| 2012 | ||
|---|---|---|
| j21 | Chris G. Willcocks, Frederick W. B. Li: Feature-varying skeletonization - Intuitive control over the target feature size and output skeleton topology. The Visual Computer 28(6-8): 775-785 (2012) | |
| c20 | Fan Yang, Frederick W. B. Li, Rynson W. H. Lau: Learning Path Construction Based on Association Link Network. ICWL 2012: 120-131 | |
| c19 | Christopher Watson, Frederick W. B. Li, Jamie L. Godwin: BlueFix: Using Crowd-Sourced Feedback to Support Programming Students in Error Diagnosis and Repair. ICWL 2012: 228-239 | |
| 2011 | ||
| j20 | Frederick W. B. Li, Rynson W. H. Lau: Emerging Technologies and Applications on Interactive Entertainments. Journal of Multimedia 6(2): 107-114 (2011) | |
| j19 | Fan Yang, Frederick W. B. Li: Active Contour Projection for Multimedia Applications. Journal of Multimedia 6(2): 170-180 (2011) | |
| j18 | Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis, Lewis W. F. Li: Game-on-demand: : An online game engine based on geometry streaming. TOMCCAP 7(3): 19 (2011) | |
| j17 | Qingzheng Zheng, Frederick W. B. Li: A mobile environment for sketching-based skeleton generation. World Wide Web 14(3): 261-279 (2011) | |
| c18 | Christopher Watson, Frederick W. B. Li, Rynson W. H. Lau: Learning Programming Languages through Corrective Feedback and Concept Visualisation. ICWL 2011: 11-20 | |
| c17 | Fan Yang, Frederick W. B. Li, Rynson W. H. Lau: Fuzzy Cognitive Map Based Student Progress Indicators. ICWL 2011: 174-187 | |
| c16 | Rynson W. H. Lau, Timothy K. Shih, Frederick W. B. Li, Neil Y. Yen: The third ACM international workshop on multimedia technologies for distance learning (MTDL 2011). ACM Multimedia 2011: 621-622 | |
| 2010 | ||
| j16 | Frederick W. B. Li, Rynson W. H. Lau, Parthiban Dharmendran: An Adaptive Course Generation Framework. IJDET 8(3): 47-64 (2010) | |
| c15 | Fan Yang, Frederick W. B. Li, Rynson W. H. Lau: An Open Model for Learning Path Construction. ICWL 2010: 318-328 | |
| 2009 | ||
| j15 | Qing Li, Rynson W. H. Lau, Benjamin W. Wah, Helen Ashman, Elvis Wai Chung Leung, Frederick W. B. Li, Victor C. S. Lee: Guest Editors' Introduction: Emerging Internet Technologies for E-Learning. IEEE Internet Computing 13(4): 11-17 (2009) | |
| j14 | Frederick W. B. Li, Ioannis P. Ivrissimtzis, Rynson W. H. Lau, Benjamin W. Wah: Guest Editors' Introduction: Advances in Interactive Digital Entertainment Technologies. Journal of Multimedia 4(2): 47-48 (2009) | |
| j13 | Frederick W. B. Li, Jianmin Zhao, Beta Lam, Rynson W. H. Lau: An Efficient Method for Simulating Flexible Connectors. Journal of Multimedia 4(2): 94-100 (2009) | |
| c14 | Frederick W. B. Li, Rynson W. H. Lau, Parthiban Dharmendran: A Three-Tier Profiling Framework for Adaptive e-Learning. ICWL 2009: 235-244 | |
| 2008 | ||
| j12 | Bailin Yang, Frederick W. B. Li, Zhigeng Pan, Xun Wang: An Effective Error Resilient Packetization Scheme for Progressive Mesh Transmission over Unreliable Networks. J. Comput. Sci. Technol. 23(6): 1015-1025 (2008) | |
| j11 | Qing Li, Rynson W. H. Lau, Timothy K. Shih, Frederick W. B. Li: Technology supports for distributed and collaborative learning over the internet. ACM Trans. Internet Techn. 8(2) (2008) | |
| p2 | ||
| p1 | Frederick W. B. Li: Parametric Surface Rendering. Wiley Encyclopedia of Computer Science and Engineering 2008 | |
| e2 | Howard Leung, Frederick W. B. Li, Rynson W. H. Lau, Qing Li (Eds.): Advances in Web Based Learning - ICWL 2007, 6th International Conference, Edinburgh, UK, August 15-17, 2007, Revised Papers. Lecture Notes in Computer Science 4823, Springer 2008, isbn 978-3-540-78138-7 | |
| e1 | Frederick W. B. Li, Jianmin Zhao, Timothy K. Shih, Rynson W. H. Lau, Qing Li, Dennis McLeod (Eds.): Advances in Web Based Learning - ICWL 2008, 7th International Conference, Jinhua, China, August 20-22, 2008. Proceedings. Lecture Notes in Computer Science 5145, Springer 2008, isbn 978-3-540-85032-8 | |
| 2007 | ||
| j10 | Frederick W. B. Li, Rynson W. H. Lau, Taku Komura, Meng Wang, Becky Siu: Adaptive Animation of Human Motion for E-Learning Applications. IJDET 5(2): 74-85 (2007) | |
| 2006 | ||
| j9 | Frederick W. B. Li, Rynson W. H. Lau: On-Demand E-Learning Content Delivery Over the Internet. IJDET 4(1): 46-55 (2006) | |
| j8 | Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li: Efficient rendering of deformable objects for real-time applications. Journal of Visualization and Computer Animation 17(1): 69-81 (2006) | |
| j7 | Lewis W. F. Li, Frederick W. B. Li, Rynson W. H. Lau: A Trajectory-Preserving Synchronization Method for Collaborative Visualization. IEEE Trans. Vis. Comput. Graph. 12(5): 989-996 (2006) | |
| c13 | Hui Xiao, Gary K. L. Tam, Frederick W. B. Li, Rynson W. H. Lau: Dynamic Radiosity on Multi-resolution Models. ICAT 2006: 753-763 | |
| 2005 | ||
| j6 | Beatrice Ng, Rynson W. H. Lau, Antonio Si, Frederick W. B. Li: Multiserver support for large-scale distributed virtual environments. IEEE Transactions on Multimedia 7(6): 1054-1065 (2005) | |
| c12 | Elvis Wai Chung Leung, Frederick W. B. Li, Qing Li, Rynson W. H. Lau: SMIL-Based eLearning Wrapper for Incorporating Computer Games on Personalized Multimedia Course Materials. Human.Society@Internet 2005: 270-281 | |
| c11 | Frederick W. B. Li, Becky Siu, Rynson W. H. Lau, Taku Komura: Real-Time Adaptive Human Motions for Web-Based Training. ICWL 2005: 256-266 | |
| 2004 | ||
| c10 | Frederick W. B. Li, Rynson W. H. Lau: A Progressive Content Distribution Framework in SupportingWeb-Based Learning. ICWL 2004: 75-82 | |
| c9 | Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. Lau: Supporting continuous consistency in multiplayer online games. ACM Multimedia 2004: 388-391 | |
| c8 | Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis: GameOD: an internet based game-on-demand framework. VRST 2004: 129-136 | |
| 2003 | ||
| j5 | Rynson W. H. Lau, Frederick W. B. Li, Tosiyasu L. Kunii, Baining Guo, Bo Zhang, Nadia Magnenat-Thalmann, Sumedha Kshirsagar, Daniel Thalmann, Mario Gutiérrez: Emerging Web Graphics Standards and Technologies. IEEE Computer Graphics and Applications 23(1): 66-75 (2003) | |
| j4 | Beatrice Ng, Frederick W. B. Li, Rynson W. H. Lau, Antonio Si, Angus M. K. Siu: A performance study on multi-server DVE systems. Inf. Sci. 154(1-2): 85-93 (2003) | |
| j3 | Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng: VSculpt : a distributed virtual sculpting environment for collaborative design. IEEE Transactions on Multimedia 5(4): 570-580 (2003) | |
| c7 | Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li: Incremental rendering of deformable trimmed NURBS surfaces. VRST 2003: 48-55 | |
| 2002 | ||
| c6 | Rynson W. H. Lau, Beatrice Ng, Antonio Si, Frederick W. B. Li: Adaptive partitioning for multi-server distributed virtual environments. ACM Multimedia 2002: 271-274 | |
| c5 | Rynson W. H. Lau, Oliver Chan, Mo Luk, Frederick W. B. Li: LARGE a collision detection framework for deformable objects. VRST 2002: 113-120 | |
| c4 | Beatrice Ng, Antonio Si, Rynson W. H. Lau, Frederick W. B. Li: A multi-server architecture for distributed virtual walkthrough. VRST 2002: 163-170 | |
| 2001 | ||
| c3 | ||
| c2 | Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng: Collaborative Distributed Virtual Sculpting. VR 2001: 217-224 | |
| 1999 | ||
| j2 | Frederick W. B. Li, Rynson W. H. Lau: Incremental Polygonization of Deforming NURBS Surfaces. J. Graphics, GPU, & Game Tools 4(4): 37-50 (1999) | |
| c1 | Frederick W. B. Li, Rynson W. H. Lau: Real-time rendering of deformable parametric free-form surfaces. VRST 1999: 131-138 | |
| 1997 | ||
| j1 | Frederick W. B. Li, Rynson W. H. Lau, Mark Green: Interactive Rendering of Deforming NURBS Surfaces. Comput. Graph. Forum 16(3): 47-56 (1997) | |
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