Lewis W. F. Li Coauthor index pubzone.org

List of publications from the DBLP Bibliography Server - FAQ
Other views: by type - by year (modern) - classic-C
Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo
DBLP keys2011
j3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis, Lewis W. F. Li: Game-on-demand: : An online game engine based on geometry streaming. TOMCCAP 7(3): 19 (2011)
2008
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li: Hand Motion Prediction for Distributed Virtual Environments. IEEE Trans. Vis. Comput. Graph. 14(1): 146-159 (2008)
2006
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Lewis W. F. Li, Frederick W. B. Li, Rynson W. H. Lau: A Trajectory-Preserving Synchronization Method for Collaborative Visualization. IEEE Trans. Vis. Comput. Graph. 12(5): 989-996 (2006)
2004
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. Lau: Supporting continuous consistency in multiplayer online games. ACM Multimedia 2004: 388-391

Coauthor Index

1Addison Chan
[j2]
2Danny Kilis
[j3]
3Rynson W. H. Lau
[j3] [j2] [j1] [c1]
4Frederick W. B. Li
[j3] [j1] [c1]
Last update Fri May 24 19:48:07 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page