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Nicholas Mark Gotts
2010 – today
- 2012
[c6]Noelia Sánchez-Maroño, Amparo Alonso-Betanzos, Oscar Fontenla-Romero, Verónica Bolón-Canedo, Nicholas Mark Gotts, J. Gareth Polhill, T. Craig, R. García-Mira: An Agent-Based Prototype for Enhancing Sustainability Behavior at an Academic Environment. PAAMS (Special Sessions) 2012: 257-264- 2011
[j21]Edoardo Pignotti, Peter Edwards, Nicholas Mark Gotts, J. Gareth Polhill: Enhancing workflow with a semantic description of scientific intent. J. Web Sem. 9(2): 222-244 (2011)- 2010
[j20]Nicholas Mark Gotts, J. Gareth Polhill: Size Matters: Large-Scale Replications of Experiments with FEARLUS. Advances in Complex Systems 13(4): 453-467 (2010)
[j19]J. Gareth Polhill, Lee-Ann Sutherland, Nicholas Mark Gotts: Using Qualitative Evidence to Enhance an Agent-Based Modelling System for Studying Land Use Change. J. Artificial Societies and Social Simulation 13(2) (2010)
2000 – 2009
- 2009
[j18]Nicholas Mark Gotts: Ramifying Feedback Networks, Cross-Scale Interactions, and Emergent Quasi Individuals in Conway's Game of Life. Artificial Life 15(3): 351-375 (2009)
[j17]Nicholas Mark Gotts, J. Gareth Polhill: When and How to Imitate Your Neighbours: Lessons from and for FEARLUS. J. Artificial Societies and Social Simulation 12(3) (2009)- 2008
[j16]Segismundo S. Izquierdo, Luis R. Izquierdo, Nicholas Mark Gotts: Reinforcement Learning Dynamics in Social Dilemmas. J. Artificial Societies and Social Simulation 11(2) (2008)
[c5]Edoardo Pignotti, Peter Edwards, Alun D. Preece, Nicholas Mark Gotts, J. Gareth Polhill: Enhancing Workflow with a Semantic Description of Scientific Intent. ESWC 2008: 644-658- 2007
[j15]Luis R. Izquierdo, Segismundo S. Izquierdo, Nicholas Mark Gotts, Gary Polhill: Transient and asymptotic dynamics of reinforcement learning in games. Games and Economic Behavior 61(2): 259-276 (2007)
[j14]Gary Polhill, Edoardo Pignotti, Nicholas Mark Gotts, Peter Edwards, Alun D. Preece: A Semantic Grid Service for Experimentation with an Agent-Based Model of Land-Use Change. J. Artificial Societies and Social Simulation 10(2) (2007)
[j13]Nicholas Mark Gotts: Science and Policy in Natural Resource Management: Understanding System Complexity by Helen Allison and Richard Hobbs. J. Artificial Societies and Social Simulation 10(3) (2007)- 2006
[j12]J. Gareth Polhill, Luis R. Izquierdo, Nicholas Mark Gotts: What every agent-based modeller should know about floating point arithmetic. Environmental Modelling and Software 21(3): 283-309 (2006)
[c4]Nicholas Mark Gotts, J. Gareth Polhill: Narrative Scenarios, Mediating Formalisms, and the Agent-Based Simulation of Land Use Change. EPOS 2006: 99-116- 2005
[j11]Gary Polhill, Luis R. Izquierdo, Nicholas Mark Gotts: The Ghost in the Model (and Other Effects of Floating Point Arithmetic). J. Artificial Societies and Social Simulation 8(1) (2005)
[c3]Edoardo Pignotti, Peter Edwards, Alun D. Preece, J. Gareth Polhill, Nicholas Mark Gotts: Semantic support for computational land-use modelling. CCGRID 2005: 840-847- 2004
[j10]Luis R. Izquierdo, Nicholas Mark Gotts, J. Gareth Polhill: Case-Based Reasoning, Social Dilemmas, and a New Equilibrium Concept. J. Artificial Societies and Social Simulation 7(3) (2004)- 2003
[j9]Nicholas Mark Gotts, J. Gareth Polhill, Alistair N. R. Law: Agent-Based Simulation in the Study of Social Dilemmas. Artif. Intell. Rev. 19(1): 3-92 (2003)
[j8]Nicholas Mark Gotts, J. Gareth Polhill, Alistair N. R. Law: Aspiration Levels in a Land Use Simulation. Cybernetics and Systems 34(8): 663-683 (2003)
[j7]Claudio Cioffi-Revilla, Nicholas Mark Gotts: Comparative Analysis of Agent-based Social Simulations: GeoSim and FEARLUS models. J. Artificial Societies and Social Simulation 6(4) (2003)- 2002
[j6]Nicholas Mark Gotts: Computational and Mathematical Organization Theory, 5(3), October, Special Issue on Social Intelligence Edited by Bruce Edmonds and Kerstin Dautenhahn. J. Artificial Societies and Social Simulation 5(3) (2002)- 2001
[j5]J. Gareth Polhill, Nicholas Mark Gotts, Alistair N. R. Law: Imitative versus Nonimitative Strategies in a Land-use Simulation. Cybernetics and Systems 32(1): 285-307 (2001)- 2000
[j4]Nicholas Mark Gotts: Emergent phenomena in large sparse random arrays of Conway's 'Game of Life'. Int. J. Systems Science 31(7): 873-894 (2000)
1990 – 1999
- 1999
[j3]Ernest Davis, Nicholas Mark Gotts, Anthony G. Cohn: Constraint Networks of Topological Relations and Convexity. Constraints 4(3): 241-280 (1999)- 1997
[j2]Anthony G. Cohn, Brandon Bennett, John Gooday, Nicholas Mark Gotts: Qualitative Spatial Representation and Reasoning with the Region Connection Calculus. GeoInformatica 1(3): 275-316 (1997)- 1996
[c2]Anthony G. Cohn, Nicholas Mark Gotts: Representing Spatial Vagueness: A Mereological Approach. KR 1996: 230-241- 1995
[j1]Anthony G. Cohn, John Gooday, Brandon Bennett, Nicholas Mark Gotts: A Logical Approach to Representing and Reasoning About Space. Artif. Intell. Rev. 9(4-5): 255-259 (1995)- 1994
[c1]Nicholas Mark Gotts: How Far Can We `C'? Defining a `Doughnut' Using Connection Alone. KR 1994: 246-257
Coauthor Index
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last updated on 2012-12-02 20:52 CET by the dblp team



