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Yasmin B. Kafai
2010 – today
- 2013
[c35]Yasmin B. Kafai, Jean Griffin, Quinn Burke, Michelle Slattery, Deborah A. Fields, Rita Manco Powell, Michele Grab, Susan B. Davidson, Joseph S. Sun: A cascading mentoring pedagogy in a CS service learning course to broaden participation and perceptions. SIGCSE 2013: 101-106
[c34]Yasmin B. Kafai, Kristin A. Searle, Eliot Kaplan, Deborah A. Fields, Eunkyoung Lee, Debora Lui: Cupcake cushions, scooby doo shirts, and soft boomboxes: e-textiles in high school to promote computational concepts, practices, and perceptions. SIGCSE 2013: 311-316
[c33]Yasmin B. Kafai, Quinn Burke: The social turn in K-12 programming: moving from computational thinking to computational participation. SIGCSE 2013: 603-608- 2012
[c32]Ricarose Roque, Yasmin B. Kafai, Deborah A. Fields: From tools to communities: designs to support online creative collaboration in scratch. IDC 2012: 220-223
[c31]Yasmin B. Kafai, Quinn Burke, Chad Mote: What makes competitions fun to participate?: the role of audience for middle school game designers. IDC 2012: 284-287
[c30]Yasmin B. Kafai, Deborah A. Fields: Connecting play: understanding multimodal participation in virtual worlds. ICMI 2012: 265-272
[c29]Quinn Burke, Yasmin B. Kafai: The writers' workshop for youth programmers: digital storytelling with scratch in middle school classrooms. SIGCSE 2012: 433-438
[c28]Quinn Burke, Yasmin B. Kafai, Jean Griffin, Rita Manco Powell, Michele Grab, Susan B. Davidson, Joseph S. Sun: The reflective mentor: charting undergraduates' responses to computer science service learning (abstract only). SIGCSE 2012: 673
[c27]Deborah A. Fields, Kristin A. Searle, Yasmin B. Kafai, Hannah S. Min: Debuggems to assess student learning in e-textiles (abstract only). SIGCSE 2012: 699- 2011
[c26]Yasmin B. Kafai, Deborah A. Fields, Kristin A. Searle: Everyday creativity in novice e-textile designs. Creativity & Cognition 2011: 353-354
[c25]Kylie A. Peppler, Diane Glosson, Yasmin B. Kafai, Deborah A. Fields, Kristin A. Searle: Articulating creativity in a new domain: expert insights from the field of e-textiles. Creativity & Cognition 2011: 385-386- 2010
[j8]Yasmin B. Kafai, Deborah A. Fields, Kristin A. Searle: Multi-Modal Investigations of Relationship Play in Virtual Worlds. IJGCMS 2(1): 40-48 (2010)
[j7]Yasmin B. Kafai, Deborah A. Fields, William Q. Burke: Entering the Clubhouse: Case Studies of Young Programmers Joining the Online Scratch Communities. JOEUC 22(2): 21-35 (2010)
[c24]Yasmin B. Kafai, Kylie A. Peppler, Quinn Burke, Michael Moore, Diane Glosson: Fröbel's forgotten gift: textile construction kits as pathways into play, design and computation. IDC 2010: 214-217
[c23]Quinn Burke, Yasmin B. Kafai: Programming & storytelling: opportunities for learning about coding & composition. IDC 2010: 348-351
2000 – 2009
- 2009
[j6]Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay S. Silver, Brian Silverman, Yasmin B. Kafai: Scratch: programming for all. Commun. ACM 52(11): 60-67 (2009)
[j5]Deborah A. Fields, Yasmin B. Kafai: A connective ethnography of peer knowledge sharing and diffusion in a tween virtual world. I. J. Computer-Supported Collaborative Learning 4(1): 47-68 (2009)
[c22]Deborah A. Fields, Yasmin B. Kafai: From outcast to expert: identities as a conceptual lens for studying learning through design across spaces. CSCL (2) 2009: 54-55
[c21]- 2008
[c20]Kylie A. Peppler, Yasmin B. Kafai: Youth as media art designers: workshops for creative coding. IDC 2008: 137-140
[c19]John Maloney, Mitchel Resnick, Natalie Rusk, Kylie A. Peppler, Yasmin B. Kafai: Media designs with scratch: what urban youth can learn about programming in a computer Clubhouse. ICLS (3) 2008: 81-82
[c18]Kylie A. Peppler, Yasmin B. Kafai: New literacies and the learning sciences: a framework for understanding youths' media arts practices. ICLS (2) 2008: 188-195
[c17]Kylie A. Peppler, Yasmin B. Kafai: Developing a design culture in a computer clubhouse: the role of local practices and mediators. ICLS (2) 2008: 196-203
[c16]Deborah A. Fields, Yasmin B. Kafai: Knowing and throwing mudballs, hearts, pies, and flowers: a connective ethnography of gaming practices. ICLS (1) 2008: 232-239
[c15]Elisabeth R. Hayes, James Paul Gee, Ivan Games, Robert J. Torres, Kylie A. Peppler, Yasmin B. Kafai, Nichole Pinkard, Eric Klopfer, Hal Scheintaub, Maryanna Rogers, Karin Forssell, Caitlin Kennedy Martin, Brigid Barron, Wanda Eugene, Shaundra B. Daily, Ugochi Acholonu, Lori M. Takeuchi, Sarah E. Walter, Kristen Briggs: New perspectives on learning through (game) design. ICLS (3) 2008: 253-257
[c14]Yasmin B. Kafai, Jacqueline Wong: Real arguments about a virtual epidemic: conversations and contestations in a tween gaming club. ICLS (1) 2008: 414-421
[c13]Yasmin B. Kafai: Considering gender in digital games: implications for serious game designs in the learning sciences. ICLS (1) 2008: 422-429
[c12]Yasmin B. Kafai, Kylie A. Peppler: Learning from Krumping: collective agency in dance performance cultures. ICLS (1) 2008: 430-437
[c11]John H. Maloney, Kylie A. Peppler, Yasmin B. Kafai, Mitchel Resnick, Natalie Rusk: Programming by choice: urban youth learning programming with scratch. SIGCSE 2008: 367-371- 2007
[c10]Deborah A. Fields, Yasmin B. Kafai: Illegitimate practices as legitimate participation: game cheat sites in a teen virtual world. CSCL 2007: 196-198
[c9]Deborah A. Fields, Yasmin B. Kafai: Tracing insider knowledge across time and spaces: a connective ethnography in a teen online game world. CSCL 2007: 199-208
[c8]Kylie A. Peppler, Yasmin B. Kafai: Collaboration, computation, and creativity: media arts practices in urban youth culture. CSCL 2007: 590-592- 2005
[c7]Linda Kao, Cathleen Galas, Yasmin B. Kafai: "A Totally Different World": Playing and Learning in Multi-User Virtual Environments. DIGRA Conf. 2005
[c6]Nina Neulight, Yasmin B. Kafai: What happens if you catch Whypox? Children's learning experiences of infectious disease in a multi-user virtual environment. DIGRA Conf. 2005- 2004
[c5]John Maloney, Leo Burd, Yasmin B. Kafai, Natalie Rusk, Brian Silverman, Mitchel Resnick: Scratch: A Sneak Preview. C5 2004: 104-109- 2002
[c4]Yasmin B. Kafai: Elementary students' perceptions of social networks: development, experience, and equity in collaborative software design activities. CSCL 2002: 556-557- 2000
[j4]Anne J. Gilliland-Swetland, Yasmin B. Kafai, William E. Landis: Application of Dublin Core metadata in the description of digital primary sources in elementary school classrooms. JASIS 51(2): 193-201 (2000)
1990 – 1999
- 1997
[c3]Bill Kolomyjec, Justine Cassell, Yasmin B. Kafai, Mary Williamson: The implications of a theory of play for the design of computer toys (panel). SIGGRAPH 1997: 431-433- 1996
[j3]Yasmin B. Kafai: Learning Through Artifacts: Communities of Practice in Classrooms. AI Soc. 10(1): 89-100 (1996)
[j2]- 1995
[c2]Mark Guzdial, Yasmin B. Kafai, John M. Carroll, Gerhard Fischer, Roger C. Schank, Elliot Soloway, Ben Shneiderman: Learner-Centered System Design: HCI Perspective for the Future. Symposium on Designing Interactive Systems 1995: 143-147
[c1]Rachelle S. Heller, Derek Kinnen, Yasmin B. Kafai: Multimedia and Education: Magic, Myth or Miracle Cure? (Panel). ACM Multimedia 1995: 361-362- 1994
[j1]Yasmin B. Kafai, Elliot Soloway: Computational Gifts for the Barney Generation. Commun. ACM 37(9): 19-22 (1994)
Coauthor Index
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last updated on 2013-03-11 18:01 CET by the dblp team



