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Chang-Hun Kim
2010 – today
- 2013
[j30]SoHyeon Jeong, Si-Hyung Park, Chang-Hun Kim: Simulation of Morphology Changes in Drying Leaves. Comput. Graph. Forum 32(1): 204-215 (2013)- 2012
[j29]Sung-Ho Lee, Taejung Park, Jong-Hyun Kim, Chang-Hun Kim: Adaptive Synthesis of Distance Fields. IEEE Trans. Vis. Comput. Graph. 18(7): 1135-1145 (2012)
[j28]Taejung Park, Sung-Ho Lee, Chang-Hun Kim: Analytic Solutions of Integral Moving Least Squares for Polygon Soups. IEEE Trans. Vis. Comput. Graph. 18(10): 1638-1649 (2012)
[j27]Po-Ram Kim, Ho-Young Lee, Jong-Hyun Kim, Chang-Hun Kim: Controlling shapes of air bubbles in a multi-phase fluid simulation. The Visual Computer 28(6-8): 597-602 (2012)- 2011
[j26]SoHyeon Jeong, Tae-hyeong Kim, Chang-Hun Kim: Shrinkage, wrinkling and ablation of burning cloth and paper. The Visual Computer 27(6-8): 417-427 (2011)- 2010
[j25]Seung-Ho Shin, Hyeong Ryeol Kam, Chang-Hun Kim: Hybrid Simulation of Miscible Mixing with Viscous Fingering. Comput. Graph. Forum 29(2): 675-683 (2010)
[j24]Shin-Jin Kang, YongO Kim, Chang-Hun Kim: Live path: adaptive agent navigation in the interactive virtual world. The Visual Computer 26(6-8): 467-476 (2010)
[c20]Taejung Park, Sung-Ho Lee, Jong-Hyun Kim, Chang-Hun Kim: CUDA-based Signed Distance Field Calculation for Adaptive Grids. CIT 2010: 1202-1206
2000 – 2009
- 2009
[j23]Jong-Chul Yoon, Hyeong Ryeol Kam, Jeong-Mo Hong, Shin-Jin Kang, Chang-Hun Kim: Procedural Synthesis using Vortex Particle Method for Fluid Simulation. Comput. Graph. Forum 28(7): 1853-1859 (2009)
[j22]Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim: Simulation of swirling bubbly water using bubble particles. The Visual Computer 25(5-7): 707-712 (2009)
[j21]Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim: Interchangeable SPH and level set method in multiphase fluids. The Visual Computer 25(5-7): 713-718 (2009)- 2008
[j20]Jeong-Mo Hong, Jong-Chul Yoon, Chang-Hun Kim: Divergence-constrained moving least squares for fluid simulation. Journal of Visualization and Computer Animation 19(3-4): 469-477 (2008)
[j19]Yong C. Choi, Chang-Hun Kim: Adaptive fuzzy logic for focusing in optical disk player. IEEE Trans. Consumer Electronics 54(2): 545-550 (2008)
[j18]Jeong-Mo Hong, Ho-Young Lee, Jong-Chul Yoon, Chang-Hun Kim: Bubbles alive. ACM Trans. Graph. 27(3) (2008)- 2007
[j17]Seung-Ho Shin, Chang-Hun Kim: Target-driven liquid animation with interfacial discontinuities. Journal of Visualization and Computer Animation 18(4-5): 447-453 (2007)
[j16]Yong C. Choi, Chang-Hun Kim: CDP Servo System Control using Fuzzy Logic Control. IEEE Trans. Consumer Electronics 53(4): 1314-1321 (2007)
[c19]Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim: Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. HCI (14) 2007: 280-289
[c18]Taejung Park, Haeyoung Lee, Chang-Hun Kim: Progressive Compression of Geometry Information with Smooth Intermediate Meshes. IbPRIA (2) 2007: 89-96- 2006
[j15]Yoon-Sik Shim, Chang-Hun Kim: Evolving Physically Simulated Flying Creatures for Efficient Cruising. Artificial Life 12(4): 561-591 (2006)
[j14]Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542]. Computer-Aided Design 38(2): 172 (2006)
[j13]Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation. Computer-Aided Design 38(2): 173-180 (2006)
[j12]Soo-Kyun Kim, Chang-Hun Kim: Extracting feature lines from unstructured meshes using a model feature map. Integrated Computer-Aided Engineering 13(2): 101-112 (2006)
[c17]Byung-Seok Roh, Chang-Hun Kim: Controllable Multi-phase Smoke with Lagrangian Particles. Computer Graphics International 2006: 115-123
[c16]Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim: Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models. International Conference on Computational Science (2) 2006: 279-286- 2005
[j11]Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation. Computer-Aided Design 37(14): 1533-1542 (2005)
[j10]Jin-Kyung Hong, Chang-Hun Kim: Animating smoke with dynamic balance. Journal of Visualization and Computer Animation 16(3-4): 405-414 (2005)
[j9]
[c15]Soo-Kyun Kim, Jung Lee, Cheol-Su Lim, Chang-Hun Kim: Surface Simplification with Semantic Features Using Texture and Curvature Maps. ICCSA (3) 2005: 1080-1088
[c14]Yoo-Kil Yang, Jung Lee, Soo-Kyun Kim, Chang-Hun Kim: Adaptive Space Carving with Texture Mapping. ICCSA (3) 2005: 1129-1138
[c13]Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Kim: User-Guided 3D Su-Muk Painting. ICCSA (3) 2005: 1139-1147
[c12]Jong-In Choi, Chang-Hun Kim, Cheol-Su Lim: Sports Equipment Based Motion Deformation. ICCSA (3) 2005: 1148-1156- 2004
[j8]Jeong-Mo Hong, Chang-Hun Kim: Controlling fluid animation with geometric potential. Journal of Visualization and Computer Animation 15(3-4): 147-157 (2004)
[j7]Jung Lee, Chang-Hun Kim: Polygonal space carving with geometric anti-aliasing. The Visual Computer 20(4): 229-242 (2004)- 2003
[j6]Beom-Soo Oh, Chang-Hun Kim: Progressive reconstruction of 3D objects from a single free-hand line drawing. Computers & Graphics 27(4): 581-592 (2003)
[j5]Jeong-Mo Hong, Chang-Hun Kim: Animation of Bubbles in Liquid . Comput. Graph. Forum 22(3): 253-262 (2003)
[c11]Beom-Soo Oh, Chang-Hun Kim: Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing. ICCSA (3) 2003: 528-538
[c10]Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim: Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. ICCSA (3) 2003: 599-608
[c9]Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim: A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data. ICCSA (3) 2003: 640-649
[c8]Byeong-Seon Jeong, Sun-Jeong Kim, Chang-Hun Kim: A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points. IMA Conference on the Mathematics of Surfaces 2003: 182-195- 2002
[j4]Sun-Jeong Kim, Chang-Hun Kim, David Levin: Surface simplification using a discrete curvature norm. Computers & Graphics 26(5): 657-663 (2002)
[j3]Won-Ki Jeong, Chang-Hun Kim: Direct Reconstruction of a Displaced Subdivision Surface from Unorganized Points. Graphical Models 64(2): 78-93 (2002)
[c7]Sun-Jeong Kim, Soo-Kyun Kim, Chang-Hun Kim: Discrete Differential Error Metric for Surface Simplification. Pacific Conference on Computer Graphics and Applications 2002: 276-283- 2001
[c6]Beom-Soo Oh, Chang-Hun Kim: Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing. IWVF 2001: 706-715
[c5]Beom-Soo Oh, Chang-Hun Kim: Progressive 3D Reconstruction from a Sketch Drawing . Pacific Conference on Computer Graphics and Applications 2001: 108-117
[c4]Won-Ki Jeong, Chang-Hun Kim: Direct Reconstruction of Displaced Subdivision Surface from Unorganized Points. Pacific Conference on Computer Graphics and Applications 2001: 160-168- 2000
[c3]Hwa-Sung Kim, Hyun-Chul Kim, Won-Kyu Lee, Chang-Hun Kim: Stitching Reliability for Estimating Camera Focal Length in Panoramic Image Mosaicing. ICPR 2000: 1596-1599
[c2]Hang-Shin Cho, Chang-Hun Kim, Seiichi Nishihara: An Efficient Walkthrough from Two Images Using View Morphing and Spidery Mesh Interface. ICPR 2000: 3143-3146
1990 – 1999
- 1999
[j2]Beom-Soo Oh, Chang-Hun Kim: Systematic reconstruction of 3D curvilinear objects from two-view drawings. Computers & Graphics 23(3): 343-352 (1999)- 1998
[c1]Chang-Hun Kim, Tae-Jung Suh: Reconstruction of Non-manifold Objects from Two Orthographic Views. ACCV (2) 1998: 241-248- 1996
[j1]Seong-Whan Lee, Chang-Hun Kim, Hong Ma, Yuan Yan Tang: Multiresolution recognition of unconstrained handwritten numerals with wavelet transform and multilayer cluster neural network. Pattern Recognition 29(12): 1953-1961 (1996)
Coauthor Index
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last updated on 2013-06-11 10:01 CEST by the dblp team



