Michael Mateas Coauthor index pubzone.org

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c89Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Brandon Robert Tearse, Peter A. Mawhorter, Michael Mateas, Noah Wardrip-Fruin: Lessons Learned From a Rational Reconstruction of Minstrel. AAAI 2012
c88Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas, Arnav Jhala: Learning from Demonstration for Goal-Driven Autonomy. AAAI 2012
c87Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sherol Chen, Andrew Deunsing, Peter Kong, Arnav Jhala, Noah Wardrip-Fruin, Michael Mateas: RoleModelVis: A Visualization of Logical Story Models. AIIDE 2012
c86Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mike Treanor, Bobby Schweizer, Ian Bogost, Michael Mateas: The micro-rhetorics of Game-o-Matic. FDG 2012: 18-25
c85Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Serdar Sali, Ronald Liu, Noah Wardrip-Fruin, Michael Mateas, Sri Kurniawan: Getting a word in: adding artificial pauses to natural language interaction. FDG 2012: 57-64
c84Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Erik Andersen, Michael Mateas, Zoran Popovic: A case study of expressively constrainable level design automation tools for a puzzle game. FDG 2012: 156-163
c83Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Anne Sullivan, April Grow, Michael Mateas, Noah Wardrip-Fruin: The design of Mismanor: creating a playable quest-based story game. FDG 2012: 180-187
c82Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
i1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Simon M. Lucas, Michael Mateas, Mike Preuss, Pieter Spronck, Julian Togelius: Artificial and Computational Intelligence in Games (Dagstuhl Seminar 12191). Dagstuhl Reports 2(5): 43-70 (2012)
2011
j12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Jim Whitehead, Michael Mateas, Mike Treanor, Jameka March, Mee Cha: Launchpad: A Rhythm-Based Level Generator for 2-D Platformers. IEEE Trans. Comput. Intellig. and AI in Games 3(1): 1-16 (2011)
j11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Michael Mateas: Answer Set Programming for Procedural Content Generation: A Design Space Approach. IEEE Trans. Comput. Intellig. and AI in Games 3(3): 187-200 (2011)
j10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Jim Whitehead, Michael Mateas: Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative Level Design. IEEE Trans. Comput. Intellig. and AI in Games 3(3): 201-215 (2011)
c81Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Joshua McCoy, Mike Treanor, Ben Samuel, Noah Wardrip-Fruin, Michael Mateas: Comme il Faut: A System for Authoring Playable Social Models. AIIDE 2011
c80Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Michael Mateas: Computational Caricatures: Probing the Game Design Process with AI. Artificial Intelligence in the Game Design Process 2011
c79Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Brandon Robert Tearse, Peter A. Mawhorter, Michael Mateas, Noah Wardrip-Fruin: Minstrel Remixed: User Interface and Demonstration. AIIDE 2011
c78Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas, Arnav Jhala: A Particle Model for State Estimation in Real-Time Strategy Games. AIIDE 2011
c77Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mike Treanor, Bobby Schweizer, Ian Bogost, Michael Mateas: Proceduralist readings: how to find meaning in games with graphical logics. FDG 2011: 115-122
c76Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Teale Fristoe, Jill Denner, Matt MacLaurin, Michael Mateas, Noah Wardrip-Fruin: Say it with systems: expanding Kodu's expressive power through gender-inclusive mechanics. FDG 2011: 227-234
c75Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Joshua McCoy, Mike Treanor, Ben Samuel, Michael Mateas, Noah Wardrip-Fruin: Prom Week: social physics as gameplay. FDG 2011: 319-321
c74Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael John, Michael Mateas, Arnav Jhala: Modeling Player Retention in Madden NFL 11. IAAI 2011
c73Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Anne Sullivan, April Grow, Tabitha Chirrick, Max Stokols, Noah Wardrip-Fruin, Michael Mateas: Extending CRPGs as an Interactive Storytelling Form. ICIDS 2011: 164-169
c72Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Serdar Sali, Michael Mateas: Using Information Visualization to Understand Interactive Narrative: A Case Study on Façade. ICIDS 2011: 284-289
c71Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Ryan Anderson, Brian Kopleck, Zach Lindblad, Lauren Scott, Adam Wardell, Jim Whitehead, Michael Mateas: Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games. ICIDS 2011: 326-329
2010
c70Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Joshua McCoy, Mike Treanor, Ben Samuel, Brandon Robert Tearse, Michael Mateas, Noah Wardrip-Fruin: The Prom: An Example of Socially-Oriented Gameplay. AIIDE 2010
c69Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
James Skorupski, Michael Mateas: Novice-Friendly Authoring of Plan-Based Interactive Storyboards. AIIDE 2010
c68Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Jim Whitehead, Michael Mateas: Tanagra: An Intelligent Level Design Assistant for 2D Platformers. AIIDE 2010
c67Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Brandon Robert Tearse, Noah Wardrip-Fruin, Michael Mateas: Minstrel Remixed: Procedurally Generating Stories. AIIDE 2010
c66Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas, Arnav Jhala: Applying Goal-Driven Autonomy to StarCraft. AIIDE 2010
c65Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Steven P. Dow, Manish Mehta, Blair MacIntyre, Michael Mateas: Eliza meets the wizard-of-oz: evaluating social acceptability. CHI 2010: 547-556
c64Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Mark J. Nelson, Michael Mateas: LUDOCORE: A logical game engine for modeling videogames. CIG 2010: 91-98
c63Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Peter A. Mawhorter, Michael Mateas, Arnav Jhala: Reactive planning idioms for multi-scale game AI. CIG 2010: 115-122
c62Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Michael Mateas: Variations Forever: Flexibly generating rulesets from a sculptable design space of mini-games. CIG 2010: 273-280
c61Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Peter A. Mawhorter, Michael Mateas: Procedural level generation using occupancy-regulated extension. CIG 2010: 351-358
c60Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Serdar Sali, Noah Wardrip-Fruin, Steven Dow, Michael Mateas, Sri Kurniawan, Aaron A. Reed, Ronald Liu: Playing with words: from intuition to evaluation of game dialogue interfaces. FDG 2010: 179-186
c59Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Jim Whitehead, Michael Mateas: Tanagra: a mixed-initiative level design tool. FDG 2010: 209-216
c58Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mike Treanor, Michael Mateas, Noah Wardrip-Fruin: Kaboom! is a many-splendored thing: an interpretation and design methodology for message-driven games using graphical logics. FDG 2010: 224-231
c57Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: The Authoring Challenge in Interactive Storytelling. ICIDS 2010: 1
2009
c56Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sherol Chen, Mark J. Nelson, Anne Sullivan, Michael Mateas: Evaluating the Authorial Leverage of Drama Management. AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 20-23
c55Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Joshua McCoy, Michael Mateas: The Computation of Self in Everyday Life: A Dramaturgical Approach for Socially Competent Agents. AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 75-82
c54Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Anne Sullivan, Sherol Chen, Michael Mateas: From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience. AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 111-118
c53Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sherol Chen, Mark J. Nelson, Michael Mateas: Evaluating the Authorial Leverage of Drama Management. AIIDE 2009
c52Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Mark J. Nelson, Michael Mateas: Computational Support for Play Testing Game Sketches. AIIDE 2009
c51Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Mark J. Nelson, Michael Mateas: Prototyping Games with BIPED. AIIDE 2009
c50Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas: Case-Based Reasoning for Build Order in Real-Time Strategy Games. AIIDE 2009
c49Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: AI isn't just for players: AI-based authoring tools. CIG 2009
c48Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas: A data mining approach to strategy prediction. CIG 2009: 140-147
c47Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Kenneth Hullett, Michael Mateas: Scenario generation for emergency rescue training games. FDG 2009: 99-106
c46Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: A requirements analysis for videogame design support tools. FDG 2009: 137-144
c45Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
David Olsen, Michael Mateas: Beep! Beep! Boom!: towards a planning model of Coyote and Road Runner cartoons. FDG 2009: 145-152
c44Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Gillian Smith, Mike Treanor, Jim Whitehead, Michael Mateas: Rhythm-based level generation for 2D platformers. FDG 2009: 175-182
c43Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Christina R. Strong, Michael Mateas, Dave Grossman: Generative conversation tool for game writers. FDG 2009: 183-190
c42Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Ben George Weber, Michael Mateas: Conceptual Neighborhoods for Retrieval in Case-Based Reasoning. ICCBR 2009: 343-357
2008
j9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Phoebe Sengers, Kirsten Boehner, Michael Mateas, Geri Gay: The disenchantment of affect. Personal and Ubiquitous Computing 12(5): 347-358 (2008)
j8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mario Romero, Zachary Pousman, Michael Mateas: Alien presence in the home: the design of Tableau Machine. Personal and Ubiquitous Computing 12(5): 373-382 (2008)
c41Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mirjam Palosaari Eladhari, Michael Mateas: Semi-autonomous avatars in world of minds: a case study of AI-based game design. Advances in Computer Entertainment Technology 2008: 201-208
c40Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Steven Dow, Blair MacIntyre, Michael Mateas: Styles of play in immersive and interactive story: case studies from a gallery installation of AR Façade. Advances in Computer Entertainment Technology 2008: 373-380
c39Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: Another Look at Search-Based Drama Management. AAAI 2008: 792-797
c38Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Joshua McCoy, Michael Mateas: An Integrated Agent for Playing Real-Time Strategy Games. AAAI 2008: 1313-1318
c37Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Adam M. Smith, Mario Romero, Zachary Pousman, Michael Mateas: Tableau Machine: A Creative Alien Presence. AAAI Spring Symposium: Creative Intelligent Systems 2008: 82-89
c36Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: Recombinable Game Mechanics for Automated Design Support. AIIDE 2008
c35Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Christina R. Strong, Michael Mateas: Talking with NPCs: Towards Dynamic Generation of Discourse Structures. AIIDE 2008
c34Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Anne Sullivan, Sherol Chen, Michael Mateas: Integrating Drama Management into an Adventure Game. AIIDE 2008
c33Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: Another look at search-based drama management. AAMAS (3) 2008: 1293-1298
c32Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Lucian Leahu, Phoebe Sengers, Michael Mateas: Interactionist AI and the promise of ubicomp, or, how to put your box in the world without putting the world in your box. UbiComp 2008: 134-143
c31Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Zachary Pousman, Mario Romero, Adam M. Smith, Michael Mateas: Living with tableau machine: a longitudinal investigation of a curious domestic intelligence. UbiComp 2008: 370-379
c30Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: An interactive game-design assistant. IUI 2008: 90-98
c29Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Christopher Simpkins, Sooraj Bhat, Charles Lee Isbell Jr., Michael Mateas: Towards adaptive programming: integrating reinforcement learning into a programming language. OOPSLA 2008: 603-614
e2no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Christian Darken, Michael Mateas (Eds.): Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, October 22-24, 2008, Stanford, California, USA. The AAAI Press 2008, isbn 978-1-57735-391-1
2007
j7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Zachary Pousman, John T. Stasko, Michael Mateas: Casual Information Visualization: Depictions of Data in Everyday Life. IEEE Trans. Vis. Comput. Graph. 13(6): 1145-1152 (2007)
c28Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: Expressive Intelligence: Artificial Intelligence, Games and New Media. AI*IA 2007: 2
c27Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: Towards Automated Game Design. AI*IA 2007: 626-637
c26Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Manish Mehta, Steven Dow, Michael Mateas, Blair MacIntyre: Evaluating a conversation-centered interactive drama. AAMAS 2007: 8
c25Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sooraj Bhat, David L. Roberts, Mark J. Nelson, Charles L. Isbell, Michael Mateas: A globally optimal algorithm for TTD-MDPs. AAMAS 2007: 199
c24Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Steven Dow, Manish Mehta, Ellie Harmon, Blair MacIntyre, Michael Mateas: Presence and engagement in an interactive drama. CHI 2007: 1475-1484
c23Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ram: Towards Runtime Behavior Adaptation for Embodied Characters. IJCAI 2007: 1557-1562
c22Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
James Skorupski, Lakshmi Jayapalan, Sheena Marquez, Michael Mateas: Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation. International Conference on Virtual Storytelling 2007: 26-37
c21Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Steven Dow, Manish Mehta, Blair MacIntyre, Michael Mateas: AR façade: an augmented reality interactve drama. VRST 2007: 215-216
e1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jonathan Schaeffer, Michael Mateas (Eds.): Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, June 6-8, 2007, Stanford, California, USA. The AAAI Press 2007, isbn 978-1-57735-325-6
2006
j6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas, David L. Roberts, Charles Lee Isbell Jr.: Declarative Optimization-Based Drama Management in Interactive Fiction. IEEE Computer Graphics and Applications 26(3): 32-41 (2006)
j5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche: Game Design Education: Integrating Computation and Culture. IEEE Computer 39(6): 43-51 (2006)
c20Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Steven Dow, Manish Mehta, Annie Lausier, Blair MacIntyre, Michael Mateas: Initial lessons from AR Façade, an interactive augmented reality drama. Advances in Computer Entertainment Technology 2006: 28
c19Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Sooraj Bhat, Charles Lee Isbell Jr., Michael Mateas: On the Difficulty of Modular Reinforcement Learning for Real-World Partial Programming. AAAI 2006: 318-323
c18Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
David L. Roberts, Mark J. Nelson, Charles Lee Isbell Jr., Michael Mateas, Michael L. Littman: Targeting Specific Distributions of Trajectories in MDPs. AAAI 2006: 1213-1218
c17Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Kate Compton, Michael Mateas: Procedural Level Design for Platform Games. AIIDE 2006: 109-111
c16Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Calvin Ashmore, Michael Mateas: Authoring Interactive Narratives with Declarative Optimization-Based Drama Management. AIIDE 2006: 127-129
c15Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, David L. Roberts, Charles Lee Isbell Jr., Michael Mateas: Reinforcement learning for declarative optimization-based drama management. AAMAS 2006: 775-782
c14Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mario Romero, Zachary Pousman, Michael Mateas: Tableau machine: an alien presence in the home. CHI Extended Abstracts 2006: 1265-1270
c13Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: Façade: Architecture and Authorial Idioms for Believable Agents in Interactive Drama. IVA 2006: 446-448
2005
c12no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: Structuring Content in the Façade Interactive Drama Architecture. AIIDE 2005: 93-98
c11no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Mark J. Nelson, Michael Mateas: Search-Based Drama Management in the Interactive Fiction Anchorhead. AIIDE 2005: 99-104
c10no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: The Interactive Drama Façade. AIIDE 2005: 153-154
c9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Rachel Lee Knickmeyer, Michael Mateas: Preliminary evaluation of the interactive drama facade. CHI Extended Abstracts 2005: 1549-1552
c8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: Build It to Understand It: Ludology Meets Narratology in Game Design Space. DIGRA Conf. 2005
c7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Clara Fernández-Vara, José Pablo Zagal, Michael Mateas: Evolution Of Space Configuration In Videogames. DIGRA Conf. 2005
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
José Pablo Zagal, Michael Mateas, Clara Fernández-Vara, Brian Hochhalter, Nolan Lichti: Towards an Ontological Language for Game Analysis. DIGRA Conf. 2005
2004
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: Natural Language Understanding in Façade: Surface-Text Processing. TIDSE 2004: 3-13
2003
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: Expressive AI: Games and Artificial Intelligence. DIGRA Conf. 2003
2002
j4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Andrew Stern: A Behavior Language for Story-Based Believable Agents. IEEE Intelligent Systems 17(4): 39-47 (2002)
2001
j3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: A preliminary poetics for interactive drama and games. Digital Creativity 12(3): 140-152 (2001)
2000
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Fawzi Daud, Michael Mateas, Phoebe Sengers, Susan Brennan, Alain Giboin, David R. Traum, Vinay K. Chaudri, Richard Fikes, Donia Scott, Richard Power, David Jensen: Reports on the AAAI Fall Symposia (November 1999 and November 1998). AI Magazine 21(2): 85-88 (2000)
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas, Paul Vanouse, Steffi Domike: Generation of Ideologically-Biased Historical Documentaries. AAAI/IAAI 2000: 236-242
1999
p1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: An Oz-Centric Review of Interactive Drama and Believable Agents. Artificial Intelligence Today 1999: 297-328
1998
c2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Mateas: Subjective Avators. Agents 1998: 461-462
1997
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Tony Salvador, Michael Mateas: Introduction to Design Ethnography. CHI Extended Abstracts 1997: 166-167
1996
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Scott Lewis, Michael Mateas, Susan Palmiter, Gene Lynch: Ethnographic data for product development: a collaborative process. Interactions 3(6): 52-69 (1996)

Coauthor Index

1Erik Andersen
[c84]
2Ryan Anderson
[c71]
3Calvin Ashmore
[c16]
4Sooraj Bhat
[c29] [c25] [c19]
5Kirsten Boehner
[j9]
6Ian Bogost
[c86] [c77] [j5]
7Susan Brennan
[j2]
8Mee Cha
[j12]
9Vinay K. Chaudri
[j2]
10Sherol Chen
[c87] [c56] [c54] [c53] [c34]
11Tabitha Chirrick
[c73]
12Kate Compton
[c17]
13Christian Darken
[e2]
14Fawzi Daud
[j2]
15Jill Denner
[c76]
16Andrew Deunsing
[c87]
17Steffi Domike
[c3]
18Steven Dow (Steven P. Dow)
[c65] [c60] [c40] [c26] [c24] [c21] [c20]
19Mirjam Palosaari Eladhari
[c41]
20Clara Fernández-Vara
[c7] [c6]
21Richard Fikes
[j2]
22Teale Fristoe
[c76]
23Geri Gay (Geri K. Gay)
[j9]
24Alain Giboin
[j2]
25Dave Grossman
[c43]
26April Grow
[c83] [c73]
27Ellie Harmon
[c24]
28Brian Hochhalter
[c6]
29Kenneth Hullett
[c47]
30Charles Lee Isbell Jr. (Charles L. Isbell)
[c29] [c25] [j6] [c19] [c18] [c15]
31Lakshmi Jayapalan
[c22]
32David Jensen
[j2]
33Arnav Jhala
[c88] [c87] [c78] [c74] [c66] [c63]
34Michael John
[c74]
35Rachel Lee Knickmeyer
[c9]
36Peter Kong
[c87]
37Brian Kopleck
[c71]
38Sri Hastuti Kurniawan (Sri Kurniawan)
[c85] [c60]
39Annie Lausier
[c20]
40Lucian Leahu
[c32]
41Scott Lewis
[j1]
42Nolan Lichti
[c6]
43Zach Lindblad
[c71]
44Michael L. Littman
[c18]
45Ronald Liu
[c85] [c60]
46Simon M. Lucas
[i1]
47Gene Lynch
[j1]
48Blair MacIntyre
[c65] [c40] [c26] [c24] [c21] [c20]
49Matt MacLaurin
[c76]
50Jameka March
[j12]
51Sheena Marquez
[c22]
52Peter A. Mawhorter
[c89] [c79] [c63] [c61]
53Joshua McCoy
[c82] [c81] [c75] [c70] [c55] [c38]
54Manish Mehta
[c65] [c26] [c24] [c23] [c21] [c20]
55Janet Murray
[j5]
56Mark J. Nelson
[c64] [c56] [c53] [c52] [c51] [c46] [c39] [c36] [c33] [c30] [c27] [c25] [j6] [c18] [c16] [c15] [c11]
57Michael Nitsche
[j5]
58David Olsen
[c45]
59Susan Palmiter
[j1]
60Zoran Popovic
[c84]
61Zachary Pousman
[j8] [c37] [c31] [j7] [c14]
62Richard Power
[j2]
63Mike Preuss (Mike Preuß)
[i1]
64Ashwin Ram
[c23]
65Aaron A. Reed
[c82] [c60]
66David L. Roberts
[c25] [j6] [c18] [c15]
67Mario Romero
[j8] [c37] [c31] [c14]
68Serdar Sali
[c85] [c72] [c60]
69Tony Salvador
[c1]
70Ben Samuel
[c82] [c81] [c75] [c70]
71Jonathan Schaeffer
[e1]
72Bobby Schweizer
[c86] [c77]
73Donia Scott
[j2]
74Lauren Scott
[c71]
75Phoebe Sengers
[j9] [c32] [j2]
76Christopher Simpkins
[c29]
77James Skorupski
[c69] [c22]
78Adam M. Smith
[c84] [j11] [c80] [c64] [c62] [c52] [c51] [c37] [c31]
79Gillian Smith
[j12] [j10] [c71] [c68] [c59] [c44]
80Pieter Spronck
[i1]
81John T. Stasko
[j7]
82Andrew Stern
[c13] [c12] [c10] [c8] [c5] [j4]
83Max Stokols
[c73]
84Christina R. Strong
[c43] [c35]
85Anne Sullivan
[c83] [c73] [c56] [c54] [c34]
86Brandon Robert Tearse
[c89] [c79] [c70] [c67]
87Julian Togelius
[i1]
88David R. Traum
[j2]
89Mike Treanor
[c86] [c82] [j12] [c81] [c77] [c75] [c70] [c58] [c44]
90Paul Vanouse
[c3]
91Adam Wardell
[c71]
92Noah Wardrip-Fruin
[c89] [c87] [c85] [c83] [c82] [c81] [c79] [c76] [c75] [c73] [c70] [c67] [c60] [c58]
93Ben George Weber
[c88] [c78] [c74] [c66] [c63] [c50] [c48] [c42]
94E. James Whitehead Jr. (Jim Whitehead)
[j12] [j10] [c71] [c68] [c59] [c44]
95José Pablo Zagal
[c7] [c6]
96Peng Zang
[c23]

Colors in the list of coauthors

Last update Sun May 26 09:17:09 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page