| 2008 | ||
|---|---|---|
| j4 | Tae-Young Kim, Jun Park, Cheol-Su Lim: Motion Evaluation for Rehabilitation Training of the Disabled. IEICE Transactions 91-A(9): 2688-2690 (2008) | |
| 2007 | ||
| j3 | Sunjae Lee, Tae-Young Kim, Dongwoo Kang, Kwangsoo Kim, Jae Yeol Lee: Composition of executable business process models by combining business rules and process flows. Expert Syst. Appl. 33(1): 221-229 (2007) | |
| c9 | Tae-Young Kim, Jongho Kim, Hyunmin Hur: A Unified Shader Based on the OpenGL ES 2.0 for 3D Mobile Game Development. Edutainment 2007: 898-903 | |
| 2006 | ||
| j2 | Tae-Young Kim, Sunjae Lee, Kwangsoo Kim, Cheol-Han Kim: A modeling framework for agile and interoperable virtual enterprises. Computers in Industry 57(3): 204-217 (2006) | |
| c8 | Tae-Young Kim, Kyoung-Su Oh: Design of a Programmable Vertex Processing Unit for Mobile Platforms. EUC Workshops 2006: 805-814 | |
| c7 | Tae-Young Kim, Kyoung-Su Oh, Byeong-Seok Shin, Cheol-Su Lim: Programmable Vertex Processing Unit for Mobile Game Development. ICEC 2006: 187-192 | |
| 2004 | ||
| c6 | Byung-Lok Cho, Mike Myung-Ok Lee, Tae-Young Kim: A New Design and Analysis of M-ary PPM UWB. HSNMC 2004: 685-695 | |
| c5 | Cheol-Han Kim, Young-Jun Son, Tae-Young Kim, Kwangsoo Kim: A Modeling Approach for Designing Value Chain of VE. Virtual Enterprises and Collaborative Networks 2004: 27-34 | |
| 2003 | ||
| c4 | Tae-Young Kim, Taejeong Kim, Kiryung Lee: Generation of embedding watermark signals from reference watermark of the detector. ISCAS (4) 2003: 57-60 | |
| c3 | Tae-Young Kim, Taejeong Kim, Hyuk Choi: Correlation-Based Asymmetric Watermark Detector. ITCC 2003: 564-568 | |
| 2001 | ||
| j1 | Tae-Young Kim, Yeong-Gil Shin: Fast volume rendering with interactive classification. Computers & Graphics 25(5): 819-831 (2001) | |
| c2 | Tae-Young Kim, Byeong-Seok Shin, Yeong-Gil Shin: Anisotropic Volume Rendering Using Intensity Interpolation. MICCAI 2001: 1201-1203 | |
| 1999 | ||
| c1 | Tae-Young Kim, Yeong-Gil Shin: An Efficient Wavelet-Based Compression Method for Volume Rendering. Pacific Conference on Computer Graphics and Applications 1999: 147- | |
Colors in the list of coauthors
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