| 2012 | ||
|---|---|---|
| c16 | Florian Skopik, Albert Treytl, Arjan Geven, Bernd Hirschler, Thomas Bleier, Andreas Eckel, Christian El Salloum, Armin Wasicek: Towards Secure Time-Triggered Systems. SAFECOMP Workshops 2012: 365-372 | |
| 2011 | ||
| j2 | Mari Feli González, David Facal, Ana Belén Navarro, Arjan Geven, Manfred Tscheligi, Elena Urdaneta, José Javier Yanguas: Analysis of Older Users' Perceived Requests and Opportunities with Technologies: A Scenario-Based Assessment. IJACI 3(1): 42-52 (2011) | |
| j1 | Özge Subasi, Michael Leitner, Norman Höller, Arjan Geven, Manfred Tscheligi: Designing accessible experiences for older users: user requirement analysis for a railway ticketing portal. Universal Access in the Information Society 10(4): 391-402 (2011) | |
| 2010 | ||
| c15 | Arjan Geven, Sebastian Prost, Manfred Tscheligi, John Soldatos, Mari Feli González: 'Designing Ambient Interactions - Pervasive Ergonomic Interfaces for Ageing Well' (DAI'10). AmI 2010: 339-341 | |
| c14 | Cristina Buiza, Ana Belén Navarro, Mari Feli González, Arjan Geven, Manfred Tscheligi, Sebastian Prost: Assessing the Usefulness and Acceptance of HERMES MyFuture System in Two European Countries. ISAmI 2010: 205-208 | |
| c13 | Peter Wolkerstorfer, Manfred Tscheligi, Claudia Oppenauer-Meerskraut, Arjan Geven: Matching HCI Methods and Developers Values in eXtreme Programming Development Processes. I-UxSED 2010: 28-29 | |
| p1 | Christina Köffel, Wolfgang Hochleitner, Jakob Leitner, Michael Haller, Arjan Geven, Manfred Tscheligi: Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games. Evaluating User Experience in Games 2010: 233-256 | |
| 2009 | ||
| c12 | Cristina Buiza, John Soldatos, Theodore Petsatodis, Arjan Geven, Aitziber Etxaniz, Manfred Tscheligi: HERMES: Pervasive Computing and Cognitive Training for Ageing Well. IWANN (2) 2009: 756-763 | |
| c11 | Sandra Dittenberger, Arjan Geven, Manfred Tscheligi, Markus Mayer: Touch based interaction using a three display interface design. Mobile HCI 2009 | |
| c10 | Arjan Geven, Manfred Tscheligi, Lucas Noldus: Measuring Mobile Emotions: Measuring the Impossible? Mobile HCI 2009 | |
| c9 | Norman Höller, Arjan Geven, Manfred Tscheligi, Lucas Paletta, Katrin Amlacher, Patrick Morris Luley, Dusan Omercevic: Exploring the urban environment with a camera phone: lessons from a user study. Mobile HCI 2009 | |
| c8 | Michael Leitner, Özge Subasi, Norman Höller, Arjan Geven, Manfred Tscheligi: User requirement analysis for a railway ticketing portal with emphasis on semantic accessibility for older users. W4A 2009: 114-122 | |
| 2008 | ||
| c7 | Arjan Geven, Özge Subasi, Cristina Buiza, Marianna Obrist, Wolfgang Reitberger, Manfred Tscheligi: Proceedings of AMI'08 Workshop: "Capturing Ambient Assisted Living Needs". AmI Workshops 2008: 89-98 | |
| c6 | Arjan Geven, Reinhard Sefelin, Manfred Tscheligi, Clemens Kaufmann, Ralf Risser: Automotive User Interfaces and Interactive Applications. Mensch & Computer Workshopband 2008: 242-247 | |
| c5 | Arjan Geven, Reinhard Sefelin, Norman Höller, Manfred Tscheligi, Markus Mayer: Always-on information: services and applications on the mobile desktop. Mobile HCI 2008: 23-32 | |
| 2007 | ||
| c4 | Johann Schrammel, Arjan Geven, Reinhard Sefelin, Manfred Tscheligi: "Look!": using the gaze direction of embodied agents. CHI 2007: 1187-1190 | |
| c3 | Arjan Geven, Peter Strassl, Bernhard Ferro, Manfred Tscheligi, Harald Schwab: Experiencing real-world interaction: results from a NFC user experience field trial. Mobile HCI 2007: 234-237 | |
| 2006 | ||
| c2 | Arjan Geven, Reinhard Sefelin, Manfred Tscheligi: Depth and breadth away from the desktop: the optimal information hierarchy for mobile use. Mobile HCI 2006: 157-164 | |
| c1 | Arjan Geven, Johann Schrammel, Manfred Tscheligi: Interacting with embodied agents that can see: how vision-enabled agents can assist in spatial tasks. NordiCHI 2006: 135-144 | |
Colors in the list of coauthors
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