Manuel M. Oliveira
List of publications from the DBLP Bibliography Server - FAQ| 2013 | ||
|---|---|---|
| j33 | Behzad Sajadi, Aditi Majumder, Manuel M. Oliveira, Rosália G. Schneider, Ramesh Raskar: Using Patterns to Encode Color Information for Dichromats. IEEE Trans. Vis. Comput. Graph. 19(1): 118-129 (2013) | |
| 2012 | ||
| j32 | Horacio E. Fortunato, Manuel M. Oliveira: Coding Depth through Mask Structure. Comput. Graph. Forum 31(2): 459-468 (2012) | |
| j31 | Leandro A. F. Fernandes, Manuel M. Oliveira: A general framework for subspace detection in unordered multidimensional data. Pattern Recognition 45(9): 3566-3579 (2012) | |
| j30 | Eduardo S. L. Gastal, Manuel M. Oliveira: Adaptive manifolds for real-time high-dimensional filtering. ACM Trans. Graph. 31(4): 33 (2012) | |
| j29 | Vitor F. Pamplona, Manuel M. Oliveira, Daniel G. Aliaga, Ramesh Raskar: Tailored displays to compensate for visual aberrations. ACM Trans. Graph. 31(4): 81 (2012) | |
| 2011 | ||
| j28 | Vitor F. Pamplona, Erick Baptista Passos, Jan Zizka, Manuel M. Oliveira, Everett Lawson, Esteban Walter Gonzalez Clua, Ramesh Raskar: CATRA: interactive measuring and modeling of cataracts. ACM Trans. Graph. 30(4): 47 (2011) | |
| j27 | Eduardo S. L. Gastal, Manuel M. Oliveira: Domain transform for edge-aware image and video processing. ACM Trans. Graph. 30(4): 69 (2011) | |
| j26 | Manuel M. Oliveira, Daniel G. Aliaga: Guest Editor's Introduction: Special Section on the Symposium on Interactive 3D Graphics and Games (I3D). IEEE Trans. Vis. Comput. Graph. 17(8): 1034-1035 (2011) | |
| c24 | Horacio E. Fortunato, Manuel M. Oliveira: A Gentle Introduction to Coded Computational Photography. SIBGRAPI Tutorials 2011: 39-55 | |
| 2010 | ||
| j25 | Eduardo S. L. Gastal, Manuel M. Oliveira: Shared Sampling for Real-Time Alpha Matting. Comput. Graph. Forum 29(2): 575-584 (2010) | |
| j24 | Gustavo M. Machado, Manuel M. Oliveira: Real-Time Temporal-Coherent Color Contrast Enhancement for Dichromats. Comput. Graph. Forum 29(3): 933-942 (2010) | |
| j23 | Vitor F. Pamplona, Ankit Mohan, Manuel M. Oliveira, Ramesh Raskar: NETRA: interactive display for estimating refractive errors and focal range. ACM Trans. Graph. 29(4) (2010) | |
| j22 | Gustavo M. Machado, Manuel M. Oliveira, Leandro A. F. Fernandes: Corrections to "A Physiologically-Based Model for Simulation of Color Vision Deficiency". IEEE Trans. Vis. Comput. Graph. 16(2): 352 (2010) | |
| e3 | Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman (Eds.): Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA. ACM 2010, isbn 978-1-60558-939-8 | |
| e2 | Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman (Eds.): 3D technologies for the World Wide Web, Proceedings of the 15th International Conference on Web 3D Technology, Web3D 2010, Los Angeles, California, July 24-25, 2010. ACM 2010, isbn 978-1-4503-0209-8 | |
| 2009 | ||
| j21 | Vitor F. Pamplona, Manuel M. Oliveira, Gladimir V. G. Baranoski: Photorealistic models for pupil light reflex and iridal pattern deformation. ACM Trans. Graph. 28(4) (2009) | |
| j20 | Gustavo M. Machado, Manuel M. Oliveira, Leandro A. F. Fernandes: A Physiologically-based Model for Simulation of Color Vision Deficiency. IEEE Trans. Vis. Comput. Graph. 15(6): 1291-1298 (2009) | |
| j19 | Fernando Trebien, Manuel M. Oliveira: Realistic real-time sound re-synthesis and processing for interactive virtual worlds. The Visual Computer 25(5-7): 469-477 (2009) | |
| j18 | Rafael Pacheco Kovaleski, Manuel M. Oliveira: High-quality brightness enhancement functions for real-time reverse tone mapping. The Visual Computer 25(5-7): 539-547 (2009) | |
| e1 | Eric Haines, Morgan McGuire, Daniel G. Aliaga, Manuel M. Oliveira, Stephen N. Spencer (Eds.): Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA. ACM 2009, isbn 978-1-60558-429-4 | |
| 2008 | ||
| j17 | Manuel M. Oliveira: Computer graphics in Brazil: A selection of papers from SIBGRAPI 2006. Computers & Graphics 32(5): 525 (2008) | |
| j16 | Leandro A. F. Fernandes, Manuel M. Oliveira, Roberto da Silva: Uncertainty propagation: Avoiding the expensive sampling process for real-time image-based measurements. Computational Statistics & Data Analysis 52(7): 3852-3876 (2008) | |
| j15 | Leandro A. F. Fernandes, Manuel M. Oliveira: Real-time line detection through an improved Hough transform voting scheme. Pattern Recognition 41(1): 299-314 (2008) | |
| j14 | Leandro A. F. Fernandes, Manuel M. Oliveira: Corrigendum to "Real-time line detection through an improved hough transform voting scheme" [Pattern Recognition 41 (1) 299-314]. Pattern Recognition 41(9): 2964 (2008) | |
| j13 | Giovane R. Kuhn, Manuel M. Oliveira, Leandro A. F. Fernandes: An Efficient Naturalness-Preserving Image-Recoloring Method for Dichromats. IEEE Trans. Vis. Comput. Graph. 14(6): 1747-1754 (2008) | |
| j12 | Jianning Wang, Manuel M. Oliveira, Haitao Zhang, Arie E. Kaufman: Reconstructing regular meshes from points. The Visual Computer 24(5): 361-371 (2008) | |
| j11 | Giovane R. Kuhn, Manuel M. Oliveira, Leandro A. F. Fernandes: An improved contrast enhancing approach for color-to-grayscale mappings. The Visual Computer 24(7-9): 505-514 (2008) | |
| c23 | ||
| 2007 | ||
| j10 | Jianning Wang, Manuel M. Oliveira: Filling holes on locally smooth surfaces reconstructed from point clouds. Image Vision Comput. 25(1): 103-113 (2007) | |
| c22 | Felipe I. Victoreti, Mara Abel, Luiz F. De Ros, Manuel M. Oliveira: Documenting Visual Quality Controls on the Evaluation of Petroleum Reservoir-Rocks Through Ontology-Based Image Annotation. IFSA (2) 2007: 455-464 | |
| c21 | Manuel M. Oliveira, Maicon Brauwers: Real-time refraction through deformable objects. SI3D 2007: 89-96 | |
| 2006 | ||
| j9 | Leandro A. F. Fernandes, Manuel M. Oliveira, Roberto da Silva, Gustavo J. Crespo: A Fast and Accurate Approach for Computing the Dimensions of Boxes from Single Perspective Images. J. Braz. Comp. Soc. 12(2): 19-30 (2006) | |
| j8 | Marcos Paulo Berteli Slomp, Manuel M. Oliveira, Diego Inácio Patrício: A Gentle Introduction to Precomputed Radiance Transfer. RITA 13(2): 131-160 (2006) | |
| c20 | Fabio Policarpo, Manuel Menezes de Oliveira Neto: Relief mapping of non-height-field surface details. SI3D 2006: 55-62 | |
| 2005 | ||
| j7 | Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. ACM Trans. Graph. 24(3): 935 (2005) | |
| c19 | Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. SI3D 2005: 155-162 | |
| c18 | Carlos Solana, Leandro A. F. Fernandes, Edson J. R. Justino, Manuel M. Oliveira, Roberto da Silva, Luiz S. Oliveira, Flávio Bortolozzi, Gustavo J. Crespo: Document Reconstruction Based on Feature Matching. SIBGRAPI 2005: 163-170 | |
| c17 | Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman: Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. IEEE Visualization 2005: 53 | |
| 2004 | ||
| j6 | Jung Kim, Hyun Kim, Boon K. Tay, Manivannan Muniyandi, Joel Jordan, Jesper Mortensen, Manuel M. Oliveira, Mel Slater, Mandayam A. Srinivasan: Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. Presence 13(3): 328-337 (2004) | |
| j5 | ||
| c16 | Christian Azambuja Pagot, João Luiz Dihl Comba, Manuel Menezes de Oliveira Neto: Multiple-Depth Shadow Maps. SIBGRAPI 2004: 308-315 | |
| c15 | Manuel M. Oliveira: Building Virtual Environment Systems (and Games) with User Network Awareness. TPCG 2004: 86-93 | |
| 2003 | ||
| c14 | ||
| c13 | Manuel M. Oliveira, Mel Slater, Jon Crowcroft: How to Build Virtual Environment Systems with Component Frameworks. CW 2003: 181-188 | |
| c12 | Manuel M. Oliveira, Jon Crowcroft: Perceptual Network Metaphors: Breaking the Network Transparency Paradigm. MIPS 2003: 207-221 | |
| c11 | Manuel M. Oliveira, Tristan Henderson: What online gamers really think of the Internet? NETGAMES 2003: 185-193 | |
| c10 | Jianning Wang, Manuel M. Oliveira: A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images. SIBGRAPI 2003: 11-18 | |
| c9 | Zhe Fan, Ma Chi, Manuel M. Oliveira: A Sketch-Based Collaborative Design System. SIBGRAPI 2003: 125-131 | |
| c8 | ||
| 2002 | ||
| j4 | Jianning Wang, Manuel M. Oliveira: Improved Scene Reconstruction from Range Images. Comput. Graph. Forum 21(3): 521-530 (2002) | |
| j3 | Manuel M. Oliveira: Image-Based Modeling and Rendering Techniques: A Survey. RITA 9(2): 37-66 (2002) | |
| j2 | Wagner Toledo Corrêa, Manuel M. Oliveira, Cláudio T. Silva, Jianning Wang: Modeling and Rendering of Real Environments. RITA 9(2): 127-156 (2002) | |
| 2001 | ||
| j1 | Manuel M. Oliveira, Jon Crowcroft, Mel Slater: Components for Distributed Virtual Environments. Presence 10(1): 51-61 (2001) | |
| c7 | Manuel M. Oliveira: Correcting Texture Mapping Errors Introduced by Graphics Hardware. Pacific Conference on Computer Graphics and Applications 2001: 31-39 | |
| c6 | Manuel M. Oliveira, Brian Bowen, Richard McKenna, Yu-Sung Chang: Fast Digital Image Inpainting. VIIP 2001: 261-266 | |
| 2000 | ||
| c5 | Manuel M. Oliveira, Jon Crowcroft, Christophe Diot: Router level filtering for receiver interest delivery. Networked Group Communication 2000: 141-150 | |
| c4 | Manuel M. Oliveira, Gary Bishop, David K. McAllister: Relief texture mapping. SIGGRAPH 2000: 359-368 | |
| 1999 | ||
| c3 | ||
| c2 | Manuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater: Components for distributed virtual environments. VRST 1999: 176-177 | |
| 1998 | ||
| c1 | Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, Manuel Menezes de Oliveira Neto: Efficient warping for architectural walkthroughs using layered depth images. IEEE Visualization 1998: 211-215 | |
Colors in the list of coauthors
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