| 2012 | ||
|---|---|---|
| j10 | Soham Uday Mehta, Ravi Ramamoorthi, Mark Meyer, Christophe Hery: Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces. Comput. Graph. Forum 31(4): 1501-1508 (2012) | |
| j9 | Matthias Nießner, Charles T. Loop, Mark Meyer, Tony DeRose: Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces. ACM Trans. Graph. 31(1): 6 (2012) | |
| j8 | Ravi Ramamoorthi, John Anderson, Mark Meyer, Derek Nowrouzezahrai: A theory of monte carlo visibility sampling. ACM Trans. Graph. 31(5): 121 (2012) | |
| 2007 | ||
| j7 | Pushkar Joshi, Mark Meyer, Tony DeRose, Brian Green, Tom Sanocki: Harmonic coordinates for character articulation. ACM Trans. Graph. 26(3): 71 (2007) | |
| j6 | Mark Meyer, John Anderson: Key Point Subspace Acceleration and soft caching. ACM Trans. Graph. 26(3): 74 (2007) | |
| 2006 | ||
| j5 | Mark Meyer, John Anderson: Statistical acceleration for animated global illumination. ACM Trans. Graph. 25(3): 1075-1080 (2006) | |
| 2002 | ||
| j4 | Mathieu Desbrun, Mark Meyer, Pierre Alliez: Intrinsic Parameterizations of Surface Meshes. Comput. Graph. Forum 21(3): 209-218 (2002) | |
| j3 | Mark Meyer, Alan H. Barr, Haeyoung Lee, Mathieu Desbrun: Generalized Barycentric Coordinates on Irregular Polygons. J. Graphics, GPU, & Game Tools 7(1): 13-22 (2002) | |
| j2 | Pierre Alliez, Mark Meyer, Mathieu Desbrun: Interactive geometry remeshing. ACM Trans. Graph. 21(3): 347-354 (2002) | |
| c5 | ||
| 2001 | ||
| j1 | Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr: Interactive animation of cloth-like objects in virtual reality. Journal of Visualization and Computer Animation 12(1): 1-12 (2001) | |
| 2000 | ||
| c4 | Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr: Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. Graphics Interface 2000: 145-152 | |
| 1999 | ||
| c3 | Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr: Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow. SIGGRAPH 1999: 317-324 | |
| c2 | Mark Meyer, Alan H. Barr: ALCOVE: Design and Implementation of an Object-Centric Virtual Environment. VR 1999: 46-52 | |
| 1985 | ||
| c1 | Mark Meyer: An implementation of the FORCASE construct (abstract only). ACM Conference on Computer Science 1985: 424 | |
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