| 2012 | ||
|---|---|---|
| c5 | Maarten H. Lamers, Wim van Eck: Why Simulate? Hybrid Biological-Digital Games. EvoApplications 2012: 214-223 | |
| c4 | Thijs Waardenburg, Robbert Winkel, Maarten H. Lamers: Normative Social Influence in Persuasive Technology: Intensity versus Effectiveness. PERSUASIVE 2012: 145-156 | |
| 2011 | ||
| j1 | H. Jaap van den Herik, Maarten H. Lamers, Fons J. Verbeek: Understanding the Artificial. I. J. Social Robotics 3(2): 107-109 (2011) | |
| e1 | Maarten H. Lamers, Fons J. Verbeek (Eds.): Human-Robot Personal Relationships - Third International Conference, HRPR 2010, Leiden, The Netherlands, June 23-24, 2010, Revised Selected Papers. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 59, Springer 2011, isbn 978-3-642-19384-2 | |
| 2009 | ||
| c3 | Elena Gavrielidou, Maarten H. Lamers: Landmarks and Time-Pressure in Virtual Navigation: Towards Designing Gender-Neutral Virtual Environments. FaVE 2009: 60-67 | |
| 2006 | ||
| c2 | Wim van Eck, Maarten H. Lamers: Animal Controlled Computer Games: Playing Pac-Man Against Real Crickets. ICEC 2006: 31-36 | |
| 2004 | ||
| c1 | Clim J. de Boer, Maarten H. Lamers: Electronic Augmentation of Traditional Board Games. ICEC 2004: 441-444 | |
| 1 | Clim J. de Boer | |
| 2 | Wim van Eck | |
| 3 | Elena Gavrielidou | |
| 4 | H. Jaap van den Herik | |
| 5 | Fons J. Verbeek | |
| 6 | Thijs Waardenburg | |
| 7 | Robbert Winkel |
Colors in the list of coauthors
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