| 2005 | ||
|---|---|---|
| c7 | Andrei State, Kurtis Keller, Henry Fuchs: Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display. ISMAR 2005: 28-31 | |
| 2003 | ||
| c6 | Nathaniel Williams, Chad Hantak, Kok-Lim Low, John Thomas, Kurtis Keller, Lars S. Nyland, David P. Luebke, Anselmo Lastra: Monticello Through the Window. VAST 2003: 131-138 | |
| 2002 | ||
| j2 | Michael Rosenthal, Andrei State, Joohi Lee, Gentaro Hirota, Jeremy Ackerman, Kurtis Keller, Etta D. Pisano, Michael R. Jiroutek, Keith E. Muller, Henry Fuchs: Augmented reality guidance for needle biopsies: An initial randomized, controlled trial in phantoms. Medical Image Analysis 6(3): 313-320 (2002) | |
| 2001 | ||
| j1 | Greg Welch, Gary Bishop, Leandra Vicci, Stephen Brumback, Kurtis Keller, D'nardo Colucci: High-Performance Wide-Area Optical Tracking: The HiBall Tracking System. Presence 10(1): 1-21 (2001) | |
| c5 | Michael Rosenthal, Andrei State, Joohi Lee, Gentaro Hirota, Jeremy Ackerman, Kurtis Keller, Etta D. Pisano, Michael R. Jiroutek, Keith E. Muller, Henry Fuchs: Augmented Reality Guidance for Needle Biopsies: A Randomized, Controlled Trial in Phantoms. MICCAI 2001: 240-248 | |
| 2000 | ||
| c4 | Kurtis Keller, Jeremy Ackerman: Real-time Structured Light Depth Extraction. Three-Dimensional Image Capture and Applications 2000: 11-18 | |
| 1999 | ||
| c3 | Greg Welch, Gary Bishop, Leandra Vicci, Stephen Brumback, Kurtis Keller, D'nardo Colucci: The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments. VRST 1999: 1-10 | |
| 1998 | ||
| c2 | Henry Fuchs, Mark A. Livingston, Ramesh Raskar, D'nardo Colucci, Kurtis Keller, Andrei State, Jessica R. Crawford, Paul Rademacher, Samuel H. Drake, Anthony A. Meyer: Augmented Reality Visualization for Laparoscopic Surgery. MICCAI 1998: 934-943 | |
| 1993 | ||
| c1 | Emily K. Edwards, Jannick P. Rolland, Kurtis Keller: Video See-through Design for Merging of Real and Virtual Environments. VR 1993: 223-233 | |
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