| 2013 | ||
|---|---|---|
| c46 | David Mellis, Sean Follmer, Björn Hartmann, Leah Buechley, Mark D. Gross: FAB at CHI: digital fabrication tools, design, and community. CHI Extended Abstracts 2013: 3307-3310 | |
| 2012 | ||
| j15 | Mark D. Gross, Keith Evan Green: Architectural robotics, inevitably. Interactions 19(1): 28-33 (2012) | |
| c45 | Gabe Johnson, Mark D. Gross, Ellen Yi-Luen Do, Jason Hong: Sketch it, make it: sketching precise drawings for laser cutting. CHI Extended Abstracts 2012: 1079-1082 | |
| c44 | Kuan-Ju Wu, Mark D. Gross, Mark Baskinger: Giffi: a gift for future inventors. Tangible and Embedded Interaction 2012: 335-336 | |
| 2011 | ||
| j14 | Ray Yun, Mark D. Gross, Dan Newton, Mark T. Marshall, Andrew Stevenson, Christopher Perez, Roel Vertegaal, Ayumi Kawakami, Koji Tsukada, Keisuke Kambara, Itiro Siio: Demo hour. Interactions 18(4): 8-9 (2011) | |
| j13 | Eric Schweikardt, Mark D. Gross: Experiments in design synthesis when behavior is determined by shape. Personal and Ubiquitous Computing 15(2): 123-132 (2011) | |
| j12 | Michael Philetus Weller, Mark D. Gross, Seth Copen Goldstein: Hyperform specification: designing and interacting with self-reconfiguring materials. Personal and Ubiquitous Computing 15(2): 133-149 (2011) | |
| c43 | Ray Yun, Mark D. Gross: RayMatic: ambient meter display with facial expression and gesture. CHI Extended Abstracts 2011: 341-346 | |
| c42 | Stacey Kuznetsov, George Noel Davis, Eric Paulos, Mark D. Gross, Jian Chiu Cheung: Red balloon, green balloon, sensors in the sky. Ubicomp 2011: 237-246 | |
| c41 | Karl D. D. Willis, Cheng Xu, Kuan-Ju Wu, Golan Levin, Mark D. Gross: Interactive fabrication: new interfaces for digital fabrication. Tangible and Embedded Interaction 2011: 69-72 | |
| c40 | Ray Yun, Mark D. Gross: The RayMatic: a thermostat with a human face. Tangible and Embedded Interaction 2011: 261-262 | |
| c39 | Ellen Yi-Luen Do, Ian Oakley, Mark D. Gross: TEI work-in-progress workshop. Tangible and Embedded Interaction 2011: 385-388 | |
| e2 | Mark D. Gross, Nuno Jardim Nunes, Ellen Yi-Luen Do, Stephen A. Brewster, Ian Oakley (Eds.): Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, Funchal, Madeira, Portugal, January 22-26, 2011. ACM 2011, isbn 978-1-4503-0478-8 | |
| 2010 | ||
| j11 | Mark Baskinger, Mark D. Gross: Cover Story - Tangible interaction = form + computing. Interactions 17(1): 6-11 (2010) | |
| j10 | Yeonjoo Oh, Mark D. Gross, Suguru Ishizaki, Ellen Yi-Luen Do: A Constraint-Based Furniture Design Critic. Research and Practice in Technology Enhanced Learning 5(2): 97-122 (2010) | |
| c38 | Stacey Kuznetsov, Eric Paulos, Mark D. Gross: WallBots: interactive wall-crawling robots in the hands of public artists and political activists. Conference on Designing Interactive Systems 2010: 208-217 | |
| c37 | Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B. Kiesler, Mark D. Gross: Supporting coordination in surgical suites: physical aspects of common information spaces. CHI 2010: 1777-1786 | |
| c36 | Solomon Bisker, Mark D. Gross, Donald Carter, Eric Paulos, Stacey Kuznetsov: Personal, public: using DIY to explore citizen-led efforts in urban computing. CHI Extended Abstracts 2010: 3547-3552 | |
| c35 | Kuan-Ju Wu, Mark D. Gross: TOPAOKO: interactive construction kit. CHI Extended Abstracts 2010: 3619-3624 | |
| c34 | Boris Smus, Mark D. Gross: Ubiquitous drums: a tangible, wearable musical interface. CHI Extended Abstracts 2010: 4009-4014 | |
| c33 | Greg Saul, Cheng Xu, Mark D. Gross: Interactive paper devices: end-user design & fabrication. Tangible and Embedded Interaction 2010: 205-212 | |
| c32 | Sunyoung Kim, Eric Paulos, Mark D. Gross: WearAir: expressive t-shirts for air quality sensing. Tangible and Embedded Interaction 2010: 295-296 | |
| 2009 | ||
| j9 | Ellen Yi-Luen Do, Mark D. Gross: Back to the real world: Tangible interaction for design. AI EDAM 23(3): 221-223 (2009) | |
| j8 | Doo Young Kwon, Mark D. Gross, Ellen Yi-Luen Do: ArchiDNA: An interactive system for creating 2D and 3D conceptual drawings in architectural design. Computer-Aided Design 41(3): 159-172 (2009) | |
| j7 | Gabe Johnson, Mark D. Gross, Jason Hong, Ellen Yi-Luen Do: Computational Support for Sketching in Design: A Review. Foundations and Trends in Human-Computer Interaction 2(1): 1-93 (2009) | |
| c31 | Michael Philetus Weller, Ellen Yi-Luen Do, Mark D. Gross: State machines are child's play: observing children ages 9 to 11 playing Escape Machine. IDC 2009: 170-173 | |
| c30 | Michael Philetus Weller, Mark D. Gross, Ellen Yi-Luen Do: Tangible sketching in 3D with posey. CHI Extended Abstracts 2009: 3193-3198 | |
| c29 | Michael Philetus Weller, Brian T. Kirby, H. Benjamin Brown, Mark D. Gross, Seth Copen Goldstein: Design of prismatic cube modules for convex corner traversal in 3D. IROS 2009: 1490-1495 | |
| c28 | Mark D. Gross: Visual Languages and Visual Thinking: Sketch Based Interaction and Modeling. SBM 2009: 7-12 | |
| c27 | Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Michael Eisenberg: Easigami: a reconfigurable folded-sheet TUI. Tangible and Embedded Interaction 2009: 107-112 | |
| c26 | Eric Schweikardt, Nwanua Elumeze, Michael Eisenberg, Mark D. Gross: A tangible construction kit for exploring graph theory. Tangible and Embedded Interaction 2009: 373-376 | |
| e1 | Nick Bryan-Kinns, Mark D. Gross, Hilary Johnson, Jack Ox, Ron Wakkary (Eds.): Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, California, USA, October 26-30, 2009. ACM 2009, isbn 978-1-60558-865-0 | |
| 2008 | ||
| c25 | Michael Philetus Weller, Ellen Yi-Luen Do, Mark D. Gross: Escape machine: teaching computational thinking with a tangible state machine game. IDC 2008: 282-289 | |
| c24 | Eric Schweikardt, Mark D. Gross: Learning about Complexity with Modular Robots. DIGITEL 2008: 116-123 | |
| c23 | Michael Philetus Weller, Ellen Yi-Luen Do, Mark D. Gross: Posey: instrumenting a poseable hub and strut construction toy. Tangible and Embedded Interaction 2008: 39-46 | |
| c22 | Eric Schweikardt, Mark D. Gross: The robot is the program: interacting with roBlocks. Tangible and Embedded Interaction 2008: 167-168 | |
| 2007 | ||
| c21 | Ellen Yi-Luen Do, Mark D. Gross: Environments for creativity: a lab for making things. Creativity & Cognition 2007: 27-36 | |
| c20 | ||
| c19 | Mark D. Gross, Michael Eisenberg: Why Toys Shouldn't Work "Like Magic": Children's Technology and the Values of Construction and Control. DIGITEL 2007: 25-32 | |
| c18 | Eric Schweikardt, Mark D. Gross: A Brief Survey of Distributed Computational Toys. DIGITEL 2007: 57-64 | |
| 2006 | ||
| c17 | Gabe Johnson, Mark D. Gross, Ellen Yi-Luen Do: Flow selection: a time-based selection and operation technique for sketching tools. AVI 2006: 83-86 | |
| c16 | Eric Schweikardt, Mark D. Gross: roBlocks: a robotic construction kit for mathematics and science education. ICMI 2006: 72-75 | |
| 2002 | ||
| c15 | Thomas Jung, Mark D. Gross, Ellen Yi-Luen Do: Sketching annotations in a 3D web environment. CHI Extended Abstracts 2002: 618-619 | |
| c14 | Ken Camarata, Ellen Yi-Luen Do, Mark D. Gross, Brian R. Johnson: Navigational blocks: tangible navigation of digital information. CHI Extended Abstracts 2002: 752-753 | |
| c13 | Ken Camarata, Ellen Yi-Luen Do, Brian R. Johnson, Mark D. Gross: Navigational blocks: navigating information space with tangible media. IUI 2002: 31-38 | |
| c12 | Thomas Jung, Mark D. Gross, Ellen Yi-Luen Do: Annotating and sketching on 3D web models. IUI 2002: 95-102 | |
| 2001 | ||
| j6 | Ellen Yi-Luen Do, Mark D. Gross: Thinking with Diagrams in Architectural Design. Artif. Intell. Rev. 15(1/2): 135-149 (2001) | |
| 2000 | ||
| j5 | Mark D. Gross, Ellen Yi-Luen Do: Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing. Computers & Graphics 24(6): 835-849 (2000) | |
| 1998 | ||
| j4 | Kumiyo Nakakoji, Yasuhiro Yamamoto, T. Suzuki, Shingo Takada, Mark D. Gross: From critiquing to representational talkback: computer support for revealing features in design. Knowl.-Based Syst. 11(7-8): 457-468 (1998) | |
| c11 | Yasuhiro Yamamoto, Shingo Takada, Mark D. Gross, Kumiyo Nakakoji: Representational Talkback: An Approach to Support Writing as Design. APCHI 1998: 125-131 | |
| 1997 | ||
| c10 | Kyle S. Kuczun, Mark D. Gross: Network Design: Tasks and Tools. Symposium on Designing Interactive Systems 1997: 215-222 | |
| c9 | Wayne Citrin, Paul Hamill, Mark D. Gross, Adrienne Warmack: Support for Mobile Pen-Based Applications. MOBICOM 1997: 241-247 | |
| 1996 | ||
| j3 | Wayne Citrin, Mark D. Gross: PDA-based graphical interchange for field service and repair workers. Computers & Graphics 20(5): 641-649 (1996) | |
| c8 | Wayne Citrin, Mark D. Gross: Distributed architectures for pen-based input and diagram recognition. AVI 1996: 132-140 | |
| c7 | Mark D. Gross, Ellen Yi-Luen Do: Demonstrating the Electronic Cocktail Napkin: A Paper-Like Interface for Early Design. CHI Conference Companion 1996: 5-6 | |
| c6 | Mark D. Gross, Ellen Yi-Luen Do: Ambiguous Intentions: A Paper-like Interface for Creative Design. ACM Symposium on User Interface Software and Technology 1996: 183-192 | |
| 1995 | ||
| c5 | ||
| 1994 | ||
| c4 | Mark D. Gross: Recognizing and Interpreting Diagrams in Design. Advanced Visual Interfaces 1994: 88-94 | |
| c3 | ||
| 1993 | ||
| j2 | D. Busch, Mark D. Gross: Interactive Neural Network Texture Analysis and Visualization for Surface Reconstruction in Medical Imaging. Comput. Graph. Forum 12(3): 49-60 (1993) | |
| 1992 | ||
| c2 | ||
| 1991 | ||
| c1 | Nobuyuki Ueda, Mark D. Gross: A New Learning Environment: The NeoMuseum/Children's Media Museum Prototype. ICHIM 1991: 169-179 | |
| 1987 | ||
| j1 | Stephen M. Ervin, Mark D. Gross: RoadLab - A constraint based laboratory for road design. AI in Engineering 2(4): 224-234 (1987) | |
Colors in the list of coauthors
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