| 2012 | ||
|---|---|---|
| c18 | Svenja Kahn, Manuel Olbrich, Timo Engelke, Jens Keil, Patrick Riess, Sabine Webel, Holger Graf, Ulrich Bockholt, Guillaume Picinbono: Beyond 3D "As-Built" Information Using Mobile AR Enhancing the Building Lifecycle Management. CW 2012: 29-36 | |
| 2011 | ||
| c17 | Holger Graf: A "Change 'n Play" Software Architecture Integrating CAD, CAE and Immersive Real-Time Environments. CAD/Graphics 2011: 3-10 | |
| c16 | Holger Graf, Christian Tamanini, Lukas Geissler: Muntermacher - "Think and Move" Interface and Interaction Design of a Motion-Based Serious Game for the Generation Plus. HCI (6) 2011: 149-158 | |
| c15 | Holger Graf, Leon Hazke, Svenja Kahn, Cornelius Malerczyk: Accelerated Real-Time Reconstruction of 3D Deformable Objects from Multi-view Video Channels. HCI (17) 2011: 282-291 | |
| c14 | Yvonne Jung, Holger Graf, Johannes Behr, Arjan Kuijper: Mesh Deformations in X3D via CUDA with Freeform Deformation Lattices. HCI (14) 2011: 343-351 | |
| c13 | Holger Graf, Souheil Soubra, Guillaume Picinbono, Ian Keough, Alex Tessier, Azam Khan: Lifecycle building card: toward paperless and visual lifecycle management tools. SpringSim (SimAUD) 2011: 5-12 | |
| 2010 | ||
| c12 | Holger Graf, Sang Min Yoon, Cornelius Malerczyk: Real-time 3D reconstruction and pose estimation for human motion analysis. ICIP 2010: 3981-3984 | |
| c11 | Holger Graf, Pedro Santos, André Stork: Augmented reality framework supporting conceptual urban planning and enhancing the awareness for environmental impact. SpringSim 2010: 181 | |
| 2009 | ||
| c10 | Sang Min Yoon, Holger Graf: Automatic Trimap Extraction for Efficient Alpha Matting based on Gradient Field Transforms. GRAPP 2009: 52-57 | |
| c9 | Sang Min Yoon, Holger Graf: Automatic skeleton extraction and splitting of target objects. ICIP 2009: 2421-2424 | |
| c8 | Sang Min Yoon, Holger Graf: Hierarchical Online Image Representation based on 3D Camera Geometry. VISAPP (2) 2009: 54-59 | |
| 2008 | ||
| c7 | Sang Min Yoon, Holger Graf: Similarity Measure of the Visual Features Using the Constrained Hierarchical Clustering for Content Based Image Retrieval. ISVC (2) 2008: 860-868 | |
| c6 | Sang Min Yoon, Holger Graf: Eye tracking based interaction with 3d reconstructed objects. ACM Multimedia 2008: 841-844 | |
| 2007 | ||
| c5 | Holger Graf, Sebastián Peña Serna, André Stork: Towards Conceptual Simulations within Highly Interactive Environments. MSV 2007: 108-114 | |
| 2005 | ||
| j1 | Paul Benölken, Holger Graf: Direct Volume Rendering Unstructured Grids in a PC based VR Environment. Journal of WSCG 13(1): 25-32 (2005) | |
| c4 | Paul Benölken, Holger Graf: Direct Volume Rendering Unstructured Grids in a PC based VR Environment. WSCG (Journal Papers) 2005: 25-32 | |
| 2004 | ||
| c3 | Paul Benölken, Holger Graf, André Stork: Texture Based Flow Visualization in Augmented and Virtual Reality Environments. WSCG (Posters) 2004: 21-24 | |
| 2002 | ||
| c2 | Holger Graf, Gino Brunetti, André Stork: CAD2VR or How to Efficiently Integrate VR into the Product Development Process. CAD 2002: 249-258 | |
| 1997 | ||
| c1 | Stefan Kowalewski, Olaf Stursberg, Martin Fritz, Holger Graf, Ingo Hoffmann, Jörg Preußig, Manuel Remelhe, Silke Simon, Heinz Treseler: A Case Study in Tool-Aided Analysis of Discretely Controlled Continuous Systems: The Two Tanks Problem. Hybrid Systems 1997: 163-185 | |
Colors in the list of coauthors
Last update Thu May 23 02:14:12 2013 CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page