| 2013 | ||
|---|---|---|
| c29 | Jens Wetzl, Oliver Taubmann, Sven Haase, Thomas Köhler, Martin Kraus, Joachim Hornegger: GPU-Accelerated Time-of-Flight Super-Resolution for Image-Guided Surgery. Bildverarbeitung für die Medizin 2013: 21-26 | |
| 2012 | ||
| c28 | Martin Paprocki, Kim Krog, Morten Bak Kristoffersen, Martin Kraus: Software-based adjustment of mobile autostereoscopic graphics using static parallax barriers. AVI 2012: 295-298 | |
| c27 | ||
| e2 | Paul Richard, Martin Kraus, Robert S. Laramee, José Braz (Eds.): GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012. SciTePress 2012, isbn 978-989-8565-02-0 | |
| 2011 | ||
| c26 | ||
| e1 | Gabriela Csurka, Martin Kraus, José Braz (Eds.): IMAGAPP & IVAPP 2011 - Proceedings of the International Conference on Imaging Theory and Applications and International Conference on Information Visualization Theory and Applications, Vilamoura, Algarve, Portugal, March 5-7, 2011. SciTePress 2011, isbn 978-989-8425-46-1 | |
| 2010 | ||
| c25 | ||
| c24 | ||
| 2009 | ||
| j6 | ||
| c23 | Martin Kraus: The Pull-push Algorithm Revisited - Improvements, Computation of Point Densities, and GPU Implementation. GRAPP 2009: 179-184 | |
| c22 | Martin Kraus: Synchronizing user Interactions with Multiple Parametrized Three-dimensional Web Graphics. GRAPP 2009: 401-404 | |
| c21 | Jens Schneider, Martin Kraus, Rüdiger Westermann: GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering. VISIGRAPP (Selected Papers) 2009: 215-228 | |
| c20 | Jens Schneider, Martin Kraus, Rüdiger Westermann: GPU-based Real-time Discrete Euclidean Distance Transforms with Precise Error Bounds. VISAPP (1) 2009: 435-442 | |
| 2008 | ||
| j5 | Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalcanti: Efficient image reconstruction for point-based and line-based rendering. Computers & Graphics 32(2): 189-203 (2008) | |
| c19 | ||
| c18 | Martin Kraus: Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions. Volume Graphics 2008: 97-104 | |
| c17 | ||
| 2007 | ||
| j4 | Martin Kraus, Magnus Strengert: Depth-of-Field Rendering by Pyramidal Image Processing. Comput. Graph. Forum 26(3): 645-654 (2007) | |
| j3 | Aidong Lu, David S. Ebert, Wei Qiao, Martin Kraus, Benjamin Mora: Volume illustration using wang cubes. ACM Trans. Graph. 26(2) (2007) | |
| c16 | Martin Kraus, Magnus Strengert, Thomas Klein, Thomas Ertl: Adaptive sampling in three dimensions for volume rendering on GPUs. APVIS 2007: 113-120 | |
| c15 | Martin Kraus, Magnus Strengert: Pyramid filters based on bilinear interpolation. GRAPP (GM/R) 2007: 21-28 | |
| c14 | Martin Kraus, Mike Eissele, Magnus Strengert: GPU-Based Edge-Directed Image Interpolation. SCIA 2007: 532-541 | |
| c13 | Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalcanti: Efficient Point-Based Rendering Using Image Reconstruction. SPBG 2007: 101-108 | |
| 2006 | ||
| j2 | Kirk Riley, Yuyan Song, Martin Kraus, David S. Ebert, Jason J. Levit: Visualization of Structured Nonuniform Grids. IEEE Computer Graphics and Applications 26(1): 46-55 (2006) | |
| 2005 | ||
| c12 | ||
| 2004 | ||
| c11 | Kirk Riley, David S. Ebert, Martin Kraus, Jerry Tessendorf, Charles D. Hansen: Efficient Rendering of Atmospheric Phenomena. Rendering Techniques 2004: 374-386 | |
| c10 | Martin Kraus, Wei Qiao, David S. Ebert: Projecting Tetrahedra without Rendering Artifacts. IEEE Visualization 2004: 27-34 | |
| c9 | Manfred Weiler, Paula N. Mallón, Martin Kraus, Thomas Ertl: Texture-Encoded Tetrahedral Strips. VolVis 2004: 71-78 | |
| c8 | Joachim Diepstraten, Daniel Weiskopf, Martin Kraus, Thomas Ertl: Vragments and Raxels - Relocatability as an Extension to Programmable Rasterization Hardware. WSCG (Short Papers) 2004: 181-188 | |
| 2003 | ||
| b1 | Martin Kraus: Direct volume visualization of geometrically unpleasant meshes. University of Stuttgart 2003, pp. 1-158 | |
| j1 | Manfred Weiler, Martin Kraus, Markus Merz, Thomas Ertl: Hardware-Based View-Independent Cell Projection. IEEE Trans. Vis. Comput. Graph. 9(2): 163-175 (2003) | |
| c7 | Jürgen P. Schulze, Martin Kraus, Ulrich Lang, Thomas Ertl: Integrating Pre-Integration Into The Shear-Warp Algorithm. Volume Graphics 2003: 109-118 | |
| c6 | Manfred Weiler, Martin Kraus, Markus Merz, Thomas Ertl: Hardware-Based Ray Casting for Tetrahedral Meshes. IEEE Visualization 2003: 333-340 | |
| 2002 | ||
| c5 | Manfred Weiler, Martin Kraus, Thomas Ertl: Hardware-based view-independent cell projection. VolVis 2002: 13-22 | |
| 2001 | ||
| c4 | ||
| c3 | ||
| c2 | Martin Kraus, Thomas Ertl: Interactive Data Exploration with Customized Glyphs. WSCG (Posters) 2001: 20-23 | |
| 2000 | ||
| c1 | Stefan Röttger, Martin Kraus, Thomas Ertl: Hardware-accelerated volume and isosurface rendering based on cell-projection. IEEE Visualization 2000: 109-116 | |
Colors in the list of coauthors
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