| 2003 | ||
|---|---|---|
| j16 | Wouter Pasman, Frederik W. Jansen: Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems. IEEE Trans. Vis. Comput. Graph. 9(2): 226-240 (2003) | |
| 2002 | ||
| c9 | Wouter Pasman, Frederik W. Jansen: Scheduling level of detail with guaranteed quality and cost. Web3D 2002: 43-51 | |
| 2001 | ||
| c8 | Wouter Pasman, Frederik W. Jansen: Distributed Low-Latency Rendering for Mobile AR. ISAR 2001: 107-113 | |
| c7 | Rick Germs, Frederik W. Jansen: Geometric Simplification for Efficient Occlusion Culling in Urban Scenes. WSCG 2001: 291-298 | |
| 2000 | ||
| j15 | Erik Reinhard, Alan Chalmers, Frederik W. Jansen: Sampling Diffuse Inter-reflection within a Hybrid Scheduling. Scalable Computing: Practice and Experience 3(3) (2000) | |
| 1999 | ||
| j14 | ||
| j13 | Rick Germs, Gert van Maren, Edward Verbree, Frederik W. Jansen: A multi-view VR interface for 3D GIS. Computers & Graphics 23(4): 497-506 (1999) | |
| j12 | Wouter Pasman, Arjen van der Schaaf, Reginald L. Lagendijk, Frederik W. Jansen: Accurate overlaying for mobile augmented reality. Computers & Graphics 23(6): 875-881 (1999) | |
| j11 | Edward Verbree, Gert van Maren, Rick Germs, Frederik W. Jansen, Menno-Jan Kraak: Interaction in virtual world views-linking 3D GIS with VR. International Journal of Geographical Information Science 13(4): 385-396 (1999) | |
| 1997 | ||
| j10 | Erik Reinhard, Frederik W. Jansen: Rendering Large Scenes Using Parallel Ray Tracing. Parallel Computing 23(7): 873-885 (1997) | |
| 1996 | ||
| c6 | Erik Reinhard, Arjan J. F. Kok, Frederik W. Jansen: Cost Prediction in Ray Tracing. Rendering Techniques 1996: 41-50 | |
| 1995 | ||
| j9 | Frederik W. Jansen, Peter R. van Nieuwenhuizen: Computer graphics education at delft university of technology. Computers & Graphics 19(3): 461-465 (1995) | |
| c5 | Maurice van der Zwaan, Erik Reinhard, Frederik W. Jansen: Pyramid Clipping for Efficient Ray Traversal. Rendering Techniques 1995: 1-10 | |
| 1993 | ||
| j8 | Arjan J. F. Kok, Frederik W. Jansen, Charles Woodward: Efficient, complete radiosity ray tracing using a shadow-coherence method. The Visual Computer 10(1): 19-33 (1993) | |
| c4 | Winfried van Holland, Willem F. Bronsvoort, Frederik W. Jansen: Feature Modelling for Assembly. Graphics and Robotics 1993: 131-148 | |
| 1992 | ||
| j7 | Arjan J. F. Kok, Frederik W. Jansen: Adaptive Sampling of Area Light Sources in Ray Tracing Including Diffuse Interreflection. Comput. Graph. Forum 11(3): 289-298 (1992) | |
| 1991 | ||
| j6 | Frederik W. Jansen, Arno N. T. van der Zalm: A shadow algorithm for CSG. Computers & Graphics 15(2): 237-247 (1991) | |
| j5 | Frederik W. Jansen: Depth-Order Point Classification Techniques for CSG Display Algorithms. ACM Trans. Graph. 10(1): 40-70 (1991) | |
| 1990 | ||
| c3 | Willem F. Bronsvoort, Frederik W. Jansen, Frits H. Post: Design and Display of Solid Models. Advances in Computer Graphics 1990: 1-57 | |
| 1987 | ||
| c2 | Frederik W. Jansen: A Multi-Processor Workstation with a Logic-Enhanced Distributed Frame Buffer. Advances in Computer Graphics Hardware 1987: 229-238 | |
| 1986 | ||
| c1 | Frederik W. Jansen: CSG Hidden Surface Algorithms for VLSI Hardware Systems. Advances in Computer Graphics Hardware 1986: 75-82 | |
| 1985 | ||
| j4 | Markku Tamminen, Frederik W. Jansen: An integrity filter for recursive subdivision meshes. Computers & Graphics 9(4): 351-363 (1985) | |
| j3 | Jarke J. van Wijk, Frederik W. Jansen, Willem F. Bronsvoort: Some Issues in Designing User Interfaces to 3D Raster Graphics. Comput. Graph. Forum 4(1): 5-10 (1985) | |
| 1984 | ||
| j2 | Frederik W. Jansen, Jarke J. van Wijk: Previewing techniques in raster graphics. Computers & Graphics 8(2): 149-161 (1984) | |
| j1 | J. J. van Wuk, Frederik W. Jansen: Realism in raster graphics. Computers & Graphics 8(2): 217-219 (1984) | |
Colors in the list of coauthors
Last update Thu May 23 13:43:03 2013 CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page