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Irma Lindt
2010 – today
- 2011
[j6]Steve Benford, Andy Crabtree, Martin Flintham, Chris Greenhalgh, Boriana Koleva, Matt Adams, Nick Tandavanitj, Ju Row-Farr, Gabriella Giannachi, Irma Lindt: Creating the spectacle: Designing interactional trajectories through spectator interfaces. ACM Trans. Comput.-Hum. Interact. 18(3): 11 (2011)
2000 – 2009
- 2009
[b1]Irma Lindt: Adaptive 3D-User-Interfaces. University of Koblenz-Landau 2009, ISBN 978-3-86853-001-8, pp. 1-204
[c12]Richard Wetzel, Annika Wærn, Staffan Jonsson, Irma Lindt, Peter Ljungstrand, Karl-Petter Åkesson: Boxed Pervasive Games: An Experience with User-Created Pervasive Games. Pervasive 2009: 220-237- 2008
[j5]Wolfgang Broll, Irma Lindt, Iris Herbst, Jan Ohlenburg, Anne-Kathrin Braun, Richard Wetzel: Toward Next-Gen Mobile AR Games. IEEE Computer Graphics and Applications 28(4): 40-48 (2008)
[j4]Sabiha Ghellal, Irma Lindt: Interactive movie elements in a pervasive game. Personal and Ubiquitous Computing 12(4): 307-315 (2008)
[c11]Richard Wetzel, Irma Lindt, Annika Waern, Staffan Johnson: The magic lens box: simplifying the development of mixed reality games. DIMEA 2008: 479-486- 2007
[j3]Irma Lindt, Jan Ohlenburg, Uta Pankoke-Babatz, Sabiha Ghellal: A report on the crossmedia game epidemic menace. Computers in Entertainment 5(1) (2007)
[c10]Michael Wittkämper, Irma Lindt, Wolfgang Broll, Jan Ohlenburg, Jan Herling, Sabiha Ghellal: Exploring augmented live video streams for remote participation. CHI Extended Abstracts 2007: 1881-1886
[c9]Jan Ohlenburg, Wolfgang Broll, Irma Lindt: DEVAL - A Device Abstraction Layer for VR/AR. HCI (5) 2007: 497-506
[c8]Raimund Dachselt, Pablo Figueroa, Irma Lindt, Wolfgang Broll: Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation. VR 2007: 324-325- 2006
[c7]Irma Lindt, Jan Ohlenburg, Uta Pankoke-Babatz, Wolfgang Prinz, Sabiha Ghellal: Combining multiple gaming interfaces in epidemic menace. CHI Extended Abstracts 2006: 213-218
[c6]Tom Novotny, Irma Lindt, Wolfgang Broll: A Multi Modal Table-Top 3D Modeling Tool in Augmented Environments. EGVE 2006: 45-52
[c5]Uta Pankoke-Babatz, Irma Lindt, Jan Ohlenburg, Sabiha Ghellal: Crossmediales Spielen in "Epidemic Menace". Mensch & Computer 2006: 233-242
[c4]Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris Herbst, Anne-Kathrin Braun: Meeting technology challenges of pervasive augmented reality games. NETGAMES 2006: 28- 2005
[j2]Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Iris Herbst, Michael Wittkämper, Thomas Novotny: An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces. IEEE Trans. Vis. Comput. Graph. 11(6): 722-733 (2005)- 2004
[j1]Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Michael Wittkämper, Chunrong Yuan, Thomas Novotny, Ava Fatah gen. Schieck, Chiron Mottram, Andreas Strothmann: ARTHUR: A Collaborative Augmented Environment for Architectural Design and Urban Planning. JVRB 1 (2004)
[c3]Irma Lindt, Leonie Schäfer, Dian Tan: Herausforderungen bei der Gestaltung von Pervasive Games. GI Jahrestagung (1) 2004: 177-181
[c2]Wolfgang Broll, Stefan M. Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg, Michael Wittkämper: Interactive Props and Choreography Planning with the Mixed Reality Stage. ICEC 2004: 185-192
[c1]Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fröhlich, Wolfgang Broll: The MORGAN framework: enabling dynamic multi-user AR and VR projects. VRST 2004: 166-169
Coauthor Index
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last updated on 2013-04-30 22:14 CEST by the dblp team



