| 2013 | ||
|---|---|---|
| j4 | Tatsuo Nakajima, Vili Lehdonvirta: Designing motivation using persuasive ambient mirrors. Personal and Ubiquitous Computing 17(1): 107-126 (2013) | |
| 2012 | ||
| j3 | Yefeng Liu, Vili Lehdonvirta, Todorka Alexandrova, Tatsuo Nakajima: Drawing on mobile crowds via social media - Case UbiAsk: image based mobile social search across languages. Multimedia Syst. 18(1): 53-67 (2012) | |
| 2011 | ||
| c11 | Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima, Vili Lehdonvirta: Mobile Image Search via Local Crowd: A User Study. RTCSA (2) 2011: 109-112 | |
| 2010 | ||
| j2 | Vili Lehdonvirta: Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies. Game Studies 10(1) (2010) | |
| c10 | Yefeng Liu, Vili Lehdonvirta, Mieke Kleppe, Todorka Alexandrova, Hiroaki Kimura, Tatsuo Nakajima: A crowdsourcing based mobile image translation and knowledge sharing service. MUM 2010: 6 | |
| c9 | Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima: Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives. PERSUASIVE 2010: 193-204 | |
| 2009 | ||
| j1 | Vili Lehdonvirta: Virtual item sales as a revenue model: identifying attributes that drive purchase decisions. Electronic Commerce Research 9(1-2): 97-113 (2009) | |
| c8 | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima: Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting? CHI Extended Abstracts 2009: 4045-4050 | |
| c7 | Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima: Applying pervasive technologies to create economic incentives that alter consumer behavior. UbiComp 2009: 175-184 | |
| c6 | Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Tetsuo Yamabe, Hiroaki Kimura, Tatsuo Nakajima: UbiPay: minimizing transaction costs with smart mobile payments. Mobility Conference 2009 | |
| c5 | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima: Using individual, social and economic persuasion techniques to reduce CO2 emissions in a family setting. PERSUASIVE 2009: 13 | |
| 2008 | ||
| c4 | Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura: Reflecting human behavior to motivate desirable lifestyle. Conference on Designing Interactive Systems 2008: 405-414 | |
| c3 | Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroaki Kimura, Tatsuo Nakajima: Ubipay: conducting everyday payments with minimum user involvement. CHI Extended Abstracts 2008: 3537-3542 | |
| c2 | Tatsuo Nakajima, Hiroaki Kimura, Tetsuo Yamabe, Vili Lehdonvirta, Chihiro Takayama, Miyuki Shiraishi, Yasuyuki Washio: Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle. EuroSSC 2008: 220-234 | |
| 2007 | ||
| c1 | Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda: Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable. RTCSA 2007: 257-266 | |
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