Social Network: Need for an Appropriate Online Platform. ICWSM 2012
c10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Frederick Steinke, Tobias Fritsch, Daniel Brem, Svenja Simonsen: Requirement of AAL systems: older persons' trust in sensors and characteristics of AAL technologies. PETRA 2012: 15
2011
c9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Matthias Kaiser, Frederik Kerssenfischer, Frederick Steinke, Tobias Fritsch: Quality Improvement Models for Business Process Change - A German Case Study. BIS (Workshops) 2011: 77-90
c8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Frederik Kerssenfischer, Julian Steinfeld, Benjamin Schuch: Identification of professional players in an online community: a case study. SimuTools 2011: 336-342
2009
c7no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Ehret, Tobias Fritsch, Benjamin Voigt: The Profi League Continues - An Online Gaming Community for Professional Players. GAMEON 2009: 47-55
2007
b1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch: Next generation massive multiplayer games in a mobile context. Free University of Berlin 2007, pp. 1-240
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Jochen H. Schiller, Benjamin Voigt: Personal behavior and virtual fragmentation. Advances in Computer Entertainment Technology 2007: 60-63
2006
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller: User case study and network evolution in the mobile phone sector (a study on current mobile phone applications). Advances in Computer Entertainment Technology 2006: 10
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller: Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users). ICEC 2006: 292-297
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Benjamin Voigt, Jochen H. Schiller: Distribution of online hardcore player behavior: (how hardcore are you?). NETGAMES 2006: 16
c2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller: CAN mobile gaming be improved? NETGAMES 2006: 44
2005
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller: The effect of latency and network limitations on MMORPGs: a field study of everquest2. NETGAMES 2005: 1-9

Coauthor Index

1Daniel Brem
[c11] [c10]
2Michael Ehret
[c7]
3Matthias Kaiser
[c9]
4Frederik Kerssenfischer
[c9] [c8]
5Hartmut Ritter
[c5] [c4] [c2] [c1]
6Jochen H. Schiller
[c6] [c5] [c4] [c3] [c2] [c1]
7Benjamin Schuch
[c8]
8Svenja Simonsen
[c10]
9Julian Steinfeld
[c8]
10Frederick Steinke
[c11] [c10] [c9]
11Benjamin Voigt
[c7] [c6] [c3]

Colors in the list of coauthors

Last update Sat May 25 03:18:13 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page