| 2013 | ||
|---|---|---|
| j100 | Dongping Li, Xin Sun, Zhong Ren, Stephen Lin, Yiying Tong, Baining Guo, Kun Zhou: TransCut: Interactive Rendering of Translucent Cutouts. IEEE Trans. Vis. Comput. Graph. 19(3): 484-494 (2013) | |
| i1 | Bo Zhang, Qingsheng Cai, Jianfeng Mao, Baining Guo: Planning and Acting under Uncertainty: A New Model for Spoken Dialogue Systems. CoRR abs/1301.2319 (2013) | |
| 2012 | ||
| j99 | Yue Dong, Xin Tong, Fabio Pellacini, Baining Guo: Printing spatially-varying reflectance for reproducing HDR images. ACM Trans. Graph. 31(4): 40 (2012) | |
| j98 | Xin Sun, Guofu Xie, Yue Dong, Stephen Lin, Weiwei Xu, Wencheng Wang, Xin Tong, Baining Guo: Diffusion curve textures for resolution independent texture mapping. ACM Trans. Graph. 31(4): 74 (2012) | |
| j97 | Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, Baining Guo, Kun Zhou: Single-view hair modeling for portrait manipulation. ACM Trans. Graph. 31(4): 116 (2012) | |
| j96 | Lifeng Zhu, Weiwei Xu, John Snyder, Yang Liu, Guoping Wang, Baining Guo: Motion-guided mechanical toy modeling. ACM Trans. Graph. 31(6): 127 (2012) | |
| j95 | Tianjia Shao, Weiwei Xu, Kun Zhou, Jingdong Wang, Dongping Li, Baining Guo: An interactive approach to semantic modeling of indoor scenes with an RGBD camera. ACM Trans. Graph. 31(6): 136 (2012) | |
| j94 | Libin Liu, KangKang Yin, Michiel van de Panne, Baining Guo: Terrain runner: control, parameterization, composition, and planning for highly dynamic motions. ACM Trans. Graph. 31(6): 154 (2012) | |
| j93 | Yufei Li, Yang Liu, Weiwei Xu, Wenping Wang, Baining Guo: All-hex meshing using singularity-restricted field. ACM Trans. Graph. 31(6): 177 (2012) | |
| c30 | Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Baining Guo, Zhuowen Tu: Exemplar-based human action pose correction and tagging. CVPR 2012: 1784-1791 | |
| 2011 | ||
| j92 | Tianjia Shao, Weiwei Xu, KangKang Yin, Jingdong Wang, Kun Zhou, Baining Guo: Discriminative Sketch-based 3D Model Retrieval via Robust Shape Matching. Comput. Graph. Forum 30(7): 2011-2020 (2011) | |
| j91 | Baoquan Liu, Li-Yi Wei, Xu Yang, Chongyang Ma, Ying-Qing Xu, Baining Guo, Enhua Wu: Non-Linear Beam Tracing on a GPU. Comput. Graph. Forum 30(8): 2156-2169 (2011) | |
| j90 | Tommer Leyvand, Casey Meekhof, Yichen Wei, Jian Sun, Baining Guo: Kinect Identity: Technology and Experience. IEEE Computer 44(4): 94-96 (2011) | |
| j89 | Peiran Ren, Jiaping Wang, John Snyder, Xin Tong, Baining Guo: Pocket reflectometry. ACM Trans. Graph. 30(4): 45 (2011) | |
| j88 | Yang Liu, Weiwei Xu, Jun Wang, Lifeng Zhu, Baining Guo, Falai Chen, Guoping Wang: General planar quadrilateral mesh design using conjugate direction field. ACM Trans. Graph. 30(6): 140 (2011) | |
| j87 | Yue Dong, Xin Tong, Fabio Pellacini, Baining Guo: AppGen: interactive material modeling from a single image. ACM Trans. Graph. 30(6): 146 (2011) | |
| j86 | Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo: Multiscale vector volumes. ACM Trans. Graph. 30(6): 167 (2011) | |
| j85 | Xin Sun, Qiming Hou, Zhong Ren, Kun Zhou, Baining Guo: Radiance Transfer Biclustering for Real-Time All-Frequency Biscale Rendering. IEEE Trans. Vis. Comput. Graph. 17(1): 64-73 (2011) | |
| j84 | Kun Zhou, Minmin Gong, Xin Huang, Baining Guo: Data-Parallel Octrees for Surface Reconstruction. IEEE Trans. Vis. Comput. Graph. 17(5): 669-681 (2011) | |
| p1 | ||
| 2010 | ||
| j83 | Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kartic Subr, Jun-Hai Yong, Baining Guo: Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes. Comput. Graph. Forum 29(2): 497-506 (2010) | |
| j82 | Chen Cao, Zhong Ren, Baining Guo, Kun Zhou: Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics. Comput. Graph. Forum 29(4): 1375-1382 (2010) | |
| j81 | Yanxiang Lan, Yue Dong, Jiaping Wang, Xin Tong, Baining Guo: Condenser-Based Instant Reflectometry. Comput. Graph. Forum 29(7): 2091-2098 (2010) | |
| j80 | Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong, Baining Guo: Fabricating spatially-varying subsurface scattering. ACM Trans. Graph. 29(4) (2010) | |
| j79 | Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yanxiang Lan, Moshe Ben-Ezra, Baining Guo: Manifold bootstrapping for SVBRDF capture. ACM Trans. Graph. 29(4) (2010) | |
| j78 | Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Zhou: Micropolygon ray tracing with defocus and motion blur. ACM Trans. Graph. 29(4) (2010) | |
| j77 | Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining Guo: Interactive hair rendering under environment lighting. ACM Trans. Graph. 29(4) (2010) | |
| j76 | Xin Sun, Kun Zhou, Stephen Lin, Baining Guo: Line space gathering for single scattering in large scenes. ACM Trans. Graph. 29(4) (2010) | |
| j75 | ||
| 2009 | ||
| j74 | Kun Xu, Jiaping Wang, Xin Tong, Shi-Min Hu, Baining Guo: Edit Propagation on Bidirectional Texture Functions. Comput. Graph. Forum 28(7): 1871-1877 (2009) | |
| j73 | Yiming Liu, Jiaping Wang, Su Xue, Xin Tong, Sing Bing Kang, Baining Guo: Texture Splicing. Comput. Graph. Forum 28(7): 1907-1915 (2009) | |
| j72 | Qiang Dai, Jiaping Wang, Yiming Liu, John Snyder, Enhua Wu, Baining Guo: The Dual-microfacet Model for Capturing Thin Transparent Slabs. Comput. Graph. Forum 28(7): 1917-1925 (2009) | |
| j71 | Jiaping Wang, Yue Dong, Xin Tong, Zhouchen Lin, Baining Guo: Kernel Nyström method for light transport. ACM Trans. Graph. 28(3) (2009) | |
| j70 | Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo: Example-based hair geometry synthesis. ACM Trans. Graph. 28(3) (2009) | |
| j69 | Weiwei Xu, Jun Wang, KangKang Yin, Kun Zhou, Michiel van de Panne, Falai Chen, Baining Guo: Joint-aware manipulation of deformable models. ACM Trans. Graph. 28(3) (2009) | |
| j68 | Qiming Hou, Kun Zhou, Baining Guo: Debugging GPU stream programs through automatic dataflow recording and visualization. ACM Trans. Graph. 28(5) (2009) | |
| j67 | Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou: Motion field texture synthesis. ACM Trans. Graph. 28(5) (2009) | |
| j66 | Jiaping Wang, Peiran Ren, Minmin Gong, John Snyder, Baining Guo: All-frequency rendering of dynamic, spatially-varying reflectance. ACM Trans. Graph. 28(5) (2009) | |
| j65 | Kun Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun, Baining Guo: RenderAnts: interactive Reyes rendering on GPUs. ACM Trans. Graph. 28(5) (2009) | |
| 2008 | ||
| j64 | Hong Qin, Baining Guo, Guoping Wang: Special issue of CAD/Graphics' 2007. Computers & Graphics 32(6): 615-616 (2008) | |
| j63 | Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Baining Guo: Image-based Material Weathering. Comput. Graph. Forum 27(2): 617-626 (2008) | |
| j62 | Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo: Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media. Comput. Graph. Forum 27(7): 1945-1953 (2008) | |
| j61 | Jiaping Wang, Shuang Zhao, Xin Tong, Stephen Lin, Zhouchen Lin, Yue Dong, Baining Guo, Heung-Yeung Shum: Modeling and rendering of heterogeneous translucent materials using the diffusion equation. ACM Trans. Graph. 27(1) (2008) | |
| j60 | Qiming Hou, Kun Zhou, Baining Guo: BSGP: bulk-synchronous GPU programming. ACM Trans. Graph. 27(3) (2008) | |
| j59 | Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Example-based dynamic skinning in real time. ACM Trans. Graph. 27(3) (2008) | |
| j58 | Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi, Baining Guo: Interactive relighting of dynamic refractive objects. ACM Trans. Graph. 27(3) (2008) | |
| j57 | Jiaping Wang, Shuang Zhao, Xin Tong, John Snyder, Baining Guo: Modeling anisotropic surface reflectance with example-based microfacet synthesis. ACM Trans. Graph. 27(3) (2008) | |
| j56 | Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum: Inverse texture synthesis. ACM Trans. Graph. 27(3) (2008) | |
| j55 | Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung Shum: Real-time smoke rendering using compensated ray marching. ACM Trans. Graph. 27(3) (2008) | |
| j54 | Kun Zhou, Qiming Hou, Rui Wang, Baining Guo: Real-time KD-tree construction on graphics hardware. ACM Trans. Graph. 27(5): 126 (2008) | |
| j53 | Ping Tan, Stephen Lin, Long Quan, Baining Guo, Harry Shum: Filtering and Rendering of Resolution-Dependent Reflectance Models. IEEE Trans. Vis. Comput. Graph. 14(2): 412-425 (2008) | |
| c29 | Yanlin Weng, Weiwei Xu, Shichao Hu, Jun Zhang, Baining Guo: Keyframe Based Video Object Deformation. CW 2008: 142-149 | |
| 2007 | ||
| j52 | Jianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly E. Rushmeier: Context-aware textures. ACM Trans. Graph. 26(1) (2007) | |
| j51 | Xin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi, Baining Guo: Interactive relighting with dynamic BRDFs. ACM Trans. Graph. 26(3): 27 (2007) | |
| j50 | Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. ACM Trans. Graph. 26(3): 81 (2007) | |
| j49 | Weiwei Xu, Kun Zhou, Yizhou Yu, Qifeng Tan, Qunsheng Peng, Baining Guo: Gradient domain editing of deforming mesh sequences. ACM Trans. Graph. 26(3): 84 (2007) | |
| j48 | Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum: Direct manipulation of subdivision surfaces on GPUs. ACM Trans. Graph. 26(3): 91 (2007) | |
| c28 | Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo, Heung-Yeung Shum: Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. Pacific Conference on Computer Graphics and Applications 2007: 116-125 | |
| c27 | Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum: High Dynamic Range Image Hallucination. Rendering Techniques 2007: 321-326 | |
| c26 | ||
| c25 | Kai Ye, Kun Zhou, Zhigeng Pan, Yiying Tong, Baining Guo: Low Distortion Shell Map Generation. VR 2007: 203-208 | |
| 2006 | ||
| j47 | Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: An efficient large deformation method using domain decomposition. Computers & Graphics 30(6): 927-935 (2006) | |
| j46 | Yaohua Hu, Luiz Velho, Xin Tong, Baining Guo, Harry Shum: Realistic, real-time rendering of ocean waves. Journal of Visualization and Computer Animation 17(1): 59-67 (2006) | |
| j45 | Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum: Mesh quilting for geometric texture synthesis. ACM Trans. Graph. 25(3): 690-697 (2006) | |
| j44 | Jiaping Wang, Xin Tong, Stephen Lin, Minghao Pan, Chao Wang, Hujun Bao, Baining Guo, Heung-Yeung Shum: Appearance manifolds for modeling time-variant appearance of materials. ACM Trans. Graph. 25(3): 754-761 (2006) | |
| j43 | Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo: Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. ACM Trans. Graph. 25(3): 977-986 (2006) | |
| j42 | Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum: Subspace gradient domain mesh deformation. ACM Trans. Graph. 25(3): 1126-1134 (2006) | |
| j41 | Qingshan Zhang, Zicheng Liu, Baining Guo, Demetri Terzopoulos, Heung-Yeung Shum: Geometry-Driven Photorealistic Facial Expression Synthesis. IEEE Trans. Vis. Comput. Graph. 12(1): 48-60 (2006) | |
| j40 | Rui Wang, Kun Zhou, John Snyder, Xinguo Liu, Hujun Bao, Qunsheng Peng, Baining Guo: Variational sphere set approximation for solid objects. The Visual Computer 22(9-11): 612-621 (2006) | |
| j39 | Yanlin Weng, Weiwei Xu, Yanchen Wu, Kun Zhou, Baining Guo: 2D shape deformation using nonlinear least squares optimization. The Visual Computer 22(9-11): 653-660 (2006) | |
| j38 | Jiaping Wang, Kun Xu, Kun Zhou, Stephen Lin, Shi-Min Hu, Baining Guo: Spherical harmonics scaling. The Visual Computer 22(9-11): 713-720 (2006) | |
| j37 | Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Baining Guo, Hujun Bao: Geometrically based potential energy for simulating deformable objects. The Visual Computer 22(9-11): 740-748 (2006) | |
| j36 | Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining Guo: Fast example-based surface texture synthesis via discrete optimization. The Visual Computer 22(9-11): 918-925 (2006) | |
| c24 | Mingli Song, Zicheng Liu, Baining Guo: Real-Time Facial Expression Mapping for High Resolution 3D Meshes. Computer Graphics International 2006: 277-287 | |
| c23 | Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo: Real-time Multi-perspective Rendering on Graphics Hardware. Rendering Techniques 2006: 93-102 | |
| c22 | ||
| 2005 | ||
| j35 | Ligang Liu, Bo Zhang, Baining Guo, Heung-Yeung Shum: Polygonal Shape Blending with Topological Evolutions. J. Comput. Sci. Technol. 20(1): 77-89 (2005) | |
| j34 | Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: Large mesh deformation using the volumetric graph Laplacian. ACM Trans. Graph. 24(3): 496-503 (2005) | |
| j33 | Lifeng Wang, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum: Real-time rendering of plant leaves. ACM Trans. Graph. 24(3): 712-719 (2005) | |
| j32 | Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum: Modeling and rendering of quasi-homogeneous materials. ACM Trans. Graph. 24(3): 1054-1061 (2005) | |
| j31 | Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum: Visual simulation of weathering by gamma-ton tracing. ACM Trans. Graph. 24(3): 1127-1133 (2005) | |
| j30 | Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum: TextureMontage. ACM Trans. Graph. 24(3): 1148-1155 (2005) | |
| j29 | Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum: Precomputed shadow fields for dynamic scenes. ACM Trans. Graph. 24(3): 1196-1201 (2005) | |
| j28 | Lifeng Wang, Stephen Lin, Seungyong Lee, Baining Guo, Heung-Yeung Shum: Light Field Morphing Using 2D Features. IEEE Trans. Vis. Comput. Graph. 11(1): 25-34 (2005) | |
| j27 | Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo, Heung-Yeung Shum: Decorating Surfaces with Bidirectional Texture Functions. IEEE Trans. Vis. Comput. Graph. 11(5): 519-528 (2005) | |
| j26 | Jiaping Wang, Xin Tong, John Snyder, Yanyun Chen, Baining Guo, Heung-Yeung Shum: Capturing and rendering geometry details for BTF-mapped surfaces. The Visual Computer 21(8-10): 559-568 (2005) | |
| j25 | Ying Song, Yanyun Chen, Xin Tong, Stephen Lin, Jiaoying Shi, Baining Guo, Heung-Yeung Shum: Shell radiance texture functions. The Visual Computer 21(8-10): 774-782 (2005) | |
| c21 | Ping Tan, Stephen Lin, Long Quan, Baining Guo, Heung-Yeung Shum: Multiresolution Reflectance Filtering. Rendering Techniques 2005: 111-116 | |
| c20 | Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: Clustering method for fast deformation with constraints. Symposium on Solid and Physical Modeling 2005: 221-226 | |
| c19 | Lanfang Miao, Jin Huang, Xinguo Liu, Hujun Bao, Qunsheng Peng, Baining Guo: Computing Variation Modes for Point Set Surfaces. SPBG 2005: 63-69 | |
| 2004 | ||
| j24 | Yongmei Michelle Wang, Jingdan Zhang, Zhunping Zhang, Baining Guo: Directional Coherence Interpolation For Three-Dimensional Gray-Level Images. Int. J. Image Graphics 4(4): 535-561 (2004) | |
| j23 | Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum: Shell texture functions. ACM Trans. Graph. 23(3): 343-353 (2004) | |
| j22 | Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum: Mesh editing with poisson-based gradient field manipulation. ACM Trans. Graph. 23(3): 644-651 (2004) | |
| j21 | Xinguo Liu, Yaohua Hu, Jingdan Zhang, Xin Tong, Baining Guo, Heung-Yeung Shum: Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. IEEE Trans. Vis. Comput. Graph. 10(3): 278-289 (2004) | |
| c18 | Ligang Liu, Guopu Wang, Bo Zhang, Baining Guo, Heung-Yeung Shum: Perceptually Based Approach for Planar Shape Morphing. Pacific Conference on Computer Graphics and Applications 2004: 111-120 | |
| c17 | Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum: Generalized Displacement Maps. Rendering Techniques 2004: 227-234 | |
| c16 | Kun Zhou, John Snyder, Baining Guo, Heung-Yeung Shum: Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis. Symposium on Geometry Processing 2004: 45-54 | |
| 2003 | ||
| j20 | Rynson W. H. Lau, Frederick W. B. Li, Tosiyasu L. Kunii, Baining Guo, Bo Zhang, Nadia Magnenat-Thalmann, Sumedha Kshirsagar, Daniel Thalmann, Mario Gutiérrez: Emerging Web Graphics Standards and Technologies. IEEE Computer Graphics and Applications 23(1): 66-75 (2003) | |
| j19 | Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo, Heung-Yeung Shum: Synthesis of progressively-variant textures on arbitrary surfaces. ACM Trans. Graph. 22(3): 295-302 (2003) | |
| j18 | Lifeng Wang, Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum: View-dependent displacement mapping. ACM Trans. Graph. 22(3): 334-339 (2003) | |
| j17 | Yanyun Chen, Stephen Lin, Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum: Realistic Rendering and Animation of Knitwear. IEEE Trans. Vis. Comput. Graph. 9(1): 43-55 (2003) | |
| c15 | Baining Guo: Realistic Rendering of Surface Appearance Using GPU. Pacific Conference on Computer Graphics and Applications 2003: 3 | |
| c14 | Xi Wang, Lifeng Wang, Ligang Liu, Shi-Min Hu, Baining Guo: Interactive Modeling of Tree Bark. Pacific Conference on Computer Graphics and Applications 2003: 83- | |
| c13 | Eunhee Jeong, Mincheol Yoon, Yunjin Lee, Minsu Ahn, Seungyong Lee, Baining Guo: Feature-Based Surface Light Field Morphing. Pacific Conference on Computer Graphics and Applications 2003: 215-223 | |
| 2002 | ||
| j16 | Guangzheng Fei, Kangying Cai, Baining Guo, Enhua Wu: An Adaptive Sampling Scheme for Out-of-Core Simplification. Comput. Graph. Forum 21(2): 111-119 (2002) | |
| j15 | Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum: Feature-based light field morphing. ACM Trans. Graph. 21(3): 457-464 (2002) | |
| j14 | Yanyun Chen, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum: Interactive multiresolution hair modeling and editing. ACM Trans. Graph. 21(3): 620-629 (2002) | |
| j13 | Yanyun Chen, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum: Modeling and rendering of realistic feathers. ACM Trans. Graph. 21(3): 630-636 (2002) | |
| j12 | Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum: Synthesis of bidirectional texture functions on arbitrary surfaces. ACM Trans. Graph. 21(3): 665-672 (2002) | |
| c12 | Jingdan Zhang, Yongmei Wang, Baining Guo: Pyramidal search of maximum coherence direction for biomedical image interpolation. ISBI 2002: 887-890 | |
| c11 | Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo: Texture Mapping with a Jacobian-Based Spatially-Variant Filter. Pacific Conference on Computer Graphics and Applications 2002: 460-461 | |
| c10 | Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum: Feature-based light field morphing. SIGGRAPH 2002: 457-464 | |
| c9 | Yanyun Chen, Yingqing Xu, Baining Guo, Heung-Yeung Shum: Modeling and rendering of realistic feathers. SIGGRAPH 2002: 630-636 | |
| c8 | Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum: Synthesis of bidirectional texture functions on arbitrary surfaces. SIGGRAPH 2002: 665-672 | |
| 2001 | ||
| j11 | Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum: Realistic and efficient rendering of free-form knitwear. Journal of Visualization and Computer Animation 12(1): 13-22 (2001) | |
| j10 | Lin Liang, Ce Liu, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum: Real-time texture synthesis by patch-based sampling. ACM Trans. Graph. 20(3): 127-150 (2001) | |
| c7 | Bo Zhang, Qingsheng Cai, Jianfeng Mao, Eric Chang, Baining Guo: Spoken dialogue management as planning and acting under uncertainty. INTERSPEECH 2001: 2169-2172 | |
| c6 | Bo Zhang, Changbo Hu, Qingsheng Cai, Baining Guo, Harry Shum: E-Partner: A Photo-Realistic Conversation Agent. IEEE Pacific Rim Conference on Multimedia 2001: 261-268 | |
| c5 | Ying-Qing Xu, Yanyun Chen, Stephen Lin, Hua Zhong, Enhua Wu, Baining Guo, Heung-Yeung Shum: Photorealistic rendering of knitwear using the lumislice. SIGGRAPH 2001: 391-398 | |
| c4 | Bo Zhang, Qingsheng Cai, Jianfeng Mao, Baining Guo: Planning and Acting under Uncertainty: A New Model for Spoken Dialogue System. UAI 2001: 572-579 | |
| 1998 | ||
| j9 | Baining Guo, Joseph Liu: Direct Visible Surface Interpolation. Computer Vision and Image Understanding 72(3): 328-339 (1998) | |
| j8 | Jai Menon, Baining Guo: Free-Form Modeling in Bilateral Brep and CSG Representation Schemes. Int. J. Comput. Geometry Appl. 8(5/6): 537-576 (1998) | |
| c3 | Baining Guo: Progressive Radiance Evaluation Using Directional Coherence Maps. SIGGRAPH 1998: 255-266 | |
| 1997 | ||
| j7 | Baining Guo: Surface reconstruction: from points to splines. Computer-Aided Design 29(4): 269-277 (1997) | |
| j6 | Baining Guo, Jai Menon, B. Willette: Surface Reconstruction Using Alpha Shapes. Comput. Graph. Forum 16(4): 177-190 (1997) | |
| c2 | Wenjun Zeng, Baining Guo, Bede Liu: Feature-Oriented Rate Shaping of Pre-Compressed Image/Video. ICIP (2) 1997: 772-775 | |
| 1996 | ||
| j5 | Baining Guo, Jai Menon: Local shape control for free-form solids in exact CSG representation. Computer-Aided Design 28(6-7): 483-493 (1996) | |
| 1995 | ||
| j4 | Baining Guo: A Multiscale Model for Structure-Based Volume Rendering. IEEE Trans. Vis. Comput. Graph. 1(4): 291-301 (1995) | |
| j3 | ||
| c1 | Baining Guo: Interval Set: A Volume Rendering Technique Generalizing Isosurface Extraction. IEEE Visualization 1995: 3-10 | |
| 1994 | ||
| j2 | Baining Guo: Short communication A note on two-sided holes in implicit quadric spline surfaces. The Visual Computer 10(6): 350-352 (1994) | |
| 1993 | ||
| j1 | Baining Guo: Representation of arbitrary shapes using implicit quadrics. The Visual Computer 9(5): 267-277 (1993) | |
Colors in the list of coauthors
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