| 2010 | ||
|---|---|---|
| j12 | Tomohiko Mukai, Ken-ichi Wakisaka, Shigeru Kuriyama: Generating Concise Rules for Human Motion Retrieval. IEICE Transactions 93-D(6): 1636-1643 (2010) | |
| 2009 | ||
| j11 | Hirofumi Otori, Shigeru Kuriyama: Texture Synthesis for Mobile Data Communications. IEEE Computer Graphics and Applications 29(6): 74-81 (2009) | |
| c14 | ||
| c13 | Tomohiko Mukai, Shigeru Kuriyama: Pose-timeline for propagating motion edits. Symposium on Computer Animation 2009: 113-122 | |
| 2007 | ||
| c12 | Tomohiko Mukai, Shigeru Kuriyama: Multilinear Motion Synthesis with Level-of-Detail Controls. Pacific Conference on Computer Graphics and Applications 2007: 9-17 | |
| c11 | ||
| 2006 | ||
| j10 | Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko: Keyframe animation of virtual humans via motion data learning. Systems and Computers in Japan 37(5): 25-33 (2006) | |
| 2005 | ||
| j9 | Shigeru Kuriyama, Tomohiko Mukai, Yusuke Irino, Kazuyuki Anda, Toyohisa Kaneko: Extensible Task Simulation with Motion Archive. IEICE Transactions 88-D(5): 809-815 (2005) | |
| j8 | Takeshi Sakuma, Tomohiko Mukai, Shigeru Kuriyama: Psychological model for animating crowded pedestrians. Journal of Visualization and Computer Animation 16(3-4): 343-351 (2005) | |
| j7 | Isamu Mizuno, Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama: Modeling of soft 3-dimensional objects and volume-conserving deformations of such objects by an external force. Systems and Computers in Japan 36(13): 23-34 (2005) | |
| j6 | Tomohiko Mukai, Shigeru Kuriyama: Geostatistical motion interpolation. ACM Trans. Graph. 24(3): 1062-1070 (2005) | |
| c10 | Tohru Miyazaki, Toyohisa Kaneko, Shigeru Kuriyama: Virtual Destruction of a 3D Object with a Stick. WSCG (Full Papers) 2005: 147-154 | |
| 2004 | ||
| c9 | Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama: Physically Based Simulation of Cracks on Drying 3D Solids. Computer Graphics International 2004: 357-364 | |
| 2003 | ||
| c8 | Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko: Natural Human Animation via Learning with Dynamic Manipulability. Computer Graphics International 2003: 272-275 | |
| c7 | Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko: Human Animation via Hierarchical Feature Learning of Motion Data. Computer Graphics and Imaging 2003: 31-36 | |
| c6 | Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama: 3D Hair Modeling based on CT Data and Photographs. Computer Graphics and Imaging 2003: 123-128 | |
| c5 | Shigeru Kuriyama, Tomohiko Mukai, Yusuke Irino, Kazuyuki Anda, Toyohisa Kaneko: Extensible behavior simulation with motion archive. SIGGRAPH Web Graphics 2003 | |
| 2002 | ||
| j5 | Shigeru Kuriyama, Yoshimi Kurihara, Yusuke Irino, Toyohisa Kaneko: Physiological gait controls with a neural pattern generator. Journal of Visualization and Computer Animation 13(2): 107-119 (2002) | |
| c4 | Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko: Extensive and Efficient Search of Human Movements with Hierarchical Reinforcement Learning. CA 2002: 103-110 | |
| c3 | Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko: Real-time manipulation of motion-capture data with pattern generator. IWEC 2002: 181-188 | |
| c2 | Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama: Physically Based Simulation of Cracks on Drying 3D Solid. Pacific Conference on Computer Graphics and Applications 2002: 467-468 | |
| 1999 | ||
| j4 | Shigeru Kuriyama: Diffusive smoothing of polygonal meshes with bias and tension controls. The Visual Computer 15(10): 509-518 (1999) | |
| c1 | Shigeru Kuriyama, Toyohisa Kaneko: Discrete Parameterization for Deforming Arbitrary Meshes. Graphics Interface 1999: 132-139 | |
| 1997 | ||
| j3 | Shigeru Kuriyama, K. Tachibana: Polyhedral Surface Modeling with a Diffusion System. Comput. Graph. Forum 16(3): 39-46 (1997) | |
| 1994 | ||
| j2 | Shigeru Kuriyama: Surface modelling with an irregular network of curves via sweeping and blending. Computer-Aided Design 26(8): 597-606 (1994) | |
| 1993 | ||
| j1 | Shigeru Kuriyama: Generation of Gn multisided patch surfaces. Systems and Computers in Japan 24(4): 46-54 (1993) | |
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